tetraq/report/TetraQ_15-03-26_11.51.txt

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=== FLUTTER PROJECT BACKUP ===
=== PROJECT STRUCTURE (LIB & ASSETS) ===
assets/.DS_Store
assets/audio/.DS_Store
assets/audio/bgm/8-bit_Prowler.mp3
assets/audio/bgm/Cyber_Dystopia.mp3
assets/audio/bgm/Grimorio_Astral.mp3
assets/audio/bgm/Legno_Canopy.mp3
assets/audio/bgm/Music_Loop.mp3
assets/audio/bgm/Quad_Dreams.mp3
assets/audio/sfx/cyber_box.wav
assets/audio/sfx/cyber_line.wav
assets/audio/sfx/doodle_box.wav
assets/audio/sfx/doodle_line.wav
assets/audio/sfx/minimal_box.wav
assets/audio/sfx/minimal_line.wav
assets/icon/icona_master.png
assets/images/.DS_Store
assets/images/arcade.jpg
assets/images/cyber_bg.jpg
assets/images/doodle_bg.jpg
assets/images/doodle_bg1.jpg
assets/images/egizi_bg.jpg
assets/images/grimorio.jpg
assets/images/icona_big.jpeg
assets/images/music_bg.jpg
assets/images/wood_bg.jpg
lib/.DS_Store
lib/core/app_colors.dart
lib/core/constants.dart
lib/core/theme_manager.dart
lib/firebase_options.dart
lib/l10n/app_de.arb
lib/l10n/app_en.arb
lib/l10n/app_es.arb
lib/l10n/app_fr.arb
lib/l10n/app_it.arb
lib/l10n/app_localizations.dart
lib/l10n/app_localizations_de.dart
lib/l10n/app_localizations_en.dart
lib/l10n/app_localizations_es.dart
lib/l10n/app_localizations_fr.dart
lib/l10n/app_localizations_it.dart
lib/l10n/app_localizations_pt.dart
lib/l10n/app_localizations_ru.dart
lib/l10n/app_localizations_zh.dart
lib/l10n/app_pt.arb
lib/l10n/app_ru.arb
lib/l10n/app_zh.arb
lib/logic/ai_engine.dart
lib/logic/game_controller.dart
lib/main.dart
lib/models/game_board.dart
lib/models/player_info.dart
lib/services/audio_service.dart
lib/services/firebase_service.dart
lib/services/multiplayer_service.dart
lib/services/storage_service.dart
lib/ui/.DS_Store
lib/ui/admin/admin_screen.dart
lib/ui/game/board_painter.dart
lib/ui/game/game_screen.dart
lib/ui/game/score_board.dart
lib/ui/home/dialog.dart
lib/ui/home/history_screen.dart
lib/ui/home/home_screen.dart
lib/ui/multiplayer/lobby_screen.dart
lib/ui/settings/settings_screen.dart
lib/widgets/custom_button.dart
lib/widgets/custom_settings_button.dart
lib/widgets/cyber_border.dart
lib/widgets/game_over_dialog.dart
lib/widgets/home_buttons.dart
lib/widgets/music_theme_widgets.dart
lib/widgets/painters.dart
=== pubspec.yaml ===
name: tetraq
description: A new Flutter project.
publish_to: 'none'
version: 1.1.4+6
environment:
sdk: ^3.10.7
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.8
# I nostri "Superpoteri"
provider: ^6.1.2 # Per gestire lo stato (Temi, Punteggi)
shared_preferences: ^2.5.4 # Per salvare opzioni e record sul telefono
audioplayers: ^5.2.1 # Per la musica e gli effetti sonori
intl: ^0.20.2 # Necessario per le traduzioni
flutter_localizations: # Il sistema multilingua ufficiale
sdk: flutter
firebase_core: ^4.4.0
firebase_auth: ^6.1.4 # <--- NUOVO: LA CORAZZA DI SICUREZZA!
cloud_firestore: ^6.1.2
share_plus: ^12.0.1
app_links: ^7.0.0
google_fonts: ^8.0.2
font_awesome_flutter: ^10.12.0
firebase_app_check: ^0.4.1+5
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^6.0.0
flutter_launcher_icons: ^0.13.1
change_app_package_name: ^1.5.0
flutter:
uses-material-design: true
# Abilita la generazione automatica delle traduzioni
generate: true
# Dichiariamo le cartelle dove metteremo immagini e suoni
assets:
- assets/images/
- assets/audio/bgm/
- assets/audio/sfx/
- assets/audio/
flutter_icons:
android: "ic_launcher"
ios: true
macos:
generate: true
image_path: "assets/icon/icona_master.png"
min_sdk_android: 21 # Serve per compatibilità con Android recenti
=== MAC OS CONFIG ===
--- Info.plist ---
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LSApplicationCategoryType</key>
<string>public.app-category.puzzle-games</string>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>$(PRODUCT_COPYRIGHT)</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>--- Entitlements ---
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.network.client</key>
<true/>
<key>com.apple.security.network.server</key>
<true/>
<key>keychain-access-groups</key>
<array/>
</dict>
</plist>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.network.client</key>
<true/>
<key>keychain-access-groups</key>
<array/>
</dict>
</plist>
--- Podfile ---
platform :osx, '10.15'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'ephemeral', 'Flutter-Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure \"flutter pub get\" is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Flutter-Generated.xcconfig, then run \"flutter pub get\""
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_macos_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_macos_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_macos_build_settings(target)
end
end
=== IOS CONFIG ===
--- Info.plist ---
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Tetraq</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>tetraq</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleTypeRole</key>
<string>Editor</string>
<key>CFBundleURLName</key>
<string>com.sanza.tetraq</string>
<key>CFBundleURLSchemes</key>
<array>
<string>tetraq</string>
</array>
</dict>
</array>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
--- Podfile ---
# Uncomment this line to define a global platform for your project
platform :ios, '15.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end
=== ANDROID CONFIG ===
--- AndroidManifest.xml ---
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:label="tetraq"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="tetraq" android:host="join" />
</intent-filter>
</activity>
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>--- build.gradle / build.gradle.kts ---
plugins {
id("com.android.application")
// START: FlutterFire Configuration
id("com.google.gms.google-services")
// END: FlutterFire Configuration
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
// Aggiungiamo esplicitamente gli import richiesti da Kotlin
import java.io.FileInputStream
import java.util.Properties
// Carichiamo il file con le password
val keystoreProperties = Properties()
val keystorePropertiesFile = rootProject.file("key.properties")
if (keystorePropertiesFile.exists()) {
keystoreProperties.load(FileInputStream(keystorePropertiesFile))
}
android {
namespace = "com.amastra.tetraq"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
// Sintassi aggiornata come richiesto dal compilatore Kotlin
kotlin {
compilerOptions {
jvmTarget.set(org.jetbrains.kotlin.gradle.dsl.JvmTarget.JVM_17)
}
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.amastra.tetraq"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
// Aggiunto il blocco per la firma in formato Kotlin DSL
signingConfigs {
create("release") {
keyAlias = keystoreProperties.getProperty("keyAlias")
keyPassword = keystoreProperties.getProperty("keyPassword")
val storeFileString = keystoreProperties.getProperty("storeFile")
if (storeFileString != null) {
storeFile = file(storeFileString)
}
storePassword = keystoreProperties.getProperty("storePassword")
}
}
buildTypes {
getByName("release") {
// TODO: Add your own signing config for the release build.
// Ora usiamo la chiave di release appena creata
signingConfig = signingConfigs.getByName("release")
}
}
}
flutter {
source = "../.."
}
=== SOURCE CODE (lib/) ===
// ===========================================================================
// FILE: lib/core/app_colors.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/core/app_colors.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
enum AppThemeType { doodle, wood, cyberpunk, arcade, grimorio, music }
class ThemeColors {
final Color background;
final Color gridLine;
final Color playerRed;
final Color playerBlue;
final Color text;
const ThemeColors({
required this.background,
required this.gridLine,
required this.playerRed,
required this.playerBlue,
required this.text,
});
}
class AppColors {
static const ThemeColors doodle = ThemeColors(
background: Color(0xFFFFF9E6), gridLine: Color(0xFFB0BEC5),
playerRed: Color(0xFFD32F2F), playerBlue: Color(0xFF1565C0), text: Color(0xFF37474F),
);
static const ThemeColors cyberpunk = ThemeColors(
background: Color(0xFF0A001A), gridLine: Color(0xFF6200EA),
playerRed: Color(0xFFFF007F), playerBlue: Color(0xFF69F0AE), text: Color(0xFFFFFFFF),
);
static const ThemeColors wood = ThemeColors(
background: Color(0xFF905D3B), gridLine: Color(0xFF4A301E),
playerRed: Color(0xFFE53935), playerBlue: Color(0xFF29B6F6), text: Color(0xFFFBE9E7),
);
static const ThemeColors arcade = ThemeColors(
background: Color(0xFF111111), gridLine: Color(0xFF00FF00),
playerRed: Color(0xFFFF004D), playerBlue: Color(0xFF00E5FF), text: Color(0xFFFFFFFF),
);
static const ThemeColors grimorio = ThemeColors(
background: Color(0xFF1E112A), gridLine: Colors.black, // <--- Modificato in nero!
playerRed: Color(0xFFE91E63), playerBlue: Color(0xFF4FC3F7), text: Color(0xFFFFF3E0),
);
static const ThemeColors music = ThemeColors(
background: Color(0xFF120B29),
gridLine: Color(0xFF6A1B9A),
playerRed: Color(0xFFFF2A6D),
playerBlue: Color(0xFF05D5FF),
text: Color(0xFFE0E0E0),
);
static ThemeColors getTheme(AppThemeType type) {
switch (type) {
case AppThemeType.doodle: return doodle;
case AppThemeType.wood: return wood;
case AppThemeType.cyberpunk: return cyberpunk;
case AppThemeType.arcade: return arcade;
case AppThemeType.grimorio: return grimorio;
case AppThemeType.music: return music;
}
}
}
class ThemeIcons {
static IconData gold(AppThemeType type) {
switch (type) {
case AppThemeType.doodle: return FontAwesomeIcons.star;
case AppThemeType.wood: return FontAwesomeIcons.gem;
case AppThemeType.cyberpunk: return FontAwesomeIcons.microchip;
case AppThemeType.arcade: return FontAwesomeIcons.coins;
case AppThemeType.grimorio: return FontAwesomeIcons.crown;
case AppThemeType.music: return FontAwesomeIcons.compactDisc;
}
}
static IconData bomb(AppThemeType type) {
switch (type) {
case AppThemeType.doodle: return FontAwesomeIcons.virus;
case AppThemeType.wood: return FontAwesomeIcons.fire;
case AppThemeType.cyberpunk: return FontAwesomeIcons.bug;
case AppThemeType.arcade: return FontAwesomeIcons.ghost;
case AppThemeType.grimorio: return FontAwesomeIcons.hatWizard;
case AppThemeType.music: return FontAwesomeIcons.volumeXmark;
}
}
static IconData swap(AppThemeType type) {
switch (type) {
case AppThemeType.doodle: return FontAwesomeIcons.arrowsRotate;
case AppThemeType.wood: return FontAwesomeIcons.rightLeft;
case AppThemeType.cyberpunk: return FontAwesomeIcons.networkWired;
case AppThemeType.arcade: return FontAwesomeIcons.shuffle;
case AppThemeType.grimorio: return FontAwesomeIcons.hurricane;
case AppThemeType.music: return FontAwesomeIcons.sliders;
}
}
static IconData joker(AppThemeType type) {
switch (type) {
case AppThemeType.doodle: return FontAwesomeIcons.faceSmileBeam;
case AppThemeType.wood: return FontAwesomeIcons.key;
case AppThemeType.cyberpunk: return FontAwesomeIcons.robot;
case AppThemeType.arcade: return FontAwesomeIcons.gamepad;
case AppThemeType.grimorio: return FontAwesomeIcons.masksTheater;
case AppThemeType.music: return FontAwesomeIcons.headphones;
}
}
static IconData block(AppThemeType type) {
switch (type) {
case AppThemeType.doodle: return FontAwesomeIcons.squareXmark;
case AppThemeType.wood: return FontAwesomeIcons.ban;
case AppThemeType.cyberpunk: return FontAwesomeIcons.shieldHalved;
case AppThemeType.arcade: return FontAwesomeIcons.powerOff;
case AppThemeType.grimorio: return FontAwesomeIcons.meteor;
case AppThemeType.music: return FontAwesomeIcons.pause;
}
}
static IconData ice(AppThemeType type) {
if (type == AppThemeType.music) return FontAwesomeIcons.music;
return FontAwesomeIcons.snowflake;
}
static IconData multiplier(AppThemeType type) {
if (type == AppThemeType.music) return FontAwesomeIcons.forwardFast;
return FontAwesomeIcons.bolt;
}
}
// ===========================================================================
// FILE: lib/core/constants.dart
// ===========================================================================
class Constants {
// Chiavi per salvare i dati sul telefono
static const String prefThemeKey = 'selected_theme';
static const String prefLanguageKey = 'selected_language';
static const String prefBoardSizeKey = 'board_size';
// Impostazioni della scacchiera a rombo - RAGGI INCREMENTATI
static const int minBoardRadius = 2; // Ex Normale, ora è Piccola
static const int maxBoardRadius = 5; // Formato MAX, enorme
static const int defaultBoardRadius = 3; // Ora il default è più grande
}
// ===========================================================================
// FILE: lib/core/theme_manager.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/core/theme_manager.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'app_colors.dart';
import '../services/storage_service.dart';
import '../services/audio_service.dart'; // <-- NUOVO IMPORT PER LA MUSICA
class ThemeManager extends ChangeNotifier {
late AppThemeType _currentThemeType;
ThemeManager() {
// Quando l'app parte, legge il tema dalla memoria!
_currentThemeType = AppThemeType.values[StorageService.instance.savedThemeIndex];
// Fai partire subito la colonna sonora del tema salvato!
AudioService.instance.playBgm(_currentThemeType);
}
AppThemeType get currentThemeType => _currentThemeType;
ThemeColors get currentColors => AppColors.getTheme(_currentThemeType);
void setTheme(AppThemeType type) {
_currentThemeType = type;
StorageService.instance.saveTheme(type); // Salva la scelta nel "disco fisso"
// Cambia magicamente la canzone in sottofondo!
AudioService.instance.playBgm(type);
notifyListeners();
}
}
// ===========================================================================
// FILE: lib/firebase_options.dart
// ===========================================================================
// File generated by FlutterFire CLI.
// ignore_for_file: type=lint
import 'package:firebase_core/firebase_core.dart' show FirebaseOptions;
import 'package:flutter/foundation.dart'
show defaultTargetPlatform, kIsWeb, TargetPlatform;
/// Default [FirebaseOptions] for use with your Firebase apps.
///
/// Example:
/// ```dart
/// import 'firebase_options.dart';
/// // ...
/// await Firebase.initializeApp(
/// options: DefaultFirebaseOptions.currentPlatform,
/// );
/// ```
class DefaultFirebaseOptions {
static FirebaseOptions get currentPlatform {
if (kIsWeb) {
throw UnsupportedError(
'DefaultFirebaseOptions have not been configured for web - '
'you can reconfigure this by running the FlutterFire CLI again.',
);
}
switch (defaultTargetPlatform) {
case TargetPlatform.android:
return android;
case TargetPlatform.iOS:
return ios;
case TargetPlatform.macOS:
return macos;
case TargetPlatform.windows:
throw UnsupportedError(
'DefaultFirebaseOptions have not been configured for windows - '
'you can reconfigure this by running the FlutterFire CLI again.',
);
case TargetPlatform.linux:
throw UnsupportedError(
'DefaultFirebaseOptions have not been configured for linux - '
'you can reconfigure this by running the FlutterFire CLI again.',
);
default:
throw UnsupportedError(
'DefaultFirebaseOptions are not supported for this platform.',
);
}
}
static const FirebaseOptions android = FirebaseOptions(
apiKey: 'AIzaSyBsXO595xVITDPrRnXrW8HPQLOe7Rz4Gg4',
appId: '1:705460445314:android:ceac21bb06b7a9f07b949b',
messagingSenderId: '705460445314',
projectId: 'tetraq-32a4a',
storageBucket: 'tetraq-32a4a.firebasestorage.app',
);
static const FirebaseOptions ios = FirebaseOptions(
apiKey: 'AIzaSyB77j18Jgeb9gBAEwp-uyOQvr4m-RJ_rAE',
appId: '1:705460445314:ios:54d64cb7592954327b949b',
messagingSenderId: '705460445314',
projectId: 'tetraq-32a4a',
storageBucket: 'tetraq-32a4a.firebasestorage.app',
iosBundleId: 'com.amastra.tetraq',
);
static const FirebaseOptions macos = FirebaseOptions(
apiKey: 'AIzaSyB77j18Jgeb9gBAEwp-uyOQvr4m-RJ_rAE',
appId: '1:705460445314:ios:da11cbca5d1f6bc27b949b',
messagingSenderId: '705460445314',
projectId: 'tetraq-32a4a',
storageBucket: 'tetraq-32a4a.firebasestorage.app',
iosBundleId: 'com.sanza.tetraq',
);
}
// ===========================================================================
// FILE: lib/l10n/app_localizations.dart
// ===========================================================================
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;
import 'app_localizations_de.dart';
import 'app_localizations_en.dart';
import 'app_localizations_es.dart';
import 'app_localizations_fr.dart';
import 'app_localizations_it.dart';
import 'app_localizations_pt.dart';
import 'app_localizations_ru.dart';
import 'app_localizations_zh.dart';
// ignore_for_file: type=lint
/// Callers can lookup localized strings with an instance of AppLocalizations
/// returned by `AppLocalizations.of(context)`.
///
/// Applications need to include `AppLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'l10n/app_localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
/// supportedLocales: AppLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, youll need to edit this
/// file.
///
/// First, open your projects ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// projects Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
/// property.
abstract class AppLocalizations {
AppLocalizations(String locale)
: localeName = intl.Intl.canonicalizedLocale(locale.toString());
final String localeName;
static AppLocalizations? of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations);
}
static const LocalizationsDelegate<AppLocalizations> delegate =
_AppLocalizationsDelegate();
/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates =
<LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];
/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[
Locale('de'),
Locale('en'),
Locale('es'),
Locale('fr'),
Locale('it'),
Locale('pt'),
Locale('ru'),
Locale('zh'),
];
/// No description provided for @appTitle.
///
/// In it, this message translates to:
/// **'TetraQ'**
String get appTitle;
/// No description provided for @welcomeTitle.
///
/// In it, this message translates to:
/// **'BENVENUTO IN TETRAQ!'**
String get welcomeTitle;
/// No description provided for @nameHint.
///
/// In it, this message translates to:
/// **'NOME'**
String get nameHint;
/// No description provided for @saveAndPlay.
///
/// In it, this message translates to:
/// **'SALVA E GIOCA'**
String get saveAndPlay;
/// No description provided for @onlineTitle.
///
/// In it, this message translates to:
/// **'ONLINE'**
String get onlineTitle;
/// No description provided for @onlineSub.
///
/// In it, this message translates to:
/// **'Sfida il mondo'**
String get onlineSub;
/// No description provided for @cpuTitle.
///
/// In it, this message translates to:
/// **'VS CPU'**
String get cpuTitle;
/// No description provided for @cpuSub.
///
/// In it, this message translates to:
/// **'Allenati con l\'IA'**
String get cpuSub;
/// No description provided for @localTitle.
///
/// In it, this message translates to:
/// **'LOCALE'**
String get localTitle;
/// No description provided for @localSub.
///
/// In it, this message translates to:
/// **'Stesso schermo'**
String get localSub;
/// No description provided for @leaderboardTitle.
///
/// In it, this message translates to:
/// **'CLASSIFICA'**
String get leaderboardTitle;
/// No description provided for @questsTitle.
///
/// In it, this message translates to:
/// **'SFIDE'**
String get questsTitle;
/// No description provided for @themesTitle.
///
/// In it, this message translates to:
/// **'TEMI'**
String get themesTitle;
/// No description provided for @tutorialTitle.
///
/// In it, this message translates to:
/// **'TUTORIAL'**
String get tutorialTitle;
/// No description provided for @startGame.
///
/// In it, this message translates to:
/// **'AVVIA PARTITA'**
String get startGame;
/// No description provided for @createMatch.
///
/// In it, this message translates to:
/// **'CREA PARTITA'**
String get createMatch;
/// No description provided for @joinMatch.
///
/// In it, this message translates to:
/// **'UNISCITI'**
String get joinMatch;
/// No description provided for @gameOver.
///
/// In it, this message translates to:
/// **'FINE PARTITA'**
String get gameOver;
/// No description provided for @mainMenu.
///
/// In it, this message translates to:
/// **'TORNA AL MENU'**
String get mainMenu;
/// No description provided for @exit.
///
/// In it, this message translates to:
/// **'ESCI'**
String get exit;
}
class _AppLocalizationsDelegate
extends LocalizationsDelegate<AppLocalizations> {
const _AppLocalizationsDelegate();
@override
Future<AppLocalizations> load(Locale locale) {
return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
}
@override
bool isSupported(Locale locale) => <String>[
'de',
'en',
'es',
'fr',
'it',
'pt',
'ru',
'zh',
].contains(locale.languageCode);
@override
bool shouldReload(_AppLocalizationsDelegate old) => false;
}
AppLocalizations lookupAppLocalizations(Locale locale) {
// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'de':
return AppLocalizationsDe();
case 'en':
return AppLocalizationsEn();
case 'es':
return AppLocalizationsEs();
case 'fr':
return AppLocalizationsFr();
case 'it':
return AppLocalizationsIt();
case 'pt':
return AppLocalizationsPt();
case 'ru':
return AppLocalizationsRu();
case 'zh':
return AppLocalizationsZh();
}
throw FlutterError(
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.',
);
}
// ===========================================================================
// FILE: lib/l10n/app_localizations_de.dart
// ===========================================================================
// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for German (`de`).
class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale);
@override
String get appTitle => 'TetraQ';
@override
String get welcomeTitle => 'WILLKOMMEN BEI TETRAQ!';
@override
String get nameHint => 'NAME';
@override
String get saveAndPlay => 'SPEICHERN & SPIELEN';
@override
String get onlineTitle => 'ONLINE';
@override
String get onlineSub => 'Fordere die Welt heraus';
@override
String get cpuTitle => 'VS CPU';
@override
String get cpuSub => 'Trainiere mit KI';
@override
String get localTitle => 'LOKAL';
@override
String get localSub => 'Gleicher Bildschirm';
@override
String get leaderboardTitle => 'RANGLISTE';
@override
String get questsTitle => 'MISSIONEN';
@override
String get themesTitle => 'THEMEN';
@override
String get tutorialTitle => 'TUTORIAL';
@override
String get startGame => 'SPIEL STARTEN';
@override
String get createMatch => 'SPIEL ERSTELLEN';
@override
String get joinMatch => 'BEITRETEN';
@override
String get gameOver => 'SPIELENDE';
@override
String get mainMenu => 'ZURÜCK ZUM MENÜ';
@override
String get exit => 'BEENDEN';
}
// ===========================================================================
// FILE: lib/l10n/app_localizations_en.dart
// ===========================================================================
// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for English (`en`).
class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);
@override
String get appTitle => 'TetraQ';
@override
String get welcomeTitle => 'WELCOME TO TETRAQ!';
@override
String get nameHint => 'NAME';
@override
String get saveAndPlay => 'SAVE & PLAY';
@override
String get onlineTitle => 'ONLINE';
@override
String get onlineSub => 'Challenge the world';
@override
String get cpuTitle => 'VS CPU';
@override
String get cpuSub => 'Train with AI';
@override
String get localTitle => 'LOCAL';
@override
String get localSub => 'Same screen';
@override
String get leaderboardTitle => 'LEADERBOARD';
@override
String get questsTitle => 'QUESTS';
@override
String get themesTitle => 'THEMES';
@override
String get tutorialTitle => 'TUTORIAL';
@override
String get startGame => 'START GAME';
@override
String get createMatch => 'CREATE MATCH';
@override
String get joinMatch => 'JOIN';
@override
String get gameOver => 'GAME OVER';
@override
String get mainMenu => 'BACK TO MENU';
@override
String get exit => 'EXIT';
}
// ===========================================================================
// FILE: lib/l10n/app_localizations_es.dart
// ===========================================================================
// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for Spanish Castilian (`es`).
class AppLocalizationsEs extends AppLocalizations {
AppLocalizationsEs([String locale = 'es']) : super(locale);
@override
String get appTitle => 'TetraQ';
@override
String get welcomeTitle => '¡BIENVENIDO A TETRAQ!';
@override
String get nameHint => 'NOMBRE';
@override
String get saveAndPlay => 'GUARDAR Y JUGAR';
@override
String get onlineTitle => 'ONLINE';
@override
String get onlineSub => 'Desafía al mundo';
@override
String get cpuTitle => 'VS CPU';
@override
String get cpuSub => 'Entrena con IA';
@override
String get localTitle => 'LOCAL';
@override
String get localSub => 'Misma pantalla';
@override
String get leaderboardTitle => 'RANKING';
@override
String get questsTitle => 'MISIONES';
@override
String get themesTitle => 'TEMAS';
@override
String get tutorialTitle => 'TUTORIAL';
@override
String get startGame => 'INICIAR JUEGO';
@override
String get createMatch => 'CREAR PARTIDA';
@override
String get joinMatch => 'UNIRSE';
@override
String get gameOver => 'FIN DEL JUEGO';
@override
String get mainMenu => 'VOLVER AL MENÚ';
@override
String get exit => 'SALIR';
}
// ===========================================================================
// FILE: lib/l10n/app_localizations_fr.dart
// ===========================================================================
// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for French (`fr`).
class AppLocalizationsFr extends AppLocalizations {
AppLocalizationsFr([String locale = 'fr']) : super(locale);
@override
String get appTitle => 'TetraQ';
@override
String get welcomeTitle => 'BIENVENUE DANS TETRAQ !';
@override
String get nameHint => 'NOM';
@override
String get saveAndPlay => 'SAUVEGARDER ET JOUER';
@override
String get onlineTitle => 'EN LIGNE';
@override
String get onlineSub => 'Défiez le monde';
@override
String get cpuTitle => 'VS CPU';
@override
String get cpuSub => 'Entraînez avec l\'IA';
@override
String get localTitle => 'LOCAL';
@override
String get localSub => 'Même écran';
@override
String get leaderboardTitle => 'CLASSEMENT';
@override
String get questsTitle => 'QUÊTES';
@override
String get themesTitle => 'THÈMES';
@override
String get tutorialTitle => 'TUTORIEL';
@override
String get startGame => 'JOUER';
@override
String get createMatch => 'CRÉER UN MATCH';
@override
String get joinMatch => 'REJOINDRE';
@override
String get gameOver => 'FIN DE PARTIE';
@override
String get mainMenu => 'RETOUR AU MENU';
@override
String get exit => 'QUITTER';
}
// ===========================================================================
// FILE: lib/l10n/app_localizations_it.dart
// ===========================================================================
// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for Italian (`it`).
class AppLocalizationsIt extends AppLocalizations {
AppLocalizationsIt([String locale = 'it']) : super(locale);
@override
String get appTitle => 'TetraQ';
@override
String get welcomeTitle => 'BENVENUTO IN TETRAQ!';
@override
String get nameHint => 'NOME';
@override
String get saveAndPlay => 'SALVA E GIOCA';
@override
String get onlineTitle => 'ONLINE';
@override
String get onlineSub => 'Sfida il mondo';
@override
String get cpuTitle => 'VS CPU';
@override
String get cpuSub => 'Allenati con l\'IA';
@override
String get localTitle => 'LOCALE';
@override
String get localSub => 'Stesso schermo';
@override
String get leaderboardTitle => 'CLASSIFICA';
@override
String get questsTitle => 'SFIDE';
@override
String get themesTitle => 'TEMI';
@override
String get tutorialTitle => 'TUTORIAL';
@override
String get startGame => 'AVVIA PARTITA';
@override
String get createMatch => 'CREA PARTITA';
@override
String get joinMatch => 'UNISCITI';
@override
String get gameOver => 'FINE PARTITA';
@override
String get mainMenu => 'TORNA AL MENU';
@override
String get exit => 'ESCI';
}
// ===========================================================================
// FILE: lib/l10n/app_localizations_pt.dart
// ===========================================================================
// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for Portuguese (`pt`).
class AppLocalizationsPt extends AppLocalizations {
AppLocalizationsPt([String locale = 'pt']) : super(locale);
@override
String get appTitle => 'TetraQ';
@override
String get welcomeTitle => 'BEM-VINDO AO TETRAQ!';
@override
String get nameHint => 'NOME';
@override
String get saveAndPlay => 'SALVAR E JOGAR';
@override
String get onlineTitle => 'ONLINE';
@override
String get onlineSub => 'Desafie o mundo';
@override
String get cpuTitle => 'VS CPU';
@override
String get cpuSub => 'Treine com a IA';
@override
String get localTitle => 'LOCAL';
@override
String get localSub => 'Mesma tela';
@override
String get leaderboardTitle => 'CLASSIFICAÇÃO';
@override
String get questsTitle => 'DESAFIOS';
@override
String get themesTitle => 'TEMAS';
@override
String get tutorialTitle => 'TUTORIAL';
@override
String get startGame => 'INICIAR JOGO';
@override
String get createMatch => 'CRIAR PARTIDA';
@override
String get joinMatch => 'ENTRAR';
@override
String get gameOver => 'FIM DE JOGO';
@override
String get mainMenu => 'VOLTAR AO MENU';
@override
String get exit => 'SAIR';
}
// ===========================================================================
// FILE: lib/l10n/app_localizations_ru.dart
// ===========================================================================
// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for Russian (`ru`).
class AppLocalizationsRu extends AppLocalizations {
AppLocalizationsRu([String locale = 'ru']) : super(locale);
@override
String get appTitle => 'TetraQ';
@override
String get welcomeTitle => 'ДОБРО ПОЖАЛОВАТЬ В TETRAQ!';
@override
String get nameHint => 'ИМЯ';
@override
String get saveAndPlay => 'СОХРАНИТЬ И ИГРАТЬ';
@override
String get onlineTitle => 'ОНЛАЙН';
@override
String get onlineSub => 'Брось вызов миру';
@override
String get cpuTitle => 'VS ИИ';
@override
String get cpuSub => 'Тренировка с ИИ';
@override
String get localTitle => 'ЛОКАЛЬНО';
@override
String get localSub => 'Один экран';
@override
String get leaderboardTitle => 'РЕЙТИНГ';
@override
String get questsTitle => 'ЗАДАНИЯ';
@override
String get themesTitle => 'ТЕМЫ';
@override
String get tutorialTitle => 'ОБУЧЕНИЕ';
@override
String get startGame => 'НАЧАТЬ ИГРУ';
@override
String get createMatch => 'СОЗДАТЬ ИГРУ';
@override
String get joinMatch => 'ПРИСОЕДИНИТЬСЯ';
@override
String get gameOver => 'ИГРА ОКОНЧЕНА';
@override
String get mainMenu => 'В ГЛАВНОЕ МЕНЮ';
@override
String get exit => 'ВЫХОД';
}
// ===========================================================================
// FILE: lib/l10n/app_localizations_zh.dart
// ===========================================================================
// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';
// ignore_for_file: type=lint
/// The translations for Chinese (`zh`).
class AppLocalizationsZh extends AppLocalizations {
AppLocalizationsZh([String locale = 'zh']) : super(locale);
@override
String get appTitle => 'TetraQ';
@override
String get welcomeTitle => '欢迎来到 TETRAQ';
@override
String get nameHint => '名字';
@override
String get saveAndPlay => '保存并开始';
@override
String get onlineTitle => '在线匹配';
@override
String get onlineSub => '挑战世界';
@override
String get cpuTitle => '人机对战';
@override
String get cpuSub => '与AI训练';
@override
String get localTitle => '本地游戏';
@override
String get localSub => '同屏对战';
@override
String get leaderboardTitle => '排行榜';
@override
String get questsTitle => '任务';
@override
String get themesTitle => '主题';
@override
String get tutorialTitle => '教程';
@override
String get startGame => '开始游戏';
@override
String get createMatch => '创建比赛';
@override
String get joinMatch => '加入';
@override
String get gameOver => '游戏结束';
@override
String get mainMenu => '返回主菜单';
@override
String get exit => '退出';
}
// ===========================================================================
// FILE: lib/logic/ai_engine.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/logic/ai_engine.dart
// ===========================================================================
import 'dart:math';
import '../models/game_board.dart';
class _ClosureResult {
final bool closesSomething;
final int netValue;
final bool causesSwap;
_ClosureResult(this.closesSomething, this.netValue, this.causesSwap);
}
class AIEngine {
static Line getBestMove(GameBoard board, int level) {
List<Line> availableLines = board.lines.where((l) => l.owner == Player.none && l.isPlayable).toList();
final random = Random();
if (availableLines.isEmpty) return board.lines.first;
double smartChance = 0.50 + ((level - 1) * 0.10);
if (smartChance > 1.0) smartChance = 1.0;
bool beSmart = random.nextDouble() < smartChance;
int myScore = board.currentPlayer == Player.red ? board.scoreRed : board.scoreBlue;
int oppScore = board.currentPlayer == Player.red ? board.scoreBlue : board.scoreRed;
List<Line> goodClosingMoves = [];
List<Line> badClosingMoves = [];
for (var line in availableLines) {
var result = _checkClosure(board, line);
if (result.closesSomething) {
if (result.causesSwap) {
if (myScore < oppScore) {
goodClosingMoves.add(line);
} else {
badClosingMoves.add(line);
}
} else {
if (result.netValue >= 0) {
goodClosingMoves.add(line);
} else {
badClosingMoves.add(line);
}
}
}
}
// --- REGOLA 1: Chiudere i quadrati vantaggiosi ---
if (goodClosingMoves.isNotEmpty) {
if (beSmart || random.nextDouble() < 0.70) {
return goodClosingMoves[random.nextInt(goodClosingMoves.length)];
}
}
// --- REGOLA 2: Mosse Sicure ---
List<Line> safeMoves = [];
for (var line in availableLines) {
if (!badClosingMoves.contains(line) && !goodClosingMoves.contains(line) && _isSafeMove(board, line, myScore, oppScore)) {
safeMoves.add(line);
}
}
if (safeMoves.isNotEmpty) {
if (beSmart) {
return safeMoves[random.nextInt(safeMoves.length)];
} else {
if (random.nextDouble() < 0.5) {
return safeMoves[random.nextInt(safeMoves.length)];
}
}
}
// --- REGOLA 3: Scegliere il male minore ---
if (beSmart) {
List<Line> riskyButNotTerrible = availableLines.where((l) => !badClosingMoves.contains(l) && !goodClosingMoves.contains(l)).toList();
if (riskyButNotTerrible.isNotEmpty) {
return riskyButNotTerrible[random.nextInt(riskyButNotTerrible.length)];
}
}
List<Line> nonTerribleMoves = availableLines.where((l) => !badClosingMoves.contains(l)).toList();
if (nonTerribleMoves.isNotEmpty) {
return nonTerribleMoves[random.nextInt(nonTerribleMoves.length)];
}
return availableLines[random.nextInt(availableLines.length)];
}
static _ClosureResult _checkClosure(GameBoard board, Line line) {
int netValue = 0;
bool closesSomething = false;
bool causesSwap = false;
for (var box in board.boxes) {
if (box.type == BoxType.invisible) continue;
if (box.top == line || box.bottom == line || box.left == line || box.right == line) {
int linesCount = 0;
if (box.top.owner != Player.none || box.top == line) linesCount++;
if (box.bottom.owner != Player.none || box.bottom == line) linesCount++;
if (box.left.owner != Player.none || box.left == line) linesCount++;
if (box.right.owner != Player.none || box.right == line) linesCount++;
if (linesCount == 4) {
closesSomething = true;
// FIX: Togliamo la "vista a raggi X" all'Intelligenza Artificiale!
if (box.hiddenJokerOwner == board.currentPlayer) {
// L'IA conosce il suo Jolly, sa che vale +2 e cercherà di chiuderlo
netValue += 2;
} else {
// Se c'è il Jolly del giocatore, l'IA NON DEVE SAPERLO e valuta la casella normalmente!
if (box.type == BoxType.gold) netValue += 2;
else if (box.type == BoxType.bomb) netValue -= 1;
else if (box.type == BoxType.swap) netValue += 0;
else netValue += 1;
}
if (box.type == BoxType.swap) causesSwap = true;
}
}
}
return _ClosureResult(closesSomething, netValue, causesSwap);
}
static bool _isSafeMove(GameBoard board, Line line, int myScore, int oppScore) {
for (var box in board.boxes) {
if (box.type == BoxType.invisible) continue;
if (box.top == line || box.bottom == line || box.left == line || box.right == line) {
int currentLinesCount = 0;
if (box.top.owner != Player.none) currentLinesCount++;
if (box.bottom.owner != Player.none) currentLinesCount++;
if (box.left.owner != Player.none) currentLinesCount++;
if (box.right.owner != Player.none) currentLinesCount++;
if (currentLinesCount == 2) {
// Nuova logica di sicurezza: cosa succede se l'IA lascia questa scatola all'avversario?
int valueForOpponent = 0;
if (box.hiddenJokerOwner == board.currentPlayer) {
// Se l'avversario la chiude, becca la trappola dell'IA (-1).
// Quindi PER L'IA È SICURISSIMO LASCIARE QUESTA CASELLA APERTA!
valueForOpponent = -1;
} else {
if (box.type == BoxType.gold) valueForOpponent = 2;
else if (box.type == BoxType.bomb) valueForOpponent = -1;
else if (box.type == BoxType.swap) valueForOpponent = 0;
else valueForOpponent = 1;
}
// Se per l'avversario vale -1 (bomba normale o trappola dell'IA), lasciamogliela!
if (valueForOpponent < 0) {
continue;
}
if (box.type == BoxType.swap) {
if (myScore < oppScore) {
continue;
} else {
return false;
}
}
return false;
}
}
}
return true;
}
}
// ===========================================================================
// FILE: lib/logic/game_controller.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/logic/game_controller.dart
// ===========================================================================
import 'dart:async';
import 'dart:math';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import '../models/game_board.dart';
export '../models/game_board.dart';
import 'ai_engine.dart';
import '../services/audio_service.dart';
import '../services/storage_service.dart';
import '../services/multiplayer_service.dart';
import '../core/app_colors.dart';
class CpuMatchSetup {
final int radius;
final ArenaShape shape;
CpuMatchSetup(this.radius, this.shape);
}
class GameController extends ChangeNotifier {
late GameBoard board;
bool isVsCPU = false;
bool isCPUThinking = false;
bool isOnline = false;
String? roomCode;
bool isHost = false;
StreamSubscription<DocumentSnapshot>? _onlineSubscription;
bool opponentLeft = false;
bool _hasSavedResult = false;
Timer? _blitzTimer;
int timeLeft = 15;
final int maxTime = 15;
bool isTimeMode = true;
String effectText = '';
Color effectColor = Colors.transparent;
Timer? _effectTimer;
String? myReaction;
String? opponentReaction;
Timer? _myReactionTimer;
Timer? _oppReactionTimer;
Timestamp? _lastOpponentReactionTime;
bool rematchRequested = false;
bool opponentWantsRematch = false;
int lastMatchXP = 0;
bool hasLeveledUp = false;
int newlyReachedLevel = 1;
List<String> unlockedFeatures = [];
bool isSetupPhase = true;
bool myJokerPlaced = false;
bool oppJokerPlaced = false;
Player jokerTurn = Player.red;
Player get myPlayer => isOnline ? (isHost ? Player.red : Player.blue) : Player.red;
bool get isGameOver => board.isGameOver;
int cpuLevel = 1;
int currentMatchLevel = 1;
int? currentSeed;
AppThemeType _activeTheme = AppThemeType.doodle;
String onlineHostName = "ROSSO";
String onlineGuestName = "BLU";
ArenaShape onlineShape = ArenaShape.classic;
GameController({int radius = 3}) {
cpuLevel = StorageService.instance.cpuLevel;
startNewGame(radius);
}
CpuMatchSetup _getSetupForCpuLevel(int level) {
final rand = Random();
if (level == 1) return CpuMatchSetup(3, ArenaShape.classic);
if (level == 2) return CpuMatchSetup(4, ArenaShape.classic);
if (level == 3) return CpuMatchSetup(4, ArenaShape.cross);
if (level == 4) return CpuMatchSetup(4, ArenaShape.donut);
if (level == 5) return CpuMatchSetup(5, ArenaShape.classic);
if (level == 6) return CpuMatchSetup(4, ArenaShape.hourglass);
if (level == 7) return CpuMatchSetup(5, ArenaShape.cross);
if (level == 8) return CpuMatchSetup(5, ArenaShape.donut);
if (level == 9) return CpuMatchSetup(5, ArenaShape.hourglass);
List<ArenaShape> hardShapes = [ArenaShape.classic, ArenaShape.cross, ArenaShape.donut, ArenaShape.hourglass, ArenaShape.chaos];
ArenaShape chosenShape = hardShapes[rand.nextInt(hardShapes.length)];
int chosenRadius = (chosenShape == ArenaShape.chaos) ? (rand.nextInt(2) + 4) : (rand.nextInt(2) + 5);
return CpuMatchSetup(chosenRadius, chosenShape);
}
void startNewGame(int radius, {bool vsCPU = false, bool isOnline = false, String? roomCode, bool isHost = false, ArenaShape shape = ArenaShape.classic, bool timeMode = true}) {
_onlineSubscription?.cancel();
_onlineSubscription = null;
_blitzTimer?.cancel();
_effectTimer?.cancel();
effectText = '';
_hasSavedResult = false;
lastMatchXP = 0;
hasLeveledUp = false;
unlockedFeatures.clear();
myReaction = null;
opponentReaction = null;
_lastOpponentReactionTime = null;
rematchRequested = false;
opponentWantsRematch = false;
isSetupPhase = true;
myJokerPlaced = false;
oppJokerPlaced = false;
jokerTurn = Player.red;
this.isVsCPU = vsCPU;
this.isOnline = isOnline;
this.roomCode = roomCode;
this.isHost = isHost;
this.isTimeMode = timeMode;
int finalRadius = radius;
ArenaShape finalShape = shape;
if (this.isVsCPU) {
CpuMatchSetup setup = _getSetupForCpuLevel(cpuLevel);
finalRadius = setup.radius;
finalShape = setup.shape;
}
onlineShape = finalShape;
int levelToUse = isOnline ? (currentMatchLevel == 1 ? 2 : currentMatchLevel) : cpuLevel;
board = GameBoard(radius: finalRadius, level: levelToUse, seed: currentSeed, shape: finalShape);
board.currentPlayer = Player.red;
isCPUThinking = false;
opponentLeft = false;
if (this.isOnline && this.roomCode != null) {
_listenToOnlineGame(this.roomCode!);
}
notifyListeners();
}
void placeJoker(int bx, int by) {
if (!isSetupPhase) return;
Box? target;
try { target = board.boxes.firstWhere((b) => b.x == bx && b.y == by); } catch(e) {}
if (target == null || target.type == BoxType.invisible || target.hiddenJokerOwner != null) return;
AudioService.instance.playLineSfx(_activeTheme);
if (isOnline) {
if (myJokerPlaced) return;
target.hiddenJokerOwner = myPlayer;
myJokerPlaced = true;
String prefix = isHost ? 'p1' : 'p2';
FirebaseFirestore.instance.collection('games').doc(roomCode).update({
'${prefix}_joker': {'x': bx, 'y': by}
});
} else {
target.hiddenJokerOwner = jokerTurn;
if (jokerTurn == Player.red) {
jokerTurn = Player.blue;
if (isVsCPU) {
_placeCpuJoker();
}
} else {
jokerTurn = Player.red;
}
}
notifyListeners();
_checkSetupComplete();
}
void _placeCpuJoker() {
var validBoxes = board.boxes.where((b) => b.type != BoxType.invisible && b.hiddenJokerOwner == null).toList();
if (validBoxes.isNotEmpty) {
var b = validBoxes[Random().nextInt(validBoxes.length)];
b.hiddenJokerOwner = Player.blue;
}
jokerTurn = Player.red;
_checkSetupComplete();
}
void _checkSetupComplete() {
if (isOnline) {
if (myJokerPlaced && oppJokerPlaced) {
isSetupPhase = false;
_startTimer();
}
} else {
if (jokerTurn == Player.red) {
isSetupPhase = false;
_startTimer();
}
}
notifyListeners();
}
void sendReaction(String reaction) {
if (!isOnline || roomCode == null) return;
MultiplayerService().sendReaction(roomCode!, isHost, reaction);
_showReaction(true, reaction);
}
void requestRematch() {
if (!isOnline || roomCode == null) return;
rematchRequested = true;
notifyListeners();
MultiplayerService().requestRematch(roomCode!, isHost);
}
void _showReaction(bool isMe, String reaction) {
if (isMe) {
myReaction = reaction;
_myReactionTimer?.cancel();
_myReactionTimer = Timer(const Duration(seconds: 4), () { myReaction = null; notifyListeners(); });
} else {
opponentReaction = reaction;
_oppReactionTimer?.cancel();
_oppReactionTimer = Timer(const Duration(seconds: 4), () { opponentReaction = null; notifyListeners(); });
}
notifyListeners();
}
void triggerSpecialEffect(String text, Color color) {
effectText = text;
effectColor = color;
notifyListeners();
_effectTimer?.cancel();
_effectTimer = Timer(const Duration(milliseconds: 1200), () { effectText = ''; notifyListeners(); });
}
void _playEffects(List<Box> newClosed, {List<Box> newGhosts = const [], required bool isOpponent}) {
if (newGhosts.isNotEmpty) {
AudioService.instance.playBombSfx();
triggerSpecialEffect("TRAPPOLA!", Colors.grey.shade400);
HapticFeedback.heavyImpact();
return;
}
bool isIceCracked = board.lastMove?.isIceCracked ?? false;
if (isIceCracked) {
AudioService.instance.playLineSfx(_activeTheme);
triggerSpecialEffect("GHIACCIO INCRINATO!", Colors.cyanAccent);
HapticFeedback.mediumImpact();
return;
}
if (newClosed.isEmpty) {
AudioService.instance.playLineSfx(_activeTheme);
if (!isOpponent) HapticFeedback.lightImpact();
} else {
for (var b in newClosed) {
if (b.isJokerRevealed) {
if (b.owner == b.hiddenJokerOwner) {
AudioService.instance.playBonusSfx();
triggerSpecialEffect("JOLLY! +2", Colors.greenAccent);
} else {
AudioService.instance.playBombSfx();
triggerSpecialEffect("JOLLY! -1", Colors.redAccent);
}
HapticFeedback.heavyImpact();
return;
}
}
bool isGold = newClosed.any((b) => b.type == BoxType.gold);
bool isBomb = newClosed.any((b) => b.type == BoxType.bomb);
bool isSwap = newClosed.any((b) => b.type == BoxType.swap);
bool isMultiplier = newClosed.any((b) => b.type == BoxType.multiplier);
if (isSwap) {
AudioService.instance.playBonusSfx();
triggerSpecialEffect("SCAMBIO!", Colors.purpleAccent);
HapticFeedback.heavyImpact();
} else if (isMultiplier) {
AudioService.instance.playBonusSfx();
triggerSpecialEffect("MOLTIPLICATORE x2!", Colors.yellowAccent);
HapticFeedback.heavyImpact();
} else if (isGold) {
AudioService.instance.playBonusSfx(); triggerSpecialEffect("+2", Colors.amber); HapticFeedback.heavyImpact();
} else if (isBomb) {
AudioService.instance.playBombSfx(); triggerSpecialEffect("-1", Colors.redAccent); HapticFeedback.heavyImpact();
} else {
AudioService.instance.playBoxSfx(_activeTheme); HapticFeedback.heavyImpact();
}
}
}
void _startTimer() {
_blitzTimer?.cancel();
if (isSetupPhase) return;
timeLeft = maxTime;
if (!isTimeMode) { notifyListeners(); return; }
_blitzTimer = Timer.periodic(const Duration(seconds: 1), (timer) {
if (isGameOver || isCPUThinking) { timer.cancel(); return; }
if (timeLeft > 0) {
timeLeft--; notifyListeners();
} else {
timer.cancel();
if (!isOnline || board.currentPlayer == myPlayer) { _handleTimeOut(); }
}
});
}
void _handleTimeOut() {
if (!isTimeMode || isSetupPhase) return;
// Solo chi deve giocare può subire il timeout (se è online)
if (isOnline && board.currentPlayer != myPlayer) return;
// 1. Raccogliamo TUTTE le linee ancora libere e giocabili
List<Line> availableLines = board.lines.where((l) => l.owner == Player.none && l.isPlayable).toList();
// Sicurezza: se non ci sono mosse, non facciamo nulla
if (availableLines.isEmpty) return;
// 2. Scegliamo una linea in modo PURAMENTE CASUALE (nessuna intelligenza artificiale)
final random = Random();
Line randomMove = availableLines[random.nextInt(availableLines.length)];
// 3. Eseguiamo la mossa forzata
handleLineTap(randomMove, _activeTheme, forced: true);
}
void disconnectOnlineGame() {
_onlineSubscription?.cancel();
_onlineSubscription = null;
_blitzTimer?.cancel();
_effectTimer?.cancel();
_myReactionTimer?.cancel();
_oppReactionTimer?.cancel();
_lastOpponentReactionTime = null;
if (isOnline && roomCode != null) {
FirebaseFirestore.instance.collection('games').doc(roomCode).update({'status': 'abandoned'}).catchError((e) => null);
}
isOnline = false; roomCode = null; currentMatchLevel = 1; currentSeed = null;
}
@override
void dispose() { disconnectOnlineGame(); super.dispose(); }
void _listenToOnlineGame(String code) {
_onlineSubscription = FirebaseFirestore.instance.collection('games').doc(code).snapshots().listen((doc) {
if (!doc.exists) return;
var data = doc.data() as Map<String, dynamic>;
onlineHostName = data['hostName'] ?? "ROSSO";
onlineGuestName = (data['guestName'] != null && data['guestName'] != '') ? data['guestName'] : "BLU";
if (data['status'] == 'abandoned' && !board.isGameOver && !opponentLeft) {
opponentLeft = true; notifyListeners(); return;
}
String? p1React = data['p1_reaction'];
Timestamp? p1Time = data['p1_reaction_time'] as Timestamp?;
String? p2React = data['p2_reaction'];
Timestamp? p2Time = data['p2_reaction_time'] as Timestamp?;
if (isHost && p2React != null && p2Time != null && p2Time != _lastOpponentReactionTime) {
_lastOpponentReactionTime = p2Time;
_showReaction(false, p2React);
} else if (!isHost && p1React != null && p1Time != null && p1Time != _lastOpponentReactionTime) {
_lastOpponentReactionTime = p1Time;
_showReaction(false, p1React);
}
bool p1Rematch = data['p1_rematch'] ?? false;
bool p2Rematch = data['p2_rematch'] ?? false;
opponentWantsRematch = isHost ? p2Rematch : p1Rematch;
if (data['status'] == 'playing' && (data['moves'] as List).isEmpty && rematchRequested) {
currentSeed = data['seed'];
startNewGame(data['radius'], isOnline: true, roomCode: roomCode, isHost: isHost, shape: ArenaShape.values.firstWhere((e) => e.name == data['shape']), timeMode: data['timeMode']);
return;
}
if (p1Rematch && p2Rematch && isHost && data['status'] != 'playing') {
currentMatchLevel++;
int newSeed = DateTime.now().millisecondsSinceEpoch % 1000000;
final rand = Random();
int newRadius = rand.nextInt(4) + 3;
ArenaShape newShape = ArenaShape.values[rand.nextInt(ArenaShape.values.length)];
MultiplayerService().resetMatch(roomCode!, newRadius, newShape.name, newSeed);
}
if (isSetupPhase) {
if (!isHost && data['p1_joker'] != null && !oppJokerPlaced) {
int jx = data['p1_joker']['x']; int jy = data['p1_joker']['y'];
board.boxes.firstWhere((b) => b.x == jx && b.y == jy).hiddenJokerOwner = Player.red;
oppJokerPlaced = true; _checkSetupComplete();
}
if (isHost && data['p2_joker'] != null && !oppJokerPlaced) {
int jx = data['p2_joker']['x']; int jy = data['p2_joker']['y'];
board.boxes.firstWhere((b) => b.x == jx && b.y == jy).hiddenJokerOwner = Player.blue;
oppJokerPlaced = true; _checkSetupComplete();
}
}
List<dynamic> moves = data['moves'] ?? [];
int hostLevel = data['matchLevel'] ?? 1;
int? hostSeed = data['seed'];
int hostRadius = data['radius'] ?? board.radius;
String shapeStr = data['shape'] ?? 'classic';
ArenaShape hostShape = ArenaShape.values.firstWhere((e) => e.name == shapeStr, orElse: () => ArenaShape.classic);
onlineShape = hostShape;
isTimeMode = data['timeMode'] ?? true;
if (!rematchRequested && (hostLevel > currentMatchLevel || (isOnline && currentSeed == null && hostSeed != null) || (hostSeed != null && hostSeed != currentSeed))) {
currentMatchLevel = hostLevel; currentSeed = hostSeed;
int levelToUse = (currentMatchLevel == 1) ? 2 : currentMatchLevel;
board = GameBoard(radius: hostRadius, level: levelToUse, seed: currentSeed, shape: onlineShape);
board.currentPlayer = Player.red;
isCPUThinking = false; notifyListeners(); return;
}
int firebaseMovesCount = moves.length;
int localMovesCount = board.lines.where((l) => l.owner != Player.none).length;
if (firebaseMovesCount == 0 && localMovesCount > 0 && !rematchRequested) {
int levelToUse = (currentMatchLevel == 1) ? 2 : currentMatchLevel;
board = GameBoard(radius: hostRadius, level: levelToUse, seed: currentSeed, shape: onlineShape);
board.currentPlayer = Player.red;
notifyListeners(); return;
}
if (firebaseMovesCount > localMovesCount) {
bool newMovesApplied = false;
for (int i = localMovesCount; i < firebaseMovesCount; i++) {
var m = moves[i]; Line? lineToPlay;
for (var line in board.lines) {
if ((line.p1.x == m['x1'] && line.p1.y == m['y1'] && line.p2.x == m['x2'] && line.p2.y == m['y2']) ||
(line.p1.x == m['x2'] && line.p1.y == m['y2'] && line.p2.x == m['x1'] && line.p2.y == m['y1'])) {
lineToPlay = line; break;
}
}
if (lineToPlay != null && lineToPlay.owner == Player.none) {
Player playerFromFirebase = (m['player'] == 'red') ? Player.red : Player.blue;
bool isOpponentMove = (playerFromFirebase != myPlayer);
List<Box> closedBefore = board.boxes.where((b) => b.owner != Player.none).toList();
List<Box> ghostsBefore = board.boxes.where((b) => b.type == BoxType.invisible && b.isRevealed).toList();
board.playMove(lineToPlay, forcedPlayer: playerFromFirebase);
newMovesApplied = true;
List<Box> newClosed = board.boxes.where((b) => b.owner != Player.none && !closedBefore.contains(b)).toList();
List<Box> newGhosts = board.boxes.where((b) => b.type == BoxType.invisible && b.isRevealed && !ghostsBefore.contains(b)).toList();
if (isOpponentMove) _playEffects(newClosed, newGhosts: newGhosts, isOpponent: true);
}
}
if (newMovesApplied) {
String expectedTurnStr = data['turn'] ?? 'red';
Player expectedTurn = expectedTurnStr == 'red' ? Player.red : Player.blue;
if (!board.isGameOver && board.currentPlayer != expectedTurn) { board.currentPlayer = expectedTurn; }
_startTimer();
}
if (board.isGameOver) _saveMatchResult();
notifyListeners();
}
});
}
void handleLineTap(Line line, AppThemeType theme, {bool forced = false}) {
if ((isSetupPhase || isCPUThinking || board.isGameOver || opponentLeft) && !forced) return;
if (isOnline && board.currentPlayer != myPlayer && !forced) return;
_activeTheme = theme;
List<Box> closedBefore = board.boxes.where((b) => b.owner != Player.none).toList();
List<Box> ghostsBefore = board.boxes.where((b) => b.type == BoxType.invisible && b.isRevealed).toList();
if (board.playMove(line)) {
List<Box> newClosed = board.boxes.where((b) => b.owner != Player.none && !closedBefore.contains(b)).toList();
List<Box> newGhosts = board.boxes.where((b) => b.type == BoxType.invisible && b.isRevealed && !ghostsBefore.contains(b)).toList();
if (!forced) _playEffects(newClosed, newGhosts: newGhosts, isOpponent: false);
_startTimer(); notifyListeners();
if (isOnline && roomCode != null) {
Map<String, dynamic> moveData = {
'x1': line.p1.x, 'y1': line.p1.y, 'x2': line.p2.x, 'y2': line.p2.y,
'player': myPlayer == Player.red ? 'red' : 'blue'
};
String nextTurnStr = board.currentPlayer == Player.red ? 'red' : 'blue';
FirebaseFirestore.instance.collection('games').doc(roomCode).update({
'moves': FieldValue.arrayUnion([moveData]),
'turn': nextTurnStr
}).catchError((e) => debugPrint("Errore: $e"));
if (board.isGameOver) {
_saveMatchResult();
if (isHost) FirebaseFirestore.instance.collection('games').doc(roomCode).update({'status': 'finished'});
}
} else {
if (board.isGameOver) _saveMatchResult();
else if (isVsCPU && board.currentPlayer == Player.blue) _checkCPUTurn();
}
}
}
void _checkCPUTurn() async {
if (isVsCPU && board.currentPlayer == Player.blue && !board.isGameOver) {
isCPUThinking = true; _blitzTimer?.cancel(); notifyListeners();
await Future.delayed(const Duration(milliseconds: 600));
if (!board.isGameOver) {
List<Box> closedBefore = board.boxes.where((b) => b.owner != Player.none).toList();
List<Box> ghostsBefore = board.boxes.where((b) => b.type == BoxType.invisible && b.isRevealed).toList();
Line bestMove = AIEngine.getBestMove(board, cpuLevel);
board.playMove(bestMove);
List<Box> newClosed = board.boxes.where((b) => b.owner != Player.none && !closedBefore.contains(b)).toList();
List<Box> newGhosts = board.boxes.where((b) => b.type == BoxType.invisible && b.isRevealed && !ghostsBefore.contains(b)).toList();
_playEffects(newClosed, newGhosts: newGhosts, isOpponent: true);
isCPUThinking = false; _startTimer(); notifyListeners();
if (board.isGameOver) _saveMatchResult();
else _checkCPUTurn();
}
}
}
List<String> _getUnlocks(int oldLevel, int newLevel) {
List<String> unlocks = [];
for(int i = oldLevel + 1; i <= newLevel; i++) {
if (i == 3) unlocks.add("Tema: Legno & Fiammiferi");
if (i == 7) unlocks.add("Tema: Cyberpunk");
if (i == 10) {
unlocks.add("Tema: 8-Bit Arcade");
unlocks.add("Forma Arena: Caos");
}
if (i == 15) unlocks.add("Tema: Grimorio");
}
return unlocks;
}
void _saveMatchResult() {
if (_hasSavedResult) return;
_hasSavedResult = true;
int calculatedXP = 0;
bool isDraw = board.scoreRed == board.scoreBlue;
String myRealName = StorageService.instance.playerName;
if (myRealName.isEmpty) myRealName = "IO";
int oldLevel = StorageService.instance.playerLevel;
if (isOnline) {
bool isWin = isHost ? board.scoreRed > board.scoreBlue : board.scoreBlue > board.scoreRed;
calculatedXP = isWin ? 20 : (isDraw ? 5 : 2);
String oppName = isHost ? onlineGuestName : onlineHostName;
int myScore = isHost ? board.scoreRed : board.scoreBlue;
int oppScore = isHost ? board.scoreBlue : board.scoreRed;
StorageService.instance.saveMatchToHistory(myName: myRealName, opponent: oppName, myScore: myScore, oppScore: oppScore, isOnline: true);
if (isWin) StorageService.instance.updateQuestProgress(0, 1);
} else if (isVsCPU) {
int myScore = board.scoreRed; int cpuScore = board.scoreBlue;
bool isWin = myScore > cpuScore;
calculatedXP = isWin ? (10 + (cpuLevel * 2)) : (isDraw ? 5 : 2);
if (isWin) {
StorageService.instance.addWin();
StorageService.instance.updateQuestProgress(1, 1);
} else if (cpuScore > myScore) {
StorageService.instance.addLoss();
}
StorageService.instance.saveMatchToHistory(myName: myRealName, opponent: "CPU (Liv. $cpuLevel)", myScore: myScore, oppScore: cpuScore, isOnline: false);
} else {
calculatedXP = 2;
StorageService.instance.saveMatchToHistory(myName: myRealName, opponent: "Ospite (Locale)", myScore: board.scoreRed, oppScore: board.scoreBlue, isOnline: false);
}
if (board.shape != ArenaShape.classic) {
StorageService.instance.updateQuestProgress(2, 1);
}
lastMatchXP = calculatedXP;
StorageService.instance.addXP(calculatedXP);
int newLevel = StorageService.instance.playerLevel;
if (newLevel > oldLevel) {
hasLeveledUp = true;
newlyReachedLevel = newLevel;
unlockedFeatures = _getUnlocks(oldLevel, newLevel);
}
notifyListeners();
}
void increaseLevelAndRestart() {
cpuLevel++; StorageService.instance.saveCpuLevel(cpuLevel);
startNewGame(board.radius, vsCPU: true, shape: board.shape, timeMode: isTimeMode);
}
}
// ===========================================================================
// FILE: lib/main.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/main.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:flutter/foundation.dart';
import 'package:provider/provider.dart';
import 'core/theme_manager.dart';
import 'logic/game_controller.dart';
import 'ui/home/home_screen.dart';
import 'services/storage_service.dart';
import 'services/audio_service.dart';
import 'package:firebase_core/firebase_core.dart';
import 'package:firebase_auth/firebase_auth.dart';
import 'firebase_options.dart';
import 'package:firebase_app_check/firebase_app_check.dart';
// --- IMPORT PER IL SUPPORTO MULTILINGUA ---
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:tetraq/l10n/app_localizations.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp(
options: DefaultFirebaseOptions.currentPlatform,
);
await FirebaseAppCheck.instance.activate(
androidProvider: kDebugMode ? AndroidProvider.debug : AndroidProvider.playIntegrity,
appleProvider: kDebugMode ? AppleProvider.debug : AppleProvider.deviceCheck,
);
try {
await FirebaseAuth.instance.signInAnonymously();
} catch (e) {
debugPrint("Errore Auth: $e");
}
await StorageService.instance.init();
await AudioService.instance.init();
runApp(
MultiProvider(
providers: [
ChangeNotifierProvider(create: (_) => ThemeManager()),
ChangeNotifierProvider(create: (_) => GameController()),
],
child: const TetraQApp(),
),
);
}
class TetraQApp extends StatelessWidget {
const TetraQApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'TetraQ',
debugShowCheckedModeBanner: false,
theme: ThemeData(
fontFamily: 'Roboto',
useMaterial3: true,
),
// --- BIVIO DELLE LINGUE ATTIVATO! ---
// Flutter si occuperà di caricare automaticamente tutte le lingue
// che hai generato tramite lo script.
localizationsDelegates: AppLocalizations.localizationsDelegates,
supportedLocales: AppLocalizations.supportedLocales,
// ------------------------------------
home: const HomeScreen(),
);
}
}
// ===========================================================================
// FILE: lib/models/game_board.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/models/game_board.dart
// ===========================================================================
import 'dart:math';
enum Player { red, blue, none }
enum BoxType { normal, gold, bomb, invisible, swap, ice, multiplier } // Aggiunti ice e multiplier
enum ArenaShape { classic, cross, donut, hourglass, chaos }
class Dot {
final int x;
final int y;
Dot(this.x, this.y);
@override
bool operator ==(Object other) => identical(this, other) || other is Dot && runtimeType == other.runtimeType && x == other.x && y == other.y;
@override
int get hashCode => x.hashCode ^ y.hashCode;
}
class Line {
final Dot p1;
final Dot p2;
Player owner = Player.none;
bool isPlayable = false;
bool isIceCracked = false; // NUOVO: Stato per il blocco di ghiaccio
Line(this.p1, this.p2);
bool connects(Dot a, Dot b) { return (p1 == a && p2 == b) || (p1 == b && p2 == a); }
}
class Box {
final int x;
final int y;
Player owner = Player.none;
late Line top, bottom, left, right;
BoxType type = BoxType.normal;
bool isRevealed = false;
Player? hiddenJokerOwner;
bool isJokerRevealed = false;
Box(this.x, this.y);
bool isClosed() {
if (type == BoxType.invisible) return false;
return top.owner != Player.none && bottom.owner != Player.none && left.owner != Player.none && right.owner != Player.none;
}
int getCalculatedValue(Player closer) {
if (hiddenJokerOwner != null) {
return (closer == hiddenJokerOwner) ? 2 : -1;
}
if (type == BoxType.gold) return 2;
if (type == BoxType.bomb) return -1;
if (type == BoxType.swap || type == BoxType.ice || type == BoxType.multiplier) return 0; // Il moltiplicatore e il ghiaccio non danno punti base
return 1;
}
}
class GameBoard {
final int radius;
final int level;
final int? seed;
final ArenaShape shape;
late int columns;
late int rows;
List<Dot> dots = [];
List<Line> lines = [];
List<Box> boxes = [];
Player currentPlayer = Player.red;
int scoreRed = 0;
int scoreBlue = 0;
bool isGameOver = false;
Line? lastMove;
// Variabili per il Moltiplicatore
bool redHasMultiplier = false;
bool blueHasMultiplier = false;
GameBoard({required this.radius, this.level = 1, this.seed, this.shape = ArenaShape.classic}) {
_generateBoard();
}
void _generateBoard() {
final random = seed != null ? Random(seed) : Random();
int chaosAlgorithm = random.nextInt(5);
if (shape == ArenaShape.chaos) {
columns = radius * 2 + 1;
rows = (radius * 3) + 2;
} else {
columns = radius * 2 + 1;
rows = radius * 2 + 1;
}
dots.clear();
lines.clear();
boxes.clear();
lastMove = null;
for (int y = 0; y < rows; y++) {
for (int x = 0; x < columns; x++) {
var box = Box(x, y);
bool isVisible = true;
if (shape != ArenaShape.chaos) {
int dx = (x - radius).abs();
int dy = (y - radius).abs();
isVisible = (dx + dy) <= radius;
if (isVisible) {
switch (shape) {
case ArenaShape.cross:
int spessoreBraccio = radius > 3 ? 1 : 0;
if (dx > spessoreBraccio && dy > spessoreBraccio) isVisible = false; break;
case ArenaShape.donut:
int dimensioneBuco = radius > 3 ? 2 : 1;
if ((dx + dy) <= dimensioneBuco) isVisible = false; break;
case ArenaShape.hourglass:
if (dx > dy) isVisible = false;
if (x == radius && y == radius) isVisible = true; break;
default: break;
}
}
} else {
double percentY = y / rows;
if (chaosAlgorithm == 0) {
isVisible = (x % 2 == 0) && (random.nextDouble() > 0.15);
} else if (chaosAlgorithm == 1) {
double chance = 0.2 + (percentY * 0.7);
isVisible = random.nextDouble() < chance;
} else if (chaosAlgorithm == 2) {
int midY = rows ~/ 2;
int distFromCenterY = (y - midY).abs();
int allowedWidth = (distFromCenterY / midY * radius).ceil() + 1;
int dx = (x - radius).abs();
isVisible = dx <= allowedWidth && random.nextDouble() > 0.1;
} else if (chaosAlgorithm == 3) {
isVisible = (y % 2 == 0) ? (x < columns - 1) : (x > 0);
if (random.nextDouble() > 0.8) isVisible = false;
} else if (chaosAlgorithm == 4) {
isVisible = random.nextDouble() > 0.45;
}
if (x == radius && y == rows ~/ 2) isVisible = true;
}
if (!isVisible) {
box.type = BoxType.invisible;
} else if (level > 1) {
double chance = random.nextDouble();
if (chance < 0.08) box.type = BoxType.gold;
else if (chance > 0.92) box.type = BoxType.bomb;
else if (level >= 5 && chance > 0.88 && chance <= 0.92) box.type = BoxType.swap;
else if (level >= 10 && chance > 0.83 && chance <= 0.88) box.type = BoxType.ice; // Nuova Scatola Ghiaccio
else if (level >= 15 && chance > 0.78 && chance <= 0.83) box.type = BoxType.multiplier; // Nuova Scatola x2
}
boxes.add(box);
}
}
for (var box in boxes) {
Dot tl = _getOrAddDot(box.x, box.y);
Dot tr = _getOrAddDot(box.x + 1, box.y);
Dot bl = _getOrAddDot(box.x, box.y + 1);
Dot br = _getOrAddDot(box.x + 1, box.y + 1);
box.top = _getOrAddLine(tl, tr);
box.bottom = _getOrAddLine(bl, br);
box.left = _getOrAddLine(tl, bl);
box.right = _getOrAddLine(tr, br);
if (box.type != BoxType.invisible) {
box.top.isPlayable = true; box.bottom.isPlayable = true;
box.left.isPlayable = true; box.right.isPlayable = true;
}
}
}
Dot _getOrAddDot(int x, int y) {
for (var dot in dots) { if (dot.x == x && dot.y == y) return dot; }
var newDot = Dot(x, y);
dots.add(newDot); return newDot;
}
Line _getOrAddLine(Dot a, Dot b) {
for (var line in lines) { if (line.connects(a, b)) return line; }
var newLine = Line(a, b);
lines.add(newLine); return newLine;
}
bool playMove(Line lineToPlay, {Player? forcedPlayer}) {
if (isGameOver) return false;
Player playerMakingMove = forcedPlayer ?? currentPlayer;
Line? actualLine;
for (var l in lines) {
if (l.connects(lineToPlay.p1, lineToPlay.p2)) { actualLine = l; break; }
}
if (actualLine == null || actualLine.owner != Player.none || !actualLine.isPlayable) return false;
// --- LOGICA BLOCCO DI GHIACCIO ---
bool closesIce = false;
for (var box in boxes) {
if (box.type == BoxType.ice && box.owner == Player.none) {
int linesCount = 0;
if (box.top.owner != Player.none || box.top == actualLine) linesCount++;
if (box.bottom.owner != Player.none || box.bottom == actualLine) linesCount++;
if (box.left.owner != Player.none || box.left == actualLine) linesCount++;
if (box.right.owner != Player.none || box.right == actualLine) linesCount++;
if (linesCount == 4) closesIce = true;
}
}
if (closesIce && !actualLine.isIceCracked) {
actualLine.isIceCracked = true; // Si incrina ma non si chiude!
lastMove = actualLine;
if (forcedPlayer == null) currentPlayer = (currentPlayer == Player.red) ? Player.blue : Player.red;
else currentPlayer = (forcedPlayer == Player.red) ? Player.blue : Player.red;
return true; // Mossa valida, ma turno finito.
}
// Mossa normale o secondo colpo al ghiaccio
actualLine.isIceCracked = false;
actualLine.owner = playerMakingMove;
lastMove = actualLine;
bool scoredPoint = false;
bool triggeredSwap = false;
for (var box in boxes) {
if (box.owner == Player.none && box.isClosed()) {
box.owner = playerMakingMove;
scoredPoint = true;
if (box.hiddenJokerOwner != null) box.isJokerRevealed = true;
int points = box.getCalculatedValue(playerMakingMove);
// --- LOGICA MOLTIPLICATORE x2 ---
if (box.type == BoxType.multiplier) {
if (playerMakingMove == Player.red) redHasMultiplier = true;
else blueHasMultiplier = true;
} else if (points != 0) {
// Se la scatola chiusa dà punti e il giocatore ha un x2 attivo...
if (playerMakingMove == Player.red && redHasMultiplier) {
points *= 2;
redHasMultiplier = false; // Si consuma
} else if (playerMakingMove == Player.blue && blueHasMultiplier) {
points *= 2;
blueHasMultiplier = false; // Si consuma
}
}
if (playerMakingMove == Player.red) { scoreRed += points; }
else { scoreBlue += points; }
if (box.type == BoxType.swap && box.hiddenJokerOwner == null) {
triggeredSwap = true;
}
}
if (box.type == BoxType.invisible && !box.isRevealed) {
if (box.top.owner != Player.none && box.bottom.owner != Player.none &&
box.left.owner != Player.none && box.right.owner != Player.none) {
box.isRevealed = true;
}
}
}
if (triggeredSwap) {
int temp = scoreRed; scoreRed = scoreBlue; scoreBlue = temp;
}
if (lines.where((l) => l.isPlayable).every((l) => l.owner != Player.none)) { isGameOver = true; }
if (forcedPlayer == null) {
if (!scoredPoint && !isGameOver) { currentPlayer = (currentPlayer == Player.red) ? Player.blue : Player.red; }
else if (scoredPoint && !isGameOver) { currentPlayer = playerMakingMove; }
} else {
if (!scoredPoint && !isGameOver) { currentPlayer = (forcedPlayer == Player.red) ? Player.blue : Player.red; }
else { currentPlayer = forcedPlayer; }
}
return true;
}
}
// ===========================================================================
// FILE: lib/models/player_info.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/services/audio_service.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/services/audio_service.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:audioplayers/audioplayers.dart';
import '../core/app_colors.dart';
import 'package:shared_preferences/shared_preferences.dart';
class AudioService extends ChangeNotifier {
static final AudioService instance = AudioService._internal();
AudioService._internal();
bool isMuted = false;
final AudioPlayer _sfxPlayer = AudioPlayer();
final AudioPlayer _bgmPlayer = AudioPlayer();
AppThemeType _currentTheme = AppThemeType.doodle;
Future<void> init() async {
final prefs = await SharedPreferences.getInstance();
isMuted = prefs.getBool('isMuted') ?? false;
await _bgmPlayer.setReleaseMode(ReleaseMode.loop);
}
void toggleMute() async {
isMuted = !isMuted;
final prefs = await SharedPreferences.getInstance();
await prefs.setBool('isMuted', isMuted);
if (isMuted) {
// Se abbiamo appena silenziato, FERMA TUTTO immediatamente.
await _bgmPlayer.pause();
await _sfxPlayer.stop();
} else {
// Se riaccendiamo, fai ripartire la canzone
playBgm(_currentTheme);
}
notifyListeners();
}
Future<void> playBgm(AppThemeType theme) async {
_currentTheme = theme;
await _bgmPlayer.stop();
if (isMuted) return;
String audioPath = '';
switch (theme) {
case AppThemeType.cyberpunk:
audioPath = 'audio/bgm/Cyber_Dystopia.mp3';
break;
case AppThemeType.doodle:
audioPath = 'audio/bgm/Quad_Dreams.mp3';
break;
case AppThemeType.wood:
audioPath = 'audio/bgm/Legno_Canopy.mp3';
break;
case AppThemeType.arcade:
audioPath = 'audio/bgm/8-bit_Prowler.mp3';
break;
case AppThemeType.grimorio:
audioPath = 'audio/bgm/Grimorio_Astral.mp3';
break;
case AppThemeType.music:
audioPath = 'audio/bgm/Music_Loop.mp3'; // <-- DEVI INSERIRE QUESTO FILE IN ASSETS
break;
}
if (audioPath.isNotEmpty) {
try {
await _bgmPlayer.play(AssetSource(audioPath), volume: 0.15);
} catch (e) {
debugPrint("Errore riproduzione BGM: $e");
}
}
}
Future<void> stopBgm() async {
await _bgmPlayer.stop();
}
void playLineSfx(AppThemeType theme) async {
if (isMuted) return;
String file = '';
switch (theme) {
case AppThemeType.arcade:
case AppThemeType.music: // Usiamo l'effetto arcade o cyber per la musica
file = 'minimal_line.wav'; break;
case AppThemeType.doodle:
case AppThemeType.wood:
file = 'doodle_line.wav'; break;
case AppThemeType.cyberpunk:
case AppThemeType.grimorio:
file = 'cyber_line.wav'; break;
}
if (file.isNotEmpty) {
try {
await _sfxPlayer.play(AssetSource('audio/sfx/$file'), volume: 1.0);
} catch (e) {
debugPrint("Errore SFX Linea: $file");
}
}
}
void playBoxSfx(AppThemeType theme) async {
if (isMuted) return;
String file = '';
switch (theme) {
case AppThemeType.arcade:
case AppThemeType.music:
file = 'minimal_box.wav'; break;
case AppThemeType.doodle:
case AppThemeType.wood:
file = 'doodle_box.wav'; break;
case AppThemeType.cyberpunk:
case AppThemeType.grimorio:
file = 'cyber_box.wav'; break;
}
if (file.isNotEmpty) {
try {
await _sfxPlayer.play(AssetSource('audio/sfx/$file'), volume: 1.0);
} catch (e) {
debugPrint("Errore SFX Box: $file");
}
}
}
void playBonusSfx() async {
if (isMuted) return;
try {
await _sfxPlayer.play(AssetSource('audio/sfx/bonus.wav'), volume: 1.0);
} catch(e) {}
}
void playBombSfx() async {
if (isMuted) return;
try {
await _sfxPlayer.play(AssetSource('audio/sfx/bomb.wav'), volume: 1.0);
} catch(e) {}
}
}
// ===========================================================================
// FILE: lib/services/firebase_service.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/services/multiplayer_service.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/services/multiplayer_service.dart
// ===========================================================================
import 'dart:math';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:firebase_auth/firebase_auth.dart';
import 'package:flutter/material.dart';
import 'package:share_plus/share_plus.dart';
class MultiplayerService {
final FirebaseFirestore _firestore = FirebaseFirestore.instance;
final FirebaseAuth _auth = FirebaseAuth.instance;
CollectionReference get _gamesCollection => _firestore.collection('games');
Future<String> createGameRoom(int boardRadius, String hostName, String shapeName, bool isTimeMode, {bool isPublic = true}) async {
String roomCode = _generateRoomCode();
int randomSeed = Random().nextInt(1000000);
await _gamesCollection.doc(roomCode).set({
'status': 'waiting',
'radius': boardRadius,
'createdAt': FieldValue.serverTimestamp(),
'players': ['host'],
'turn': 'host',
'moves': [],
'seed': randomSeed,
'hostName': hostName,
'hostUid': _auth.currentUser?.uid, // NUOVO: Salviamo l'ID univoco del creatore
'guestName': '',
'shape': shapeName,
'timeMode': isTimeMode,
'isPublic': isPublic,
'p1_reaction': null,
'p2_reaction': null,
'p1_rematch': false,
'p2_rematch': false,
});
return roomCode;
}
Future<Map<String, dynamic>?> joinGameRoom(String roomCode, String guestName) async {
DocumentSnapshot doc = await _gamesCollection.doc(roomCode).get();
if (doc.exists && doc['status'] == 'waiting') {
await _gamesCollection.doc(roomCode).update({
'status': 'playing',
'players': FieldValue.arrayUnion(['guest']),
'guestName': guestName,
});
return doc.data() as Map<String, dynamic>;
}
return null;
}
Stream<QuerySnapshot> getPublicRooms() {
return _gamesCollection
.where('status', isEqualTo: 'waiting')
.where('isPublic', isEqualTo: true)
.snapshots();
}
void shareInviteLink(String roomCode) {
String message = "Ehi! Giochiamo a TetraQ? 🎮\n\n"
"Clicca su questo link per entrare direttamente in stanza:\n"
"tetraq://join?code=$roomCode\n\n"
"Oppure apri l'app e inserisci manualmente il codice: $roomCode";
Share.share(message);
}
Stream<DocumentSnapshot> listenToRoom(String roomCode) {
return _gamesCollection.doc(roomCode).snapshots();
}
String _generateRoomCode() {
const chars = 'ACDEFGHJKLMNPQRSTUVWXYZ2345679';
final random = Random();
return String.fromCharCodes(Iterable.generate(
5, (_) => chars.codeUnitAt(random.nextInt(chars.length)),
));
}
Future<void> sendReaction(String roomCode, bool isHost, String reaction) async {
try {
String prefix = isHost ? 'p1' : 'p2';
await _gamesCollection.doc(roomCode).update({
'${prefix}_reaction': reaction,
'${prefix}_reaction_time': FieldValue.serverTimestamp(),
});
} catch (e) {
debugPrint("Errore invio reazione: $e");
}
}
Future<void> requestRematch(String roomCode, bool isHost) async {
try {
String prefix = isHost ? 'p1' : 'p2';
await _gamesCollection.doc(roomCode).update({
'${prefix}_rematch': true,
});
} catch (e) {
debugPrint("Errore richiesta rivincita: $e");
}
}
Future<void> resetMatch(String roomCode, int newRadius, String newShape, int newSeed) async {
try {
await _gamesCollection.doc(roomCode).update({
'status': 'playing',
'moves': [],
'seed': newSeed,
'radius': newRadius,
'shape': newShape,
'p1_rematch': false,
'p2_rematch': false,
'p1_reaction': null,
'p2_reaction': null,
});
} catch (e) {
debugPrint("Errore reset partita: $e");
}
}
}
// ===========================================================================
// FILE: lib/services/storage_service.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/services/storage_service.dart
// ===========================================================================
import 'dart:convert';
import 'package:shared_preferences/shared_preferences.dart';
import 'package:cloud_firestore/cloud_firestore.dart';
import '../core/app_colors.dart';
import 'package:firebase_auth/firebase_auth.dart';
import 'package:flutter/foundation.dart';
class StorageService {
static final StorageService instance = StorageService._internal();
StorageService._internal();
late SharedPreferences _prefs;
Future<void> init() async {
_prefs = await SharedPreferences.getInstance();
_checkDailyQuests();
}
// Doodle è il nuovo tema di partenza (index 0)
int get savedThemeIndex => _prefs.getInt('theme') ?? AppThemeType.doodle.index;
Future<void> saveTheme(AppThemeType theme) async => await _prefs.setInt('theme', theme.index);
int get savedRadius => _prefs.getInt('radius') ?? 2;
Future<void> saveRadius(int radius) async => await _prefs.setInt('radius', radius);
bool get isMuted => _prefs.getBool('isMuted') ?? false;
Future<void> saveMuted(bool muted) async => await _prefs.setBool('isMuted', muted);
int get totalXP => _prefs.getInt('totalXP') ?? 0;
Future<void> addXP(int xp) async {
await _prefs.setInt('totalXP', totalXP + xp);
syncLeaderboard();
}
int get playerLevel => (totalXP / 100).floor() + 1;
int get wins => _prefs.getInt('wins') ?? 0;
Future<void> addWin() async {
await _prefs.setInt('wins', wins + 1);
syncLeaderboard();
}
int get losses => _prefs.getInt('losses') ?? 0;
Future<void> addLoss() async => await _prefs.setInt('losses', losses + 1);
int get cpuLevel => _prefs.getInt('cpuLevel') ?? 1;
Future<void> saveCpuLevel(int level) async => await _prefs.setInt('cpuLevel', level);
String get playerName => _prefs.getString('playerName') ?? '';
Future<void> savePlayerName(String name) async {
await _prefs.setString('playerName', name);
syncLeaderboard();
}
Future<void> syncLeaderboard() async {
if (playerName.isNotEmpty) {
try {
final user = FirebaseAuth.instance.currentUser;
if (user != null) {
await FirebaseFirestore.instance.collection('leaderboard').doc(user.uid).set({
'name': playerName,
'xp': totalXP,
'level': playerLevel,
'wins': wins,
'lastActive': FieldValue.serverTimestamp(),
}, SetOptions(merge: true));
}
} catch(e) {
debugPrint("Errore sinc. classifica: $e");
}
}
}
void _checkDailyQuests() {
String today = DateTime.now().toIso8601String().substring(0, 10);
String lastDate = _prefs.getString('quest_date') ?? '';
if (today != lastDate) {
_prefs.setString('quest_date', today);
_prefs.setInt('q1_type', 0);
_prefs.setInt('q1_prog', 0);
_prefs.setInt('q1_target', 3);
_prefs.setInt('q2_type', 1);
_prefs.setInt('q2_prog', 0);
_prefs.setInt('q2_target', 2);
_prefs.setInt('q3_type', 2);
_prefs.setInt('q3_prog', 0);
_prefs.setInt('q3_target', 2);
}
}
Future<void> updateQuestProgress(int type, int amount) async {
for(int i=1; i<=3; i++) {
if (_prefs.getInt('q${i}_type') == type) {
int prog = _prefs.getInt('q${i}_prog') ?? 0;
int target = _prefs.getInt('q${i}_target') ?? 1;
if (prog < target) {
_prefs.setInt('q${i}_prog', prog + amount);
}
}
}
}
List<Map<String, dynamic>> get matchHistory {
List<String> history = _prefs.getStringList('matchHistory') ?? [];
return history.map((e) => jsonDecode(e) as Map<String, dynamic>).toList();
}
Future<void> saveMatchToHistory({required String myName, required String opponent, required int myScore, required int oppScore, required bool isOnline}) async {
List<String> history = _prefs.getStringList('matchHistory') ?? [];
Map<String, dynamic> match = {
'date': DateTime.now().toIso8601String(),
'myName': myName, 'opponent': opponent, 'myScore': myScore, 'oppScore': oppScore, 'isOnline': isOnline,
};
history.insert(0, jsonEncode(match));
if (history.length > 50) history = history.sublist(0, 50);
await _prefs.setStringList('matchHistory', history);
}
}
// ===========================================================================
// FILE: lib/ui/admin/admin_screen.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/ui/admin/admin_screen.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:intl/intl.dart';
import 'package:provider/provider.dart';
import '../../core/theme_manager.dart';
class AdminScreen extends StatelessWidget {
const AdminScreen({super.key});
@override
Widget build(BuildContext context) {
final theme = context.watch<ThemeManager>().currentColors;
return Scaffold(
backgroundColor: theme.background,
appBar: AppBar(
title: Text("DASHBOARD ADMIN 🕵️‍♂️", style: TextStyle(color: theme.text, fontWeight: FontWeight.w900, letterSpacing: 2)),
backgroundColor: theme.background,
iconTheme: IconThemeData(color: theme.text),
elevation: 0,
),
body: StreamBuilder<QuerySnapshot>(
// Ordiniamo per Ultimo Accesso, così i giocatori attivi di recente sono in cima!
stream: FirebaseFirestore.instance.collection('leaderboard').orderBy('lastActive', descending: true).snapshots(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) {
return Center(child: CircularProgressIndicator(color: theme.playerBlue));
}
if (!snapshot.hasData || snapshot.data!.docs.isEmpty) {
return Center(child: Text("Nessun giocatore trovato nel database.", style: TextStyle(color: theme.text)));
}
var docs = snapshot.data!.docs;
return ListView.builder(
padding: const EdgeInsets.all(16),
itemCount: docs.length,
itemBuilder: (context, index) {
var data = docs[index].data() as Map<String, dynamic>;
String name = data['name'] ?? 'Fantasma';
int level = data['level'] ?? 1;
int xp = data['xp'] ?? 0;
int wins = data['wins'] ?? 0;
String platform = data['platform'] ?? 'Sconosciuta';
// Formattazione Date (Se esistono)
DateTime? created;
if (data['accountCreated'] != null) created = (data['accountCreated'] as Timestamp).toDate();
DateTime? lastActive;
if (data['lastActive'] != null) lastActive = (data['lastActive'] as Timestamp).toDate();
String createdStr = created != null ? DateFormat('dd MMM yyyy').format(created) : 'N/D';
String lastActiveStr = lastActive != null ? DateFormat('dd MMM yyyy - HH:mm').format(lastActive) : 'N/D';
IconData platformIcon = Icons.device_unknown;
if (platform == 'iOS') platformIcon = Icons.apple;
if (platform == 'Android') platformIcon = Icons.android;
return Card(
color: theme.text.withOpacity(0.05),
elevation: 0,
margin: const EdgeInsets.only(bottom: 12),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(15),
side: BorderSide(color: theme.gridLine.withOpacity(0.3))
),
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(name, style: TextStyle(color: theme.playerBlue, fontSize: 22, fontWeight: FontWeight.w900)),
Icon(platformIcon, color: theme.text.withOpacity(0.7)),
],
),
const SizedBox(height: 8),
Row(
children: [
Text("Liv. $level", style: TextStyle(color: theme.playerRed, fontWeight: FontWeight.bold, fontSize: 16)),
const SizedBox(width: 15),
Text("$xp XP", style: TextStyle(color: theme.text.withOpacity(0.7))),
const SizedBox(width: 15),
Text("Vittorie: $wins", style: TextStyle(color: Colors.amber.shade700, fontWeight: FontWeight.bold)),
],
),
const Padding(
padding: EdgeInsets.symmetric(vertical: 8.0),
child: Divider(),
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text("Registrato il:", style: TextStyle(color: theme.text.withOpacity(0.5), fontSize: 10)),
Text(createdStr, style: TextStyle(color: theme.text, fontSize: 12, fontWeight: FontWeight.bold)),
],
),
Column(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Text("Ultimo Accesso:", style: TextStyle(color: theme.text.withOpacity(0.5), fontSize: 10)),
Text(lastActiveStr, style: TextStyle(color: Colors.green, fontSize: 12, fontWeight: FontWeight.bold)),
],
),
],
)
],
),
),
);
},
);
}
),
);
}
}
// ===========================================================================
// FILE: lib/ui/game/board_painter.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/ui/game/board_painter.dart
// ===========================================================================
import 'dart:math';
import 'package:flutter/material.dart';
import '../../models/game_board.dart';
import '../../core/app_colors.dart';
class BoardPainter extends CustomPainter {
final GameBoard board;
final ThemeColors theme;
final AppThemeType themeType;
final double blinkValue;
final bool isOnline;
final bool isVsCPU;
final bool isSetupPhase;
final Player myPlayer;
final Player jokerTurn;
BoardPainter({
required this.board,
required this.theme,
required this.themeType,
required this.isOnline,
required this.isVsCPU,
required this.isSetupPhase,
required this.myPlayer,
required this.jokerTurn,
this.blinkValue = 0.0
});
@override
void paint(Canvas canvas, Size size) {
if (themeType == AppThemeType.doodle) {
final Paint paperGridPaint = Paint()
..color = Colors.grey.withOpacity(0.3)
..strokeWidth = 1.0
..style = PaintingStyle.stroke;
double paperStep = 20.0;
for (double i = 0; i <= size.width; i += paperStep) {
canvas.drawLine(Offset(i, 0), Offset(i, size.height), paperGridPaint);
}
for (double i = 0; i <= size.height; i += paperStep) {
canvas.drawLine(Offset(0, i), Offset(size.width, i), paperGridPaint);
}
}
int gridPoints = board.columns + 1;
double spacing = size.width / gridPoints;
double offset = spacing / 2;
Offset getScreenPos(int x, int y) => Offset(x * spacing + offset, y * spacing + offset);
// =======================================================================
// 1. CREAZIONE DELLA SAGOMA DELL'ARENA (SFONDO E BORDO)
// =======================================================================
Path arenaShape = Path();
bool isFirst = true;
// Uniamo la forma di ogni box giocabile per creare un'unica sagoma
for (var box in board.boxes) {
if (box.type != BoxType.invisible) { // Ignora i buchi
Offset p1 = getScreenPos(box.x, box.y);
Offset p2 = getScreenPos(box.x + 1, box.y + 1);
Path boxPath = Path()..addRect(Rect.fromPoints(p1, p2));
if (isFirst) {
arenaShape = boxPath;
isFirst = false;
} else {
arenaShape = Path.combine(PathOperation.union, arenaShape, boxPath);
}
}
}
// --- DISEGNO DELLO SFONDO LUMINOSO ---
final fillPaint = Paint()
..style = PaintingStyle.fill
..maskFilter = const MaskFilter.blur(BlurStyle.normal, 10.0);
if (themeType == AppThemeType.music) {
fillPaint.color = Colors.white.withOpacity(0.08);
canvas.drawPath(arenaShape, fillPaint);
} else if (themeType == AppThemeType.wood) {
fillPaint.color = Colors.black.withOpacity(0.3);
fillPaint.maskFilter = const MaskFilter.blur(BlurStyle.normal, 15.0);
canvas.drawPath(arenaShape, fillPaint);
} else if (themeType == AppThemeType.cyberpunk) {
fillPaint.color = theme.playerBlue.withOpacity(0.1);
canvas.drawPath(arenaShape, fillPaint);
}
// --- DISEGNO DEL BORDO ESTERNO SOTTILE ---
double baseStroke = themeType == AppThemeType.grimorio ? 6.0 : 4.0;
if (themeType == AppThemeType.doodle) baseStroke = 2.5;
final outlinePaint = Paint()
..style = PaintingStyle.stroke
..strokeWidth = baseStroke * 0.5 // Moltiplicato per 0.5 = grande la metà delle linee interne!
..strokeJoin = StrokeJoin.round;
if (themeType == AppThemeType.cyberpunk) {
outlinePaint.color = theme.gridLine;
outlinePaint.maskFilter = MaskFilter.blur(BlurStyle.solid, 4.0 * blinkValue.clamp(0.1, 1.0));
}
else if (themeType == AppThemeType.arcade) { outlinePaint.color = Colors.white; }
else if (themeType == AppThemeType.grimorio) { outlinePaint.color = theme.gridLine.withOpacity(0.6); }
else if (themeType == AppThemeType.music) { outlinePaint.color = Colors.black; } // Rimosso lo spessore forzato a 8.0!
else if (themeType == AppThemeType.doodle) { outlinePaint.color = const Color(0xFF111122); } // Rimosso lo spessore forzato a 6.0!
else if (themeType == AppThemeType.wood) {
outlinePaint.color = const Color(0xFF3E2723);
outlinePaint.maskFilter = const MaskFilter.blur(BlurStyle.normal, 2.0);
}
else { outlinePaint.color = theme.gridLine.withOpacity(0.8); }
// Disegniamo il contorno
canvas.drawPath(arenaShape, outlinePaint);
// =======================================================================
for (var box in board.boxes) {
Offset p1 = getScreenPos(box.x, box.y);
Offset p2 = getScreenPos(box.x + 1, box.y + 1);
Rect rect = Rect.fromPoints(p1, p2);
if (box.type == BoxType.invisible) {
if (box.isRevealed) {
_drawIconInBox(canvas, rect, ThemeIcons.block(themeType), Colors.grey.shade500);
}
continue;
}
// Sfondo azzurrino se è di ghiaccio (anche prima di chiuderla)
if (box.type == BoxType.ice && box.owner == Player.none) {
canvas.drawRect(rect.deflate(2.0), Paint()..color = Colors.cyanAccent.withOpacity(0.05)..style=PaintingStyle.fill);
}
if (box.owner != Player.none) {
final boxPaint = Paint()
..style = PaintingStyle.fill
..color = box.owner == Player.red ? theme.playerRed.withOpacity(0.6) : theme.playerBlue.withOpacity(0.6);
if (themeType == AppThemeType.wood) {
_drawFlameBox(canvas, rect, box.owner == Player.red);
} else if (themeType == AppThemeType.doodle) {
Color penColor = box.owner == Player.red ? Colors.redAccent.shade700 : Colors.blueAccent.shade700;
_drawScribbleBox(canvas, rect, penColor);
} else if (themeType == AppThemeType.arcade) {
_drawArcadeBox(canvas, rect, box.owner == Player.red ? theme.playerRed : theme.playerBlue);
} else if (themeType == AppThemeType.grimorio) {
_drawGrimorioBox(canvas, rect, box.owner == Player.red ? theme.playerRed : theme.playerBlue);
} else {
canvas.drawRect(rect, boxPaint);
}
}
if (box.hiddenJokerOwner != null) {
Color jokerColor = box.hiddenJokerOwner == Player.red ? theme.playerRed : theme.playerBlue;
if (box.isJokerRevealed) {
_drawIconInBox(canvas, rect, ThemeIcons.joker(themeType), jokerColor);
} else {
bool canSee = false;
if (isOnline || isVsCPU) {
canSee = box.hiddenJokerOwner == myPlayer;
} else {
canSee = false;
}
if (canSee) {
_drawIconInBox(canvas, rect, ThemeIcons.joker(themeType), jokerColor.withOpacity(0.3));
}
}
}
if (box.type == BoxType.gold) {
_drawIconInBox(canvas, rect, ThemeIcons.gold(themeType), Colors.amber);
} else if (box.type == BoxType.bomb) {
_drawIconInBox(canvas, rect, ThemeIcons.bomb(themeType), themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? Colors.greenAccent : Colors.deepPurple);
} else if (box.type == BoxType.swap) {
_drawIconInBox(canvas, rect, ThemeIcons.swap(themeType), Colors.purpleAccent);
} else if (box.type == BoxType.ice) {
_drawIconInBox(canvas, rect, ThemeIcons.ice(themeType), Colors.cyanAccent);
} else if (box.type == BoxType.multiplier) {
_drawIconInBox(canvas, rect, ThemeIcons.multiplier(themeType), Colors.yellowAccent);
}
}
for (var line in board.lines) {
if (!line.isPlayable) continue;
Offset p1 = getScreenPos(line.p1.x, line.p1.y);
Offset p2 = getScreenPos(line.p2.x, line.p2.y);
// --- DISEGNO DELLA LINEA "INCRINATA" DAL GHIACCIO ---
if (line.isIceCracked) {
_drawCrackedIceLine(canvas, p1, p2, blinkValue);
continue; // Non ha ancora un proprietario, passiamo alla prossima!
}
bool isLastMove = (line == board.lastMove);
Color lineColor = line.owner == Player.none
? theme.gridLine.withOpacity(0.4)
: (line.owner == Player.red ? theme.playerRed : theme.playerBlue);
if (isLastMove && line.owner != Player.none && themeType != AppThemeType.wood && themeType != AppThemeType.cyberpunk && themeType != AppThemeType.arcade && themeType != AppThemeType.grimorio) {
canvas.drawLine(p1, p2, Paint()..color = Colors.white.withOpacity(blinkValue * 0.5)..strokeWidth = 16.0..strokeCap = StrokeCap.round..maskFilter = const MaskFilter.blur(BlurStyle.normal, 6.0));
}
if (themeType == AppThemeType.wood) {
if (line.owner == Player.none) {
canvas.drawLine(p1, p2, Paint()..color = const Color(0xFF3E2723).withOpacity(0.3)..strokeWidth = 4.5..strokeCap = StrokeCap.round);
} else {
Color headColor = lineColor;
if (isLastMove) headColor = Color.lerp(headColor, Colors.yellow, blinkValue * 0.8) ?? headColor;
_drawRealisticMatch(canvas, p1, p2, headColor, isLastMove: isLastMove, blinkValue: blinkValue);
}
} else if (themeType == AppThemeType.cyberpunk) {
_drawNeonLine(canvas, p1, p2, lineColor, line.owner != Player.none, isLastMove: isLastMove, blinkValue: blinkValue);
} else if (themeType == AppThemeType.doodle) {
Color doodleColor = line.owner == Player.none ? Colors.black.withOpacity(0.05) : lineColor;
if (isLastMove && line.owner != Player.none) doodleColor = Color.lerp(doodleColor, Colors.black, blinkValue * 0.4) ?? doodleColor;
_drawWobblyLine(canvas, p1, p2, doodleColor, line.owner != Player.none, isLastMove: isLastMove, blinkValue: blinkValue);
} else if (themeType == AppThemeType.arcade) {
_drawArcadeLine(canvas, p1, p2, lineColor, line.owner != Player.none, isLastMove: isLastMove, blinkValue: blinkValue);
} else if (themeType == AppThemeType.grimorio) {
_drawGrimorioLine(canvas, p1, p2, lineColor, line.owner != Player.none, isLastMove: isLastMove, blinkValue: blinkValue);
} else if (themeType == AppThemeType.music) {
// Linee nere per la base nel tema musica
if (line.owner == Player.none) lineColor = Colors.black.withOpacity(0.4);
canvas.drawLine(p1, p2, Paint()..color = lineColor..strokeWidth = isLastMove ? 6.0 + (2.0 * blinkValue) : 6.0..strokeCap = StrokeCap.round);
} else {
if (isLastMove && line.owner != Player.none) lineColor = Color.lerp(lineColor, Colors.white, blinkValue * 0.5) ?? lineColor;
canvas.drawLine(p1, p2, Paint()..color = lineColor..strokeWidth = isLastMove ? 6.0 + (2.0 * blinkValue) : 6.0..strokeCap = StrokeCap.round);
}
}
final dotPaint = Paint()..style = PaintingStyle.fill;
Set<Dot> activeDots = {};
for (var line in board.lines) {
if (line.isPlayable) {
activeDots.add(line.p1); activeDots.add(line.p2);
}
}
for (var dot in activeDots) {
Offset pos = getScreenPos(dot.x, dot.y);
if (themeType == AppThemeType.wood) {
canvas.drawCircle(pos, 3.5, dotPaint..color = const Color(0xFF3E2723).withOpacity(0.2));
} else if (themeType == AppThemeType.cyberpunk) {
canvas.drawCircle(pos, 6.0, Paint()..color = theme.gridLine.withOpacity(0.3));
canvas.drawCircle(pos, 3.0, Paint()..color = Colors.white.withOpacity(0.5));
} else if (themeType == AppThemeType.doodle) {
canvas.drawRect(Rect.fromCenter(center: pos, width: 4, height: 4), dotPaint..color = Colors.black.withOpacity(0.25));
} else if (themeType == AppThemeType.arcade) {
canvas.drawRect(Rect.fromCenter(center: pos, width: 8, height: 8), dotPaint..color = theme.gridLine.withOpacity(0.9));
canvas.drawRect(Rect.fromCenter(center: pos, width: 4, height: 4), dotPaint..color = theme.background);
} else if (themeType == AppThemeType.grimorio) {
canvas.drawCircle(pos, 6.0, Paint()..color = theme.gridLine.withOpacity(0.3)..maskFilter = const MaskFilter.blur(BlurStyle.normal, 3.0));
Path crystal = Path()..moveTo(pos.dx, pos.dy - 5)..lineTo(pos.dx + 3, pos.dy)..lineTo(pos.dx, pos.dy + 5)..lineTo(pos.dx - 3, pos.dy)..close();
canvas.drawPath(crystal, dotPaint..color = theme.gridLine.withOpacity(0.8));
} else if (themeType == AppThemeType.music) {
// Pallini (dots) neri per staccare dal fondo chiaro
canvas.drawCircle(pos, 4.5, dotPaint..color = Colors.black87);
} else {
canvas.drawCircle(pos, 5.0, dotPaint..color = theme.text.withOpacity(0.6));
}
}
}
void _drawIconInBox(Canvas canvas, Rect rect, IconData icon, Color color) {
TextPainter textPainter = TextPainter(textDirection: TextDirection.ltr);
textPainter.text = TextSpan(
text: String.fromCharCode(icon.codePoint),
style: TextStyle(
color: themeType == AppThemeType.arcade ? color : color.withOpacity(0.7),
fontSize: rect.width * 0.45,
fontFamily: icon.fontFamily,
package: icon.fontPackage,
shadows: themeType == AppThemeType.arcade ? [] : [Shadow(color: color.withOpacity(0.6), blurRadius: 10, offset: const Offset(0, 0))]
),
);
textPainter.layout();
textPainter.paint(canvas, Offset(rect.center.dx - textPainter.width / 2, rect.center.dy - textPainter.height / 2));
}
void _drawCrackedIceLine(Canvas canvas, Offset p1, Offset p2, double blink) {
Paint crackPaint = Paint()
..color = Colors.cyanAccent.withOpacity(0.6 + (0.4 * blink))
..strokeWidth = 3.0
..style = PaintingStyle.stroke
..strokeCap = StrokeCap.round
..maskFilter = const MaskFilter.blur(BlurStyle.solid, 2.0);
// Effetto linea frammentata
canvas.drawLine(p1, p2, Paint()..color = Colors.cyan.withOpacity(0.2)..strokeWidth=6.0);
Vector2 dir = Vector2(p2.dx - p1.dx, p2.dy - p1.dy);
double len = dir.length; Vector2 ndir = dir.normalized(); Vector2 perp = Vector2(-ndir.y, ndir.x);
Path crack = Path()..moveTo(p1.dx, p1.dy);
int zigzags = 6;
for (int i=1; i<zigzags; i++) {
double d = len * (i / zigzags);
Offset basePt = Offset(p1.dx + ndir.x * d, p1.dy + ndir.y * d);
double offset = (i % 2 == 0 ? 3.0 : -3.0);
crack.lineTo(basePt.dx + perp.x * offset, basePt.dy + perp.y * offset);
}
crack.lineTo(p2.dx, p2.dy);
canvas.drawPath(crack, crackPaint);
}
void _drawArcadeBox(Canvas canvas, Rect rect, Color color) {
double pixelSize = 4.0; Paint paint = Paint()..color = color.withOpacity(0.9)..style = PaintingStyle.fill;
for (double y = rect.top; y < rect.bottom; y += pixelSize) {
for (double x = rect.left; x < rect.right; x += pixelSize) {
int xi = ((x - rect.left) / pixelSize).floor(); int yi = ((y - rect.top) / pixelSize).floor();
if ((xi + yi) % 2 == 0) canvas.drawRect(Rect.fromLTWH(x, y, pixelSize, pixelSize), paint);
}
}
canvas.drawRect(rect.deflate(2.0), Paint()..color = Colors.white.withOpacity(0.4)..style = PaintingStyle.stroke..strokeWidth = 2.0);
}
void _drawGrimorioBox(Canvas canvas, Rect rect, Color color) {
canvas.drawRect(rect, Paint()..color = color.withOpacity(0.15)..style=PaintingStyle.fill);
Offset c = rect.center; double r = rect.width * 0.35;
Paint linePaint = Paint()..color = color.withOpacity(0.8)..style = PaintingStyle.stroke..strokeWidth = 1.5..maskFilter = const MaskFilter.blur(BlurStyle.solid, 1.0);
canvas.drawCircle(c, r, linePaint); canvas.drawCircle(c, r * 0.8, linePaint..strokeWidth = 0.5);
Path p = Path();
for(int i=0; i<3; i++) {
double a = -pi/2 + i * 2*pi/3; Offset pt = Offset(c.dx + r*cos(a), c.dy + r*sin(a));
if(i==0) p.moveTo(pt.dx, pt.dy); else p.lineTo(pt.dx, pt.dy);
}
p.close(); canvas.drawPath(p, linePaint..strokeWidth = 1.0);
}
void _drawArcadeLine(Canvas canvas, Offset p1, Offset p2, Color color, bool isConquered, {bool isLastMove = false, double blinkValue = 0.0}) {
double pixelSize = 6.0; Vector2 dir = Vector2(p2.dx - p1.dx, p2.dy - p1.dy); double len = dir.length; Vector2 ndir = dir.normalized();
Paint paint = Paint()..color = isConquered ? color : color.withOpacity(0.15)..style = PaintingStyle.fill;
Paint highlight = Paint()..color = Colors.white.withOpacity(0.6)..style = PaintingStyle.fill;
for(double d = 0; d <= len; d += pixelSize + 1.0) {
Offset pt = Offset(p1.dx + ndir.x * d, p1.dy + ndir.y * d);
canvas.drawRect(Rect.fromCenter(center: pt, width: pixelSize, height: pixelSize), paint);
if (isConquered && (d / (pixelSize+1.0)).floor() % 3 == 0) canvas.drawRect(Rect.fromCenter(center: pt - const Offset(1,1), width: pixelSize*0.4, height: pixelSize*0.4), highlight);
}
if (isLastMove && isConquered) canvas.drawRect(Rect.fromPoints(p1, p2).inflate(4.0), Paint()..color = Colors.white.withOpacity(blinkValue*0.4)..style=PaintingStyle.stroke..strokeWidth=2.0);
}
void _drawGrimorioLine(Canvas canvas, Offset p1, Offset p2, Color color, bool isConquered, {bool isLastMove = false, double blinkValue = 0.0}) {
if (!isConquered) { canvas.drawLine(p1, p2, Paint()..color = color.withOpacity(0.15)..strokeWidth = 2.0..strokeCap = StrokeCap.round); return; }
canvas.drawLine(p1, p2, Paint()..color = color.withOpacity(0.6)..strokeWidth = 5.0..strokeCap = StrokeCap.round..maskFilter = const MaskFilter.blur(BlurStyle.normal, 4.0));
canvas.drawLine(p1, p2, Paint()..color = Colors.white.withOpacity(0.7)..strokeWidth = 1.5..strokeCap = StrokeCap.round);
int seed = (p1.dx * 1000 + p1.dy).toInt(); Random rand = Random(seed);
Vector2 dir = Vector2(p2.dx - p1.dx, p2.dy - p1.dy); double len = dir.length; Vector2 ndir = dir.normalized(); Vector2 perp = Vector2(-ndir.y, ndir.x);
Path thread1 = Path(); Path thread2 = Path(); int segments = 15; double step = len / segments;
double phaseOffset = (isLastMove ? blinkValue * pi * 4 : 0) + rand.nextDouble()*pi;
for(int i = 0; i <= segments; i++) {
double d = i * step; Offset basePt = Offset(p1.dx + ndir.x * d, p1.dy + ndir.y * d);
double amplitude = 3.5; double wave1 = sin(d * 0.15 + phaseOffset) * amplitude; double wave2 = cos(d * 0.15 + phaseOffset) * amplitude;
Offset pt1 = basePt + Offset(perp.x * wave1, perp.y * wave1); Offset pt2 = basePt + Offset(perp.x * wave2, perp.y * wave2);
if (i == 0) { thread1.moveTo(pt1.dx, pt1.dy); thread2.moveTo(pt2.dx, pt2.dy); } else { thread1.lineTo(pt1.dx, pt1.dy); thread2.lineTo(pt2.dx, pt2.dy); }
}
Paint threadPaint = Paint()..color = color.withOpacity(0.9)..style = PaintingStyle.stroke..strokeWidth = 1.5..maskFilter = const MaskFilter.blur(BlurStyle.solid, 1.0);
canvas.drawPath(thread1, threadPaint); canvas.drawPath(thread2, threadPaint..color = Colors.white.withOpacity(0.5));
}
void _drawFlameBox(Canvas canvas, Rect baseRect, bool isRed) {
final rand = Random((baseRect.left + baseRect.top).toInt());
Offset center = baseRect.center; double w = baseRect.width * 0.35; double h = baseRect.height * 0.55; Offset bottomCenter = Offset(center.dx, center.dy + h * 0.5);
Color outerColor = isRed ? Colors.red.shade600.withOpacity(0.85) : Colors.blue.shade700.withOpacity(0.85); Color midColor = isRed ? Colors.orangeAccent : Colors.lightBlueAccent; Color coreColor = isRed ? Colors.yellowAccent : Colors.white;
canvas.drawOval(Rect.fromCenter(center: bottomCenter, width: w * 1.5, height: w * 0.5), Paint()..color = Colors.black.withOpacity(0.4)..maskFilter = const MaskFilter.blur(BlurStyle.normal, 4.0));
void drawFlameLayer(double scale, Color color, double tipOffsetX) {
Path path = Path(); double fw = w * scale; double fh = h * scale;
path.moveTo(bottomCenter.dx, bottomCenter.dy); path.cubicTo(bottomCenter.dx + fw, bottomCenter.dy, bottomCenter.dx + fw * 0.8, bottomCenter.dy - fh * 0.6, bottomCenter.dx + tipOffsetX, bottomCenter.dy - fh); path.cubicTo(bottomCenter.dx - fw * 0.8, bottomCenter.dy - fh * 0.6, bottomCenter.dx - fw, bottomCenter.dy, bottomCenter.dx, bottomCenter.dy);
canvas.drawPath(path, Paint()..color = color..style = PaintingStyle.fill..maskFilter = const MaskFilter.blur(BlurStyle.normal, 1.5));
}
double randomTipX = (rand.nextDouble() - 0.5) * w * 0.8; drawFlameLayer(1.0, outerColor, randomTipX); drawFlameLayer(0.65, midColor.withOpacity(0.9), randomTipX * 0.6); drawFlameLayer(0.35, coreColor.withOpacity(0.9), randomTipX * 0.2);
}
void _drawScribbleBox(Canvas canvas, Rect baseRect, Color color) {
final rand = Random((baseRect.left + baseRect.top).toInt());
final paint = Paint()..color = color.withOpacity(0.85)..style = PaintingStyle.stroke..strokeWidth = 3.5..strokeCap = StrokeCap.round..strokeJoin = StrokeJoin.round;
final path = Path(); Rect rect = baseRect.deflate(4.0); int numZigs = 15 + rand.nextInt(6); double stepY = rect.height / numZigs;
path.moveTo(rect.left + rand.nextDouble() * 5, rect.top + rand.nextDouble() * 5);
for (int i = 1; i <= numZigs; i++) { double targetX = (i % 2 != 0) ? rect.right + (rand.nextDouble() * 4 - 2) : rect.left + (rand.nextDouble() * 4 - 2); double targetY = rect.top + stepY * i + (rand.nextDouble() - 0.5) * 3; double ctrlX = rect.center.dx + (rand.nextDouble() - 0.5) * 20; double ctrlY = targetY - stepY / 2; path.quadraticBezierTo(ctrlX, ctrlY, targetX, targetY); }
canvas.drawPath(path, paint);
}
void _drawRealisticMatch(Canvas canvas, Offset p1, Offset p2, Color headColor, {bool isLastMove = false, double blinkValue = 0.0}) {
int seed = (p1.dx * 1000 + p1.dy).toInt(); Random rand = Random(seed); Vector2 dir = Vector2(p2.dx - p1.dx, p2.dy - p1.dy).normalized(); double shrink = 8.0; Offset start = Offset(p1.dx + dir.x * shrink, p1.dy + dir.y * shrink); Offset end = Offset(p2.dx - dir.x * shrink, p2.dy - dir.y * shrink); start += Offset(rand.nextDouble() * 4 - 2, rand.nextDouble() * 4 - 2); end += Offset(rand.nextDouble() * 4 - 2, rand.nextDouble() * 4 - 2); bool headAtEnd = rand.nextBool(); Offset headPos = headAtEnd ? end : start; Offset tailPos = headAtEnd ? start : end; Vector2 matchDir = Vector2(headPos.dx - tailPos.dx, headPos.dy - tailPos.dy).normalized();
canvas.drawLine(tailPos + const Offset(4, 4), headPos + const Offset(4, 4), Paint()..color = Colors.black.withOpacity(0.6)..strokeWidth = 7.0..strokeCap = StrokeCap.round);
if (isLastMove) { canvas.drawCircle(headPos, 8.0 + (blinkValue * 6.0), Paint()..color = Colors.orangeAccent.withOpacity(0.6 * blinkValue)..maskFilter = const MaskFilter.blur(BlurStyle.normal, 6.0)); }
canvas.drawLine(tailPos, headPos, Paint()..color = const Color(0xFF6D4C41)..strokeWidth = 7.0..strokeCap = StrokeCap.round); canvas.drawLine(tailPos, headPos, Paint()..color = const Color(0xFFEDC498)..strokeWidth = 4.0..strokeCap = StrokeCap.round); Offset burnPos = Offset(headPos.dx - matchDir.x * 8, headPos.dy - matchDir.y * 8); canvas.drawLine(burnPos, headPos, Paint()..color = const Color(0xFF2E1A14)..strokeWidth = 6.0..strokeCap = StrokeCap.round);
canvas.save(); canvas.translate(headPos.dx, headPos.dy); double angle = atan2(matchDir.y, matchDir.x); canvas.rotate(angle); Rect headOval = Rect.fromCenter(center: Offset.zero, width: 18.0, height: 13.0); canvas.drawOval(headOval.shift(const Offset(1, 2)), Paint()..color = Colors.black.withOpacity(0.6)); canvas.drawOval(headOval, Paint()..color = headColor); canvas.restore();
}
void _drawNeonLine(Canvas canvas, Offset p1, Offset p2, Color color, bool isConquered, {bool isLastMove = false, double blinkValue = 0.0}) {
double mainWidth = isConquered ? (isLastMove ? 6.0 + (blinkValue * 3.0) : 6.0) : 3.0; Color coreColor = isConquered ? (isLastMove ? Color.lerp(Colors.white, color, 1.0 - blinkValue)! : Colors.white.withOpacity(0.9)) : color.withOpacity(0.6);
canvas.drawLine(p1, p2, Paint()..color = color.withOpacity(isConquered ? (isLastMove ? 0.4 + (0.4 * blinkValue) : 0.4) : 0.2)..strokeWidth = mainWidth * 4..strokeCap = StrokeCap.round..maskFilter = MaskFilter.blur(BlurStyle.normal, isConquered ? 12.0 : 6.0));
if (isConquered) { canvas.drawLine(p1, p2, Paint()..color = color.withOpacity(isLastMove ? 0.7 + (0.3 * blinkValue) : 0.7)..strokeWidth = mainWidth * 2..strokeCap = StrokeCap.round..maskFilter = const MaskFilter.blur(BlurStyle.normal, 6.0)); }
canvas.drawLine(p1, p2, Paint()..color = coreColor..strokeWidth = mainWidth..strokeCap = StrokeCap.round);
}
void _drawWobblyLine(Canvas canvas, Offset p1, Offset p2, Color color, bool isConquered, {bool isLastMove = false, double blinkValue = 0.0}) {
final random = Random((p1.dx + p1.dy + p2.dx + p2.dy).toInt()); final dx = p2.dx - p1.dx; final dy = p2.dy - p1.dy;
double strokeW = isConquered ? (isLastMove ? 4.5 + (2.0 * blinkValue) : 4.5) : 2.0;
final basePaint = Paint()..color = color..strokeWidth = strokeW..style = PaintingStyle.stroke..strokeCap = StrokeCap.round;
final mid1 = Offset(p1.dx + dx / 2 + (random.nextDouble() - 0.5) * 8, p1.dy + dy / 2 + (random.nextDouble() - 0.5) * 8); canvas.drawPath(Path()..moveTo(p1.dx, p1.dy)..quadraticBezierTo(mid1.dx, mid1.dy, p2.dx, p2.dy), basePaint);
final mid2 = Offset(p1.dx + dx / 2 + (random.nextDouble() - 0.5) * 6, p1.dy + dy / 2 + (random.nextDouble() - 0.5) * 6); canvas.drawPath(Path()..moveTo(p1.dx, p1.dy)..quadraticBezierTo(mid2.dx, mid2.dy, p2.dx, p2.dy), basePaint..strokeWidth = strokeW * 0.5..color = color.withOpacity(0.8));
}
@override bool shouldRepaint(covariant BoardPainter oldDelegate) => true;
}
class Vector2 {
final double x, y; Vector2(this.x, this.y); double get length => sqrt(x * x + y * y);
Vector2 normalized() { double l = length; return l == 0 ? Vector2(0, 0) : Vector2(x / l, y / l); }
}
// ===========================================================================
// FILE: lib/ui/game/game_screen.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/ui/game/game_screen.dart
// ===========================================================================
import 'dart:ui';
import 'dart:math' as math;
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../logic/game_controller.dart';
import '../../core/theme_manager.dart';
import '../../core/app_colors.dart';
import '../../models/game_board.dart';
import 'board_painter.dart';
import 'score_board.dart';
import 'package:google_fonts/google_fonts.dart';
import '../../services/storage_service.dart';
TextStyle _getTextStyle(AppThemeType themeType, TextStyle baseStyle) {
if (themeType == AppThemeType.doodle) {
return GoogleFonts.permanentMarker(textStyle: baseStyle);
} else if (themeType == AppThemeType.arcade) {
return GoogleFonts.pressStart2p(textStyle: baseStyle.copyWith(
fontSize: baseStyle.fontSize != null ? baseStyle.fontSize! * 0.75 : null,
letterSpacing: 0.5,
));
} else if (themeType == AppThemeType.grimorio) {
return GoogleFonts.cinzelDecorative(textStyle: baseStyle.copyWith(fontWeight: FontWeight.bold));
} else if (themeType == AppThemeType.music) {
return GoogleFonts.audiowide(textStyle: baseStyle.copyWith(letterSpacing: 1.5));
}
return baseStyle;
}
class GameScreen extends StatefulWidget {
const GameScreen({super.key});
@override
State<GameScreen> createState() => _GameScreenState();
}
class _GameScreenState extends State<GameScreen> with TickerProviderStateMixin {
late AnimationController _blinkController;
bool _gameOverDialogShown = false;
bool _opponentLeftDialogShown = false;
bool _hideJokerMessage = false;
bool _wasSetupPhase = false;
Player _lastJokerTurn = Player.red;
@override
void initState() {
super.initState();
_blinkController = AnimationController(vsync: this, duration: const Duration(milliseconds: 600))..repeat(reverse: true);
}
@override
void dispose() { _blinkController.dispose(); super.dispose(); }
void _showGameOverDialog(BuildContext context, GameController game, ThemeColors theme, AppThemeType themeType) {
_gameOverDialogShown = true;
showDialog(
barrierDismissible: false,
context: context,
builder: (dialogContext) => Consumer<GameController>(
builder: (context, controller, child) {
if (!controller.isGameOver) {
WidgetsBinding.instance.addPostFrameCallback((_) {
if (_gameOverDialogShown) {
_gameOverDialogShown = false;
if (Navigator.canPop(dialogContext)) Navigator.pop(dialogContext);
}
});
return const SizedBox.shrink();
}
int red = controller.board.scoreRed; int blue = controller.board.scoreBlue;
bool playerBeatCPU = controller.isVsCPU && red > blue;
String myName = StorageService.instance.playerName.toUpperCase();
if (myName.isEmpty) myName = "TU";
String nameRed = controller.isOnline ? controller.onlineHostName.toUpperCase() : myName;
String nameBlue = controller.isOnline ? controller.onlineGuestName.toUpperCase() : (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? "VERDE" : "BLU");
if (controller.isVsCPU) nameBlue = "CPU";
String winnerText = ""; Color winnerColor = theme.text;
if (red > blue) { winnerText = "VINCE $nameRed!"; winnerColor = theme.playerRed; }
else if (blue > red) { winnerText = "VINCE $nameBlue!"; winnerColor = theme.playerBlue; }
else { winnerText = "PAREGGIO!"; winnerColor = theme.text; }
return AlertDialog(
backgroundColor: theme.background,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20), side: BorderSide(color: winnerColor.withOpacity(0.5), width: 2)),
title: Text("FINE PARTITA", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(color: theme.text, fontWeight: FontWeight.bold, fontSize: 22))),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(winnerText, textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(fontSize: 26, fontWeight: FontWeight.w900, color: winnerColor))),
const SizedBox(height: 20),
Container(
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 10),
decoration: BoxDecoration(color: theme.text.withOpacity(0.05), borderRadius: BorderRadius.circular(15)),
child: FittedBox(
fit: BoxFit.scaleDown,
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Text("$nameRed: $red", style: _getTextStyle(themeType, TextStyle(fontSize: 16, fontWeight: FontWeight.bold, color: theme.playerRed))),
Text(" - ", style: _getTextStyle(themeType, TextStyle(fontSize: 18, color: theme.text))),
Text("$nameBlue: $blue", style: _getTextStyle(themeType, TextStyle(fontSize: 16, fontWeight: FontWeight.bold, color: theme.playerBlue))),
],
),
),
),
if (controller.lastMatchXP > 0) ...[
const SizedBox(height: 15),
Container(
padding: const EdgeInsets.symmetric(horizontal: 14, vertical: 6),
decoration: BoxDecoration(
color: Colors.green.withOpacity(0.15),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: Colors.greenAccent, width: 1.5),
boxShadow: (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music) ? [const BoxShadow(color: Colors.greenAccent, blurRadius: 10, spreadRadius: -5)] : [],
),
child: Text("+ ${controller.lastMatchXP} XP", style: _getTextStyle(themeType, const TextStyle(color: Colors.greenAccent, fontWeight: FontWeight.w900, fontSize: 16, letterSpacing: 1.5))),
),
],
if (controller.isVsCPU) ...[
const SizedBox(height: 15),
Text("Difficoltà CPU: Livello ${controller.cpuLevel}", style: _getTextStyle(themeType, TextStyle(fontSize: 14, fontWeight: FontWeight.w500, color: theme.text.withOpacity(0.7)))),
],
if (controller.isOnline) ...[
const SizedBox(height: 20),
if (controller.rematchRequested && !controller.opponentWantsRematch)
Text("In attesa di $nameBlue...", style: _getTextStyle(themeType, const TextStyle(color: Colors.amber, fontWeight: FontWeight.bold, fontStyle: FontStyle.italic))),
if (controller.opponentWantsRematch && !controller.rematchRequested)
Text("$nameBlue vuole la rivincita!", style: _getTextStyle(themeType, const TextStyle(color: Colors.greenAccent, fontWeight: FontWeight.bold))),
if (controller.rematchRequested && controller.opponentWantsRematch)
Text("Avvio nuova partita...", style: _getTextStyle(themeType, const TextStyle(color: Colors.green, fontWeight: FontWeight.bold))),
]
],
),
actionsPadding: const EdgeInsets.only(left: 20, right: 20, bottom: 20, top: 10),
actionsAlignment: MainAxisAlignment.center,
actions: [
Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
if (playerBeatCPU)
ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: winnerColor, foregroundColor: Colors.white, padding: const EdgeInsets.symmetric(vertical: 15), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)), elevation: 5),
onPressed: () { controller.increaseLevelAndRestart(); },
child: Text("PROSSIMO LIVELLO ➔", style: _getTextStyle(themeType, const TextStyle(fontWeight: FontWeight.bold, fontSize: 16))),
)
else if (controller.isOnline)
ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: controller.rematchRequested ? Colors.grey : (winnerColor == theme.text ? theme.playerBlue : winnerColor), foregroundColor: Colors.white, padding: const EdgeInsets.symmetric(vertical: 15), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)), elevation: 5),
onPressed: controller.rematchRequested ? null : () { controller.requestRematch(); },
child: Text(controller.opponentWantsRematch ? "ACCETTA RIVINCITA" : "CHIEDI RIVINCITA", style: _getTextStyle(themeType, const TextStyle(fontWeight: FontWeight.bold, fontSize: 16, letterSpacing: 1.0))),
)
else
ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: winnerColor == theme.text ? theme.playerBlue : winnerColor, foregroundColor: Colors.white, padding: const EdgeInsets.symmetric(vertical: 15), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)), elevation: 5),
onPressed: () { controller.startNewGame(controller.board.radius, vsCPU: controller.isVsCPU, shape: controller.board.shape, timeMode: controller.isTimeMode); },
child: Text("RIGIOCA", style: _getTextStyle(themeType, const TextStyle(fontWeight: FontWeight.bold, fontSize: 16, letterSpacing: 2))),
),
const SizedBox(height: 12),
OutlinedButton(
style: OutlinedButton.styleFrom(foregroundColor: theme.text, side: BorderSide(color: theme.text.withOpacity(0.3), width: 2), padding: const EdgeInsets.symmetric(vertical: 15), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15))),
onPressed: () {
if (controller.isOnline) controller.disconnectOnlineGame();
_gameOverDialogShown = false;
Navigator.pop(dialogContext); Navigator.pop(context);
},
child: Text("TORNA AL MENU", style: _getTextStyle(themeType, TextStyle(fontWeight: FontWeight.bold, color: theme.text, fontSize: 14, letterSpacing: 1.5))),
),
],
)
],
);
}
)
);
}
Widget _buildThemedJokerMessage(ThemeColors theme, AppThemeType themeType, GameController gameController) {
String titleText = "";
String subtitleText = "";
if (gameController.isOnline) {
titleText = gameController.myJokerPlaced ? "In attesa dell'avversario..." : "Nascondi il tuo Jolly!";
subtitleText = gameController.myJokerPlaced ? "" : "(Tocca qui per nascondere)";
} else if (gameController.isVsCPU) {
titleText = "Nascondi il tuo Jolly!";
subtitleText = "(Tocca qui per nascondere)";
} else {
String pName = gameController.jokerTurn == Player.red ? "ROSSO" : (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? "VERDE" : "BLU");
titleText = "TURNO GIOCATORE $pName";
subtitleText = "Passa il dispositivo.\nL'avversario NON deve guardare!\n\n(Tocca qui quando sei pronto)";
}
Widget content = Padding(
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 25),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Icon(ThemeIcons.joker(themeType), color: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? Colors.yellowAccent : theme.playerBlue, size: 50),
const SizedBox(height: 15),
Text(
titleText,
textAlign: TextAlign.center,
style: _getTextStyle(themeType, TextStyle(
color: themeType == AppThemeType.doodle ? Colors.black87 : theme.text,
fontSize: 20,
fontWeight: FontWeight.bold,
)),
),
const SizedBox(height: 25),
Text(
subtitleText,
textAlign: TextAlign.center,
style: _getTextStyle(themeType, TextStyle(
color: themeType == AppThemeType.doodle ? Colors.black54 : theme.text.withOpacity(0.6),
fontSize: 12,
height: 1.5
)),
),
],
),
);
if (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music) {
return Container(decoration: BoxDecoration(color: Colors.black.withOpacity(0.9), borderRadius: BorderRadius.circular(20), border: Border.all(color: Colors.purpleAccent, width: 2), boxShadow: [BoxShadow(color: Colors.purpleAccent.withOpacity(0.6), blurRadius: 15, spreadRadius: 0)]), child: content);
} else if (themeType == AppThemeType.doodle) {
return Container(decoration: BoxDecoration(color: const Color(0xFFF9F9F9), borderRadius: BorderRadius.circular(8), border: Border.all(color: Colors.black87, width: 3), boxShadow: const [BoxShadow(color: Colors.black26, offset: Offset(6, 6))]), child: content);
} else if (themeType == AppThemeType.wood) {
return Container(decoration: BoxDecoration(color: const Color(0xFF5D4037), borderRadius: BorderRadius.circular(15), border: Border.all(color: const Color(0xFF3E2723), width: 4), boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.6), blurRadius: 15, offset: const Offset(0, 8))]), child: content);
} else if (themeType == AppThemeType.arcade) {
return Container(decoration: BoxDecoration(color: Colors.black, borderRadius: BorderRadius.zero, border: Border.all(color: Colors.greenAccent, width: 4)), child: content);
} else if (themeType == AppThemeType.grimorio) {
return Container(decoration: BoxDecoration(color: const Color(0xFF2C1E3D), borderRadius: BorderRadius.circular(30), border: Border.all(color: const Color(0xFFBCAAA4), width: 3), boxShadow: [BoxShadow(color: Colors.deepPurpleAccent.withOpacity(0.5), blurRadius: 20, spreadRadius: 5)]), child: content);
} else {
return Container(decoration: BoxDecoration(color: theme.background.withOpacity(0.95), borderRadius: BorderRadius.circular(20), border: Border.all(color: theme.gridLine.withOpacity(0.5), width: 2), boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.3), blurRadius: 20, offset: const Offset(0, 10))]), child: content);
}
}
@override
Widget build(BuildContext context) {
final themeManager = context.watch<ThemeManager>();
final themeType = themeManager.currentThemeType;
final theme = themeManager.currentColors;
final gameController = context.watch<GameController>();
if (gameController.isSetupPhase && !_wasSetupPhase) {
_hideJokerMessage = false;
_lastJokerTurn = Player.red;
} else if (gameController.isSetupPhase && gameController.jokerTurn != _lastJokerTurn) {
_hideJokerMessage = false;
_lastJokerTurn = gameController.jokerTurn;
}
_wasSetupPhase = gameController.isSetupPhase;
WidgetsBinding.instance.addPostFrameCallback((_) {
if (gameController.opponentLeft && !_opponentLeftDialogShown) {
_opponentLeftDialogShown = true;
showDialog(
barrierDismissible: false,
context: context,
builder: (dialogContext) => AlertDialog(
backgroundColor: theme.background,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20)),
title: Text("VITTORIA A TAVOLINO!", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(color: theme.playerRed, fontWeight: FontWeight.bold))),
content: Text("L'avversario ha abbandonato la stanza.\nSei il vincitore incontestato!", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(color: theme.text, fontSize: 16))),
actionsAlignment: MainAxisAlignment.center,
actions: [
ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: theme.playerBlue, foregroundColor: Colors.white, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15))),
onPressed: () { gameController.disconnectOnlineGame(); Navigator.pop(dialogContext); Navigator.pop(context); },
child: Text("MENU PRINCIPALE", style: _getTextStyle(themeType, const TextStyle(fontWeight: FontWeight.bold))),
)
],
)
);
} else if (gameController.board.isGameOver && !_gameOverDialogShown) {
_showGameOverDialog(context, gameController, theme, themeType);
}
});
String? bgImage;
if (themeType == AppThemeType.wood) bgImage = 'assets/images/wood_bg.jpg';
if (themeType == AppThemeType.doodle) bgImage = 'assets/images/doodle_bg.jpg';
if (themeType == AppThemeType.cyberpunk) bgImage = 'assets/images/cyber_bg.jpg';
if (themeType == AppThemeType.music) bgImage = 'assets/images/music_bg.jpg';
if (themeType == AppThemeType.arcade) bgImage = 'assets/images/arcade.jpg';
if (themeType == AppThemeType.grimorio) bgImage = 'assets/images/grimorio.jpg';
Color indicatorColor = themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? Colors.white : Colors.black;
Widget emojiBar = const SizedBox();
if (gameController.isOnline && !gameController.isGameOver) {
final List<String> emojis = ['😂', '😡', '😱', '🥳', '👀'];
emojiBar = Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 6),
decoration: BoxDecoration(
color: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? Colors.black.withOpacity(0.6) : Colors.white.withOpacity(0.8),
borderRadius: BorderRadius.circular(30),
border: Border.all(color: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music ? theme.playerBlue.withOpacity(0.3) : Colors.white24, width: 2),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: emojis.map((e) => GestureDetector(
onTap: () => gameController.sendReaction(e),
child: Padding(padding: const EdgeInsets.symmetric(horizontal: 6), child: Text(e, style: const TextStyle(fontSize: 22))),
)).toList(),
),
);
}
Widget gameContent = SafeArea(
child: Stack(
children: [
Column(
children: [
const ScoreBoard(),
Expanded(
child: Center(
child: Padding(
// PADDING RIDOTTO AL MINIMO: permette alla griglia di guadagnare pixel preziosi per allargarsi/alzarsi!
padding: const EdgeInsets.symmetric(horizontal: 2.0, vertical: 2.0),
child: LayoutBuilder(
builder: (context, constraints) {
int cols = gameController.board.columns + 1;
int rows = gameController.board.rows + 1;
double boxSize = constraints.maxWidth / cols;
double requiredHeight = boxSize * rows;
if (requiredHeight > constraints.maxHeight) { boxSize = constraints.maxHeight / rows; }
double actualWidth = boxSize * cols;
double actualHeight = boxSize * rows;
return SizedBox(
width: actualWidth, height: actualHeight,
child: Stack(
children: [
// --- IL VERO SFONDO SFOCATO SAGOMATO (ORA PER TUTTI I TEMI) ---
Positioned.fill(
child: ClipPath(
clipper: _ArenaClipper(gameController.board),
child: BackdropFilter(
filter: ImageFilter.blur(sigmaX: 8.0, sigmaY: 8.0),
child: Container(
color: themeType == AppThemeType.doodle
? Colors.black.withOpacity(0.05)
: Colors.white.withOpacity(0.12),
),
),
),
),
GestureDetector(
behavior: HitTestBehavior.opaque,
onTapDown: (details) => _handleTap(details.localPosition, actualWidth, actualHeight, gameController, themeType),
child: AnimatedBuilder(
animation: _blinkController,
builder: (context, child) {
return CustomPaint(
size: Size(actualWidth, actualHeight),
painter: BoardPainter(
board: gameController.board, theme: theme, themeType: themeType,
blinkValue: _blinkController.value, isOnline: gameController.isOnline,
isVsCPU: gameController.isVsCPU, isSetupPhase: gameController.isSetupPhase,
myPlayer: gameController.myPlayer, jokerTurn: gameController.jokerTurn,
),
);
}
),
),
],
),
);
}
),
),
),
),
Padding(
// PADDING RIDOTTO IN BASSO: 10 al posto di 20, per far esplodere la griglia verticalmente
padding: const EdgeInsets.only(bottom: 10.0, left: 20.0, right: 20.0, top: 5.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
if (gameController.isVsCPU)
Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(color: indicatorColor.withOpacity(0.1), borderRadius: BorderRadius.circular(20), border: Border.all(color: indicatorColor.withOpacity(0.3))),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Icon(Icons.smart_toy_rounded, size: 16, color: indicatorColor), const SizedBox(width: 8),
Text("LIVELLO CPU: ${gameController.cpuLevel}", style: _getTextStyle(themeType, TextStyle(color: indicatorColor, fontWeight: FontWeight.bold, fontSize: 11, letterSpacing: 1.0))),
],
),
)
else
emojiBar,
Container(
decoration: BoxDecoration(borderRadius: BorderRadius.circular(20), boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.4), offset: const Offset(0, 4), blurRadius: 5)]),
child: TextButton.icon(
style: TextButton.styleFrom(backgroundColor: bgImage != null || themeType == AppThemeType.arcade ? Colors.black87 : theme.background, padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 10), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20), side: BorderSide(color: Colors.white.withOpacity(0.1), width: 1))),
icon: Icon(Icons.exit_to_app, color: bgImage != null || themeType == AppThemeType.arcade ? Colors.white : theme.text, size: 20),
onPressed: () { gameController.disconnectOnlineGame(); Navigator.pop(context); },
label: Text("ESCI", style: _getTextStyle(themeType, TextStyle(color: bgImage != null || themeType == AppThemeType.arcade ? Colors.white : theme.text, fontWeight: FontWeight.bold, fontSize: 12))),
),
),
],
),
)
],
),
if (gameController.myReaction != null)
Positioned(top: 80, left: gameController.isHost ? 30 : null, right: gameController.isHost ? null : 30, child: _BouncingEmoji(emoji: gameController.myReaction!)),
if (gameController.opponentReaction != null)
Positioned(top: 80, left: !gameController.isHost ? 30 : null, right: !gameController.isHost ? null : 30, child: _BouncingEmoji(emoji: gameController.opponentReaction!)),
],
),
);
return PopScope(
canPop: true,
onPopInvoked: (didPop) { gameController.disconnectOnlineGame(); },
child: Scaffold(
backgroundColor: themeType == AppThemeType.doodle ? Colors.white : (bgImage != null ? Colors.transparent : theme.background),
body: Stack(
children: [
// 1. Sfondo base a tinta unita
Container(color: themeType == AppThemeType.doodle ? Colors.white : theme.background),
// 2. Griglia a quadretti (Doodle Theme)
if (themeType == AppThemeType.doodle)
Positioned.fill(
child: CustomPaint(
painter: FullScreenGridPainter(Colors.blue.withOpacity(0.15)),
),
),
// 3. Immagine di Sfondo
if (bgImage != null)
Positioned.fill(
child: Image.asset(
bgImage,
fit: BoxFit.cover,
alignment: Alignment.center,
color: themeType == AppThemeType.doodle ? Colors.white.withOpacity(0.5) : null,
colorBlendMode: themeType == AppThemeType.doodle ? BlendMode.lighten : null,
),
),
// 4. Patina scura (Cyberpunk, Music, Arcade e Grimorio)
if (bgImage != null && (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music || themeType == AppThemeType.arcade || themeType == AppThemeType.grimorio))
Positioned.fill(
child: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter, end: Alignment.bottomCenter,
colors: [Colors.black.withOpacity(0.4), Colors.black.withOpacity(0.8)]
)
),
),
),
// 5. Effetto "Furia" o Timeout
if (gameController.isTimeMode && !gameController.isCPUThinking && !gameController.isGameOver && gameController.timeLeft > 0 && gameController.timeLeft <= 5 && !gameController.isSetupPhase)
Positioned.fill(child: BlitzBackgroundEffect(timeLeft: gameController.timeLeft, color: theme.playerRed, themeType: themeType)),
// 6. Testo degli Eventi
if (gameController.effectText.isNotEmpty)
Positioned.fill(child: SpecialEventBackgroundEffect(text: gameController.effectText, color: gameController.effectColor, themeType: themeType)),
// 7. Il Gioco Vero e Proprio
Positioned.fill(child: gameContent),
// 8. Schermata Passaggio Dispositivo
if (gameController.isSetupPhase && !_hideJokerMessage)
Positioned.fill(
child: Container(
color: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music
? Colors.black.withOpacity(0.98)
: theme.background.withOpacity(0.98),
child: Center(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 30.0),
child: GestureDetector(
onTap: () { setState(() { _hideJokerMessage = true; }); },
child: Material(color: Colors.transparent, child: _buildThemedJokerMessage(theme, themeType, gameController)),
),
),
),
),
),
// 9. Effetti di Vittoria
if (gameController.isGameOver && gameController.board.scoreRed != gameController.board.scoreBlue)
Positioned.fill(child: IgnorePointer(child: WinnerVFXOverlay(winnerColor: gameController.board.scoreRed > gameController.board.scoreBlue ? theme.playerRed : theme.playerBlue, themeType: themeType))),
],
),
),
);
}
void _handleTap(Offset tapPos, double width, double height, GameController controller, AppThemeType themeType) {
final board = controller.board;
if (board.isGameOver) return;
int cols = board.columns + 1; double spacing = width / cols; double offset = spacing / 2;
if (controller.isSetupPhase) {
int bx = ((tapPos.dx - offset) / spacing).floor(); int by = ((tapPos.dy - offset) / spacing).floor();
controller.placeJoker(bx, by); return;
}
Line? closestLine; double minDistance = double.infinity; double maxTouchDistance = spacing * 0.4;
for (var line in board.lines) {
if (line.owner != Player.none || !line.isPlayable) continue;
Offset screenP1 = Offset(line.p1.x * spacing + offset, line.p1.y * spacing + offset);
Offset screenP2 = Offset(line.p2.x * spacing + offset, line.p2.y * spacing + offset);
double dist = _distanceToSegment(tapPos, screenP1, screenP2);
if (dist < minDistance && dist < maxTouchDistance) { minDistance = dist; closestLine = line; }
}
if (closestLine != null) { controller.handleLineTap(closestLine, themeType); }
}
double _distanceToSegment(Offset p, Offset a, Offset b) {
double l2 = (a.dx - b.dx) * (a.dx - b.dx) + (a.dy - b.dy) * (a.dy - b.dy);
if (l2 == 0) return (p - a).distance;
double t = (((p.dx - a.dx) * (b.dx - a.dx) + (p.dy - a.dy) * (b.dy - a.dy)) / l2).clamp(0.0, 1.0);
Offset projection = Offset(a.dx + t * (b.dx - a.dx), a.dy + t * (b.dy - a.dy));
return (p - projection).distance;
}
}
// ===========================================================================
// CLIPPER MAGICO: Ritaglia l'effetto sfocatura sull'esatta forma dell'arena
// ===========================================================================
class _ArenaClipper extends CustomClipper<Path> {
final GameBoard board;
_ArenaClipper(this.board);
@override
Path getClip(Size size) {
int cols = board.columns + 1;
double spacing = size.width / cols;
double offset = spacing / 2;
Path path = Path();
for (var box in board.boxes) {
if (box.type != BoxType.invisible) {
path.addRect(Rect.fromLTWH(
box.x * spacing + offset,
box.y * spacing + offset,
spacing,
spacing
));
}
}
return path;
}
@override
bool shouldReclip(covariant _ArenaClipper oldClipper) => true;
}
class _Particle {
double x, y, vx, vy, size, angle, spin;
Color color; int type;
_Particle({required this.x, required this.y, required this.vx, required this.vy, required this.color, required this.size, required this.angle, required this.spin, required this.type});
}
class WinnerVFXOverlay extends StatefulWidget {
final Color winnerColor; final AppThemeType themeType;
const WinnerVFXOverlay({super.key, required this.winnerColor, required this.themeType});
@override State<WinnerVFXOverlay> createState() => _WinnerVFXOverlayState();
}
class _WinnerVFXOverlayState extends State<WinnerVFXOverlay> with SingleTickerProviderStateMixin {
late AnimationController _vfxController;
final List<_Particle> _particles = [];
final math.Random _rand = math.Random();
bool _initialized = false;
@override
void initState() {
super.initState();
_vfxController = AnimationController(vsync: this, duration: const Duration(seconds: 4))..addListener(() { _updateParticles(); })..forward();
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
if (!_initialized) { _initParticles(MediaQuery.of(context).size); _initialized = true; }
}
void _initParticles(Size screenSize) {
int particleCount = widget.themeType == AppThemeType.cyberpunk || widget.themeType == AppThemeType.music ? 150 : 100;
if (widget.themeType == AppThemeType.arcade) particleCount = 80;
if (widget.themeType == AppThemeType.grimorio) particleCount = 120;
List<Color> palette = [widget.winnerColor, widget.winnerColor.withOpacity(0.7), Colors.white];
if (widget.themeType == AppThemeType.cyberpunk) { palette.add(Colors.cyanAccent); palette.add(Colors.yellowAccent); }
else if (widget.themeType == AppThemeType.doodle) { palette.add(const Color(0xFF00008B)); palette.add(Colors.redAccent); }
else if (widget.themeType == AppThemeType.wood) { palette = [Colors.orangeAccent, Colors.yellow, Colors.red, Colors.white]; }
else if (widget.themeType == AppThemeType.arcade) { palette = [widget.winnerColor, Colors.white, Colors.greenAccent]; }
else if (widget.themeType == AppThemeType.grimorio) { palette = [widget.winnerColor, Colors.deepPurpleAccent, Colors.white]; }
else if (widget.themeType == AppThemeType.music) { palette.add(Colors.pinkAccent); palette.add(Colors.cyanAccent); }
for (int i = 0; i < particleCount; i++) {
double speed = _rand.nextDouble() * 20 + 5;
double theta = _rand.nextDouble() * 2 * math.pi;
_particles.add(_Particle(x: screenSize.width / 2, y: screenSize.height / 2, vx: speed * math.cos(theta), vy: speed * math.sin(theta) - 5, color: palette[_rand.nextInt(palette.length)], size: _rand.nextDouble() * 10 + 6, angle: _rand.nextDouble() * math.pi, spin: (_rand.nextDouble() - 0.5) * 0.5, type: _rand.nextInt(3)));
}
}
void _updateParticles() {
setState(() {
for (var p in _particles) {
p.x += p.vx; p.y += p.vy;
if (widget.themeType == AppThemeType.cyberpunk || widget.themeType == AppThemeType.music) { p.vy += 0.1; p.vx *= 0.98; p.vy *= 0.98; }
else if (widget.themeType == AppThemeType.wood) { p.vy -= 0.2; p.x += math.sin(p.y * 0.05) * 2; }
else if (widget.themeType == AppThemeType.arcade) { p.vy += 0.3; p.spin = 0; p.angle = 0; }
else if (widget.themeType == AppThemeType.grimorio) { p.vy -= 0.1; p.x += math.sin(p.y * 0.02) * 1.5; p.size *= 0.995; }
else { p.vy += 0.5; }
p.angle += p.spin; p.size *= 0.99;
}
});
}
@override void dispose() { _vfxController.dispose(); super.dispose(); }
@override Widget build(BuildContext context) { return CustomPaint(painter: _VFXPainter(particles: _particles, themeType: widget.themeType), child: Container()); }
}
class _VFXPainter extends CustomPainter {
final List<_Particle> particles; final AppThemeType themeType;
_VFXPainter({required this.particles, required this.themeType});
@override
void paint(Canvas canvas, Size size) {
for (var p in particles) {
if (p.size < 0.5) continue;
final paint = Paint()..color = p.color..style = PaintingStyle.fill;
if (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music) { paint.maskFilter = const MaskFilter.blur(BlurStyle.solid, 4.0); }
canvas.save(); canvas.translate(p.x, p.y); canvas.rotate(p.angle);
if (themeType == AppThemeType.doodle) {
paint.style = PaintingStyle.stroke; paint.strokeWidth = 2.0;
if (p.type == 0) { canvas.drawCircle(Offset.zero, p.size, paint); } else { canvas.drawRect(Rect.fromCenter(center: Offset.zero, width: p.size*2, height: p.size*2), paint); }
} else if (themeType == AppThemeType.wood) {
paint.maskFilter = const MaskFilter.blur(BlurStyle.normal, 3.0); canvas.drawCircle(Offset.zero, p.size, paint);
} else if (themeType == AppThemeType.arcade) {
canvas.drawRect(Rect.fromCenter(center: Offset.zero, width: p.size * 1.5, height: p.size * 1.5), paint);
} else if (themeType == AppThemeType.grimorio) {
paint.maskFilter = const MaskFilter.blur(BlurStyle.normal, 4.0);
canvas.drawCircle(Offset.zero, p.size, paint);
canvas.drawCircle(Offset.zero, p.size * 0.3, Paint()..color=Colors.white..style=PaintingStyle.fill);
} else {
if (p.type == 0) { canvas.drawCircle(Offset.zero, p.size, paint); }
else if (p.type == 1) { canvas.drawRect(Rect.fromCenter(center: Offset.zero, width: p.size * 2, height: p.size * 2), paint); }
else { var path = Path()..moveTo(0, -p.size)..lineTo(p.size, p.size)..lineTo(-p.size, p.size)..close(); canvas.drawPath(path, paint); }
}
canvas.restore();
}
}
@override bool shouldRepaint(covariant _VFXPainter oldDelegate) => true;
}
class _BouncingEmoji extends StatefulWidget {
final String emoji; const _BouncingEmoji({required this.emoji});
@override State<_BouncingEmoji> createState() => _BouncingEmojiState();
}
class _BouncingEmojiState extends State<_BouncingEmoji> with SingleTickerProviderStateMixin {
late AnimationController _ctrl; late Animation<double> _anim;
@override void initState() { super.initState(); _ctrl = AnimationController(vsync: this, duration: const Duration(milliseconds: 500))..repeat(reverse: true); _anim = Tween<double>(begin: -10, end: 10).animate(CurvedAnimation(parent: _ctrl, curve: Curves.easeInOut)); }
@override void dispose() { _ctrl.dispose(); super.dispose(); }
@override Widget build(BuildContext context) { return AnimatedBuilder(animation: _anim, builder: (ctx, child) => Transform.translate(offset: Offset(0, _anim.value), child: Container(padding: const EdgeInsets.all(8), decoration: const BoxDecoration(color: Colors.white, shape: BoxShape.circle, boxShadow: [BoxShadow(color: Colors.black26, blurRadius: 5)]), child: Text(widget.emoji, style: const TextStyle(fontSize: 32))))); }
}
class FullScreenGridPainter extends CustomPainter {
final Color gridColor; FullScreenGridPainter(this.gridColor);
@override void paint(Canvas canvas, Size size) { final Paint paperGridPaint = Paint()..color = gridColor..strokeWidth = 1.0..style = PaintingStyle.stroke; double paperStep = 20.0; for (double i = 0; i <= size.width; i += paperStep) canvas.drawLine(Offset(i, 0), Offset(i, size.height), paperGridPaint); for (double i = 0; i <= size.height; i += paperStep) canvas.drawLine(Offset(0, i), Offset(size.width, i), paperGridPaint); }
@override bool shouldRepaint(covariant CustomPainter oldDelegate) => false;
}
class BlitzBackgroundEffect extends StatefulWidget {
final int timeLeft; final Color color; final AppThemeType themeType;
const BlitzBackgroundEffect({super.key, required this.timeLeft, required this.color, required this.themeType});
@override State<BlitzBackgroundEffect> createState() => _BlitzBackgroundEffectState();
}
class _BlitzBackgroundEffectState extends State<BlitzBackgroundEffect> with SingleTickerProviderStateMixin {
late AnimationController _controller;
@override void initState() { super.initState(); _controller = AnimationController(vsync: this, duration: const Duration(milliseconds: 400))..repeat(reverse: true); }
@override void dispose() { _controller.dispose(); super.dispose(); }
@override Widget build(BuildContext context) { return AnimatedBuilder(animation: _controller, builder: (context, child) { return Container(color: widget.color.withOpacity(0.12 * _controller.value), child: Center(child: ImageFiltered(imageFilter: ImageFilter.blur(sigmaX: 2.0, sigmaY: 2.0), child: Text('${widget.timeLeft}', style: _getTextStyle(widget.themeType, TextStyle(fontSize: 300, fontWeight: FontWeight.w900, color: widget.color.withOpacity(0.35 + (0.3 * _controller.value)), height: 1.0)))))); }); }
}
class SpecialEventBackgroundEffect extends StatefulWidget {
final String text; final Color color; final AppThemeType themeType;
const SpecialEventBackgroundEffect({super.key, required this.text, required this.color, required this.themeType});
@override State<SpecialEventBackgroundEffect> createState() => _SpecialEventBackgroundEffectState();
}
class _SpecialEventBackgroundEffectState extends State<SpecialEventBackgroundEffect> with SingleTickerProviderStateMixin {
late AnimationController _controller; late Animation<double> _scaleAnimation; late Animation<double> _opacityAnimation;
@override void initState() { super.initState(); _controller = AnimationController(vsync: this, duration: const Duration(milliseconds: 1000))..forward(); _scaleAnimation = Tween<double>(begin: 0.5, end: 1.5).animate(CurvedAnimation(parent: _controller, curve: Curves.easeOutCubic)); _opacityAnimation = Tween<double>(begin: 0.9, end: 0.0).animate(CurvedAnimation(parent: _controller, curve: Curves.easeIn)); }
@override void didUpdateWidget(covariant SpecialEventBackgroundEffect oldWidget) { super.didUpdateWidget(oldWidget); if (oldWidget.text != widget.text) { _controller.reset(); _controller.forward(); } }
@override void dispose() { _controller.dispose(); super.dispose(); }
@override Widget build(BuildContext context) { return AnimatedBuilder(animation: _controller, builder: (context, child) { return Center(child: Transform.scale(scale: _scaleAnimation.value, child: Opacity(opacity: _opacityAnimation.value, child: ImageFiltered(imageFilter: ImageFilter.blur(sigmaX: 3.0, sigmaY: 3.0), child: Text(widget.text, textAlign: TextAlign.center, style: _getTextStyle(widget.themeType, TextStyle(fontSize: 150, fontWeight: FontWeight.w900, color: widget.color, height: 1.0))))))); }); }
}
// ===========================================================================
// FILE: lib/ui/game/score_board.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/ui/game/score_board.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:google_fonts/google_fonts.dart';
import '../../logic/game_controller.dart';
import '../../models/game_board.dart';
import '../../core/theme_manager.dart';
import '../../services/audio_service.dart';
import '../../core/app_colors.dart';
import '../../services/storage_service.dart';
import '../home/dialog.dart'; // <--- IMPORTANTE: Importa il TutorialDialog
TextStyle _getTextStyle(AppThemeType themeType, TextStyle baseStyle) {
if (themeType == AppThemeType.doodle) {
return GoogleFonts.permanentMarker(textStyle: baseStyle);
} else if (themeType == AppThemeType.arcade) {
return GoogleFonts.pressStart2p(textStyle: baseStyle.copyWith(
fontSize: baseStyle.fontSize != null ? baseStyle.fontSize! * 0.75 : null,
letterSpacing: 0.5,
));
} else if (themeType == AppThemeType.grimorio) {
return GoogleFonts.cinzelDecorative(textStyle: baseStyle.copyWith(fontWeight: FontWeight.bold));
}
return baseStyle;
}
class ScoreBoard extends StatefulWidget {
const ScoreBoard({super.key});
@override
State<ScoreBoard> createState() => _ScoreBoardState();
}
class _ScoreBoardState extends State<ScoreBoard> {
@override
Widget build(BuildContext context) {
final controller = context.watch<GameController>();
final themeManager = context.watch<ThemeManager>();
final theme = themeManager.currentColors;
final themeType = themeManager.currentThemeType;
int redScore = controller.board.scoreRed;
int blueScore = controller.board.scoreBlue;
bool isRedTurn = controller.board.currentPlayer == Player.red;
bool isMuted = AudioService.instance.isMuted;
String myName = StorageService.instance.playerName.toUpperCase();
if (myName.isEmpty) myName = "TU";
String nameRed = myName;
String nameBlue = themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade ? "VERDE" : "BLU";
if (controller.isOnline) {
nameRed = controller.onlineHostName.toUpperCase();
nameBlue = controller.onlineGuestName.toUpperCase();
} else if (controller.isVsCPU) {
nameRed = myName;
nameBlue = "CPU";
}
return Container(
padding: const EdgeInsets.only(top: 10, bottom: 20, left: 20, right: 20),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? theme.background : theme.background.withOpacity(0.95),
boxShadow: [
BoxShadow(
color: Colors.black.withOpacity(0.3),
offset: const Offset(0, 4),
blurRadius: 8,
),
],
borderRadius: const BorderRadius.only(
bottomLeft: Radius.circular(30),
bottomRight: Radius.circular(30),
),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
_PlayerScore(color: theme.playerRed, score: redScore, isTurn: isRedTurn, textColor: theme.text, title: nameRed, themeType: themeType),
Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
"TETRAQ",
style: _getTextStyle(themeType, TextStyle(
fontSize: 24,
fontWeight: FontWeight.w900,
color: theme.text,
letterSpacing: 4,
shadows: themeType == AppThemeType.doodle
? [
// EFFETTO RILIEVO (Luce in alto a sx, ombra in basso a dx)
const Shadow(color: Colors.white, offset: Offset(-1.5, -1.5), blurRadius: 1),
Shadow(color: Colors.black.withOpacity(0.25), offset: const Offset(1.5, 1.5), blurRadius: 2),
]
: [Shadow(color: Colors.black.withOpacity(0.3), offset: const Offset(1, 2), blurRadius: 2)]
))
),
const SizedBox(height: 8),
// --- ROW DEI PULSANTI AGGIORNATA ---
Row(
mainAxisSize: MainAxisSize.min,
children: [
// TASTO AUDIO CON CONTORNO
GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: () {
setState(() {
AudioService.instance.toggleMute();
});
},
child: Container(
padding: const EdgeInsets.all(6),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? Colors.transparent : theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(8),
border: Border.all(color: themeType == AppThemeType.doodle ? const Color(0xFF111122) : theme.text.withOpacity(0.3), width: 1.5),
),
child: Icon(
isMuted ? Icons.volume_off : Icons.volume_up,
color: themeType == AppThemeType.doodle ? const Color(0xFF111122) : theme.text.withOpacity(0.8),
size: 16
),
),
),
const SizedBox(width: 10),
// TASTO INFORMAZIONI (TUTORIAL) CON CONTORNO
GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: () {
showDialog(context: context, builder: (ctx) => const TutorialDialog());
},
child: Container(
padding: const EdgeInsets.all(6),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? Colors.transparent : theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(8),
border: Border.all(color: themeType == AppThemeType.doodle ? const Color(0xFF111122) : theme.text.withOpacity(0.3), width: 1.5),
),
child: Icon(
Icons.info_outline,
color: themeType == AppThemeType.doodle ? const Color(0xFF111122) : theme.text.withOpacity(0.8),
size: 16
),
),
),
],
),
],
),
_PlayerScore(color: theme.playerBlue, score: blueScore, isTurn: !isRedTurn, textColor: theme.text, title: nameBlue, themeType: themeType),
],
),
);
}
}
class _PlayerScore extends StatelessWidget {
final Color color;
final int score;
final bool isTurn;
final Color textColor;
final String title;
final AppThemeType themeType;
const _PlayerScore({required this.color, required this.score, required this.isTurn, required this.textColor, required this.title, required this.themeType});
@override
Widget build(BuildContext context) {
return Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(title, style: _getTextStyle(themeType, TextStyle(fontWeight: FontWeight.bold, color: isTurn ? color : textColor.withOpacity(0.5), fontSize: 12))),
const SizedBox(height: 5),
AnimatedContainer(
duration: const Duration(milliseconds: 300),
padding: const EdgeInsets.symmetric(horizontal: 18, vertical: 10),
decoration: BoxDecoration(
color: color.withOpacity(isTurn ? 1.0 : 0.2),
borderRadius: BorderRadius.circular(15),
border: isTurn ? Border.all(color: Colors.white.withOpacity(0.4), width: 2) : Border.all(color: Colors.transparent, width: 2),
boxShadow: isTurn ? [
BoxShadow(color: color.withOpacity(0.5), offset: const Offset(0, 4), blurRadius: 6)
] : [],
),
child: Text('$score', style: _getTextStyle(themeType, TextStyle(fontSize: 22, fontWeight: FontWeight.bold, color: isTurn ? Colors.white : textColor.withOpacity(0.5)))),
),
],
);
}
}
// ===========================================================================
// FILE: lib/ui/home/dialog.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/ui/home/dialog.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:firebase_auth/firebase_auth.dart';
import '../../core/theme_manager.dart';
import '../../core/app_colors.dart';
import '../../l10n/app_localizations.dart';
import '../../widgets/painters.dart';
import '../../widgets/cyber_border.dart';
// ===========================================================================
// 1. DIALOGO MISSIONI (QUESTS)
// ===========================================================================
class QuestsDialog extends StatelessWidget {
const QuestsDialog({super.key});
@override
Widget build(BuildContext context) {
final themeManager = context.watch<ThemeManager>();
final theme = themeManager.currentColors;
final themeType = themeManager.currentThemeType;
final loc = AppLocalizations.of(context)!;
return FutureBuilder<SharedPreferences>(
future: SharedPreferences.getInstance(),
builder: (context, snapshot) {
if (!snapshot.hasData) return const SizedBox();
final prefs = snapshot.data!;
return Dialog(
backgroundColor: Colors.transparent,
insetPadding: const EdgeInsets.all(20),
child: Container(
padding: const EdgeInsets.all(25.0),
decoration: BoxDecoration(
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: [theme.background.withOpacity(0.95), theme.background.withOpacity(0.8)]),
borderRadius: BorderRadius.circular(25),
border: Border.all(color: theme.playerBlue.withOpacity(0.5), width: 2),
boxShadow: [BoxShadow(color: theme.playerBlue.withOpacity(0.2), blurRadius: 20, spreadRadius: 5)]
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Icon(Icons.assignment_turned_in, size: 50, color: theme.playerBlue),
const SizedBox(height: 10),
Text(loc.questsTitle, style: getSharedTextStyle(themeType, TextStyle(fontSize: 22, fontWeight: FontWeight.w900, color: theme.text, letterSpacing: 1.5))),
const SizedBox(height: 25),
...List.generate(3, (index) {
int i = index + 1;
int type = prefs.getInt('q${i}_type') ?? 0;
int prog = prefs.getInt('q${i}_prog') ?? 0;
int target = prefs.getInt('q${i}_target') ?? 1;
String title = "";
IconData icon = Icons.star;
if (type == 0) { title = "Vinci partite Online"; icon = Icons.public; }
else if (type == 1) { title = "Vinci contro la CPU"; icon = Icons.smart_toy; }
else { title = "Gioca in Arene Speciali"; icon = Icons.extension; }
bool completed = prog >= target;
double percent = (prog / target).clamp(0.0, 1.0);
return Container(
margin: const EdgeInsets.only(bottom: 15),
padding: const EdgeInsets.all(12),
decoration: BoxDecoration(
color: completed ? Colors.green.withOpacity(0.1) : theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(15),
border: Border.all(color: completed ? Colors.green : theme.gridLine.withOpacity(0.3)),
),
child: Row(
children: [
Icon(icon, color: completed ? Colors.green : theme.text.withOpacity(0.6), size: 30),
const SizedBox(width: 15),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(title, style: getSharedTextStyle(themeType, TextStyle(fontSize: 14, fontWeight: FontWeight.bold, color: completed ? Colors.green : theme.text))),
const SizedBox(height: 6),
ClipRRect(
borderRadius: BorderRadius.circular(10),
child: LinearProgressIndicator(value: percent, backgroundColor: theme.gridLine.withOpacity(0.2), color: completed ? Colors.green : theme.playerBlue, minHeight: 8),
)
],
),
),
const SizedBox(width: 10),
Text("$prog / $target", style: getSharedTextStyle(themeType, TextStyle(fontWeight: FontWeight.bold, color: theme.text.withOpacity(0.6)))),
],
),
);
}),
const SizedBox(height: 15),
SizedBox(
width: double.infinity, height: 50,
child: ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: theme.playerBlue, foregroundColor: Colors.white, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15))),
onPressed: () => Navigator.pop(context),
child: const Text("CHIUDI", style: TextStyle(fontSize: 16, fontWeight: FontWeight.w900, letterSpacing: 2)),
),
)
],
),
),
);
}
);
}
}
// ===========================================================================
// 2. DIALOGO CLASSIFICA (LEADERBOARD)
// ===========================================================================
class LeaderboardDialog extends StatelessWidget {
const LeaderboardDialog({super.key});
@override
Widget build(BuildContext context) {
final themeManager = context.watch<ThemeManager>();
final theme = themeManager.currentColors;
final themeType = themeManager.currentThemeType;
final loc = AppLocalizations.of(context)!;
Widget content = Container(
padding: const EdgeInsets.all(20.0),
decoration: BoxDecoration(
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: [theme.background.withOpacity(0.95), theme.background.withOpacity(0.8)]),
borderRadius: BorderRadius.circular(25),
border: Border.all(color: Colors.amber.withOpacity(0.8), width: 2),
boxShadow: [BoxShadow(color: Colors.amber.withOpacity(0.2), blurRadius: 20, spreadRadius: 5)]
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Icon(Icons.emoji_events, size: 50, color: Colors.amber),
const SizedBox(height: 10),
Text(loc.leaderboardTitle, style: getSharedTextStyle(themeType, TextStyle(fontSize: 20, fontWeight: FontWeight.w900, color: theme.text, letterSpacing: 1.5))),
const SizedBox(height: 20),
SizedBox(
height: 350,
child: StreamBuilder<QuerySnapshot>(
stream: FirebaseFirestore.instance.collection('leaderboard').orderBy('xp', descending: true).limit(50).snapshots(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) {
return Center(child: CircularProgressIndicator(color: theme.playerBlue));
}
if (!snapshot.hasData || snapshot.data!.docs.isEmpty) {
return Center(child: Text("Ancora nessun campione...", style: TextStyle(color: theme.text.withOpacity(0.5))));
}
// 1. ESTRAIAMO TUTTI I DOCUMENTI
final rawDocs = snapshot.data!.docs;
// 2. APPLICHIAMO IL FILTRO PER NASCONDERE "PAOLO"
final filteredDocs = rawDocs.where((doc) {
var data = doc.data() as Map<String, dynamic>;
String name = (data['name'] ?? '').toString().toUpperCase();
return name != 'PAOLO';
}).toList();
// 3. SE DOPO IL FILTRO NON C'E' NESSUNO
if (filteredDocs.isEmpty) {
return Center(child: Text("Ancora nessun campione...", style: TextStyle(color: theme.text.withOpacity(0.5))));
}
return ListView.builder(
physics: const BouncingScrollPhysics(),
itemCount: filteredDocs.length,
itemBuilder: (context, index) {
var doc = filteredDocs[index];
var data = doc.data() as Map<String, dynamic>;
String? myUid = FirebaseAuth.instance.currentUser?.uid;
bool isMe = doc.id == myUid;
return Container(
margin: const EdgeInsets.only(bottom: 8),
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
decoration: BoxDecoration(
color: isMe ? theme.playerBlue.withOpacity(0.2) : theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(10),
border: isMe ? Border.all(color: theme.playerBlue, width: 1.5) : null
),
child: Row(
children: [
Text("#${index + 1}", style: getSharedTextStyle(themeType, TextStyle(fontWeight: FontWeight.w900, color: index == 0 ? Colors.amber : (index == 1 ? Colors.grey.shade400 : (index == 2 ? Colors.brown.shade300 : theme.text.withOpacity(0.5)))))),
const SizedBox(width: 15),
Expanded(child: Text(data['name'] ?? 'Unknown', style: getSharedTextStyle(themeType, TextStyle(fontSize: 16, fontWeight: isMe ? FontWeight.w900 : FontWeight.bold, color: theme.text)))),
Column(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Text("Lv. ${data['level'] ?? 1}", style: TextStyle(color: theme.playerRed, fontWeight: FontWeight.bold, fontSize: 12)),
Text("${data['xp'] ?? 0} XP", style: TextStyle(color: theme.text.withOpacity(0.6), fontSize: 10)),
],
)
],
),
);
}
);
}
),
),
const SizedBox(height: 15),
SizedBox(
width: double.infinity, height: 50,
child: ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: Colors.amber.shade700, foregroundColor: Colors.black, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15))),
onPressed: () => Navigator.pop(context),
child: const Text("CHIUDI", style: TextStyle(fontSize: 16, fontWeight: FontWeight.w900, letterSpacing: 2)),
),
)
],
),
);
if (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music) {
content = AnimatedCyberBorder(child: content);
}
return Dialog(backgroundColor: Colors.transparent, insetPadding: const EdgeInsets.all(20), child: content);
}
}
// ===========================================================================
// 3. DIALOGO TUTORIAL
// ===========================================================================
class TutorialDialog extends StatelessWidget {
const TutorialDialog({super.key});
@override
Widget build(BuildContext context) {
final themeManager = context.watch<ThemeManager>();
final theme = themeManager.currentColors;
final themeType = themeManager.currentThemeType;
Color inkColor = const Color(0xFF111122);
// ETICHETTE DINAMICHE PER I POTENZIAMENTI
String goldLabel = "ORO:";
String bombLabel = "BOMBA:";
String swapLabel = "SCAMBIO:";
String jokerLabel = "JOLLY:";
String iceLabel = "GHIACCIO:";
String multiplierLabel = "x2:";
String blockLabel = "BUCO NERO:";
if (themeType == AppThemeType.grimorio) {
goldLabel = "CORONA:";
bombLabel = "STREGA:";
jokerLabel = "GIULLARE:";
swapLabel = "TORNADO:";
multiplierLabel = "FULMINE:";
blockLabel = "METEORITE:";
} else if (themeType == AppThemeType.music) {
goldLabel = "DISCO D'ORO:";
bombLabel = "MUTO:";
jokerLabel = "DJ:";
swapLabel = "MIXER:";
iceLabel = "NOTA:";
multiplierLabel = "AVANTI VELOCE:";
blockLabel = "PAUSA:";
} else if (themeType == AppThemeType.arcade) {
goldLabel = "GETTONE:";
bombLabel = "FANTASMA:";
jokerLabel = "GAMEPAD:";
swapLabel = "SHUFFLE:";
blockLabel = "POWER OFF:";
} else if (themeType == AppThemeType.cyberpunk) {
goldLabel = "CHIP:";
bombLabel = "VIRUS:";
jokerLabel = "BOT:";
swapLabel = "NETWORK:";
blockLabel = "FIREWALL:";
} else if (themeType == AppThemeType.wood) {
goldLabel = "GEMMA:";
bombLabel = "FUOCO:";
jokerLabel = "CHIAVE:";
blockLabel = "DIVIETO:";
} else if (themeType == AppThemeType.doodle) {
bombLabel = "VIRUS:";
}
Widget dialogContent = themeType == AppThemeType.doodle
? Transform.rotate(
angle: -0.01,
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.yellow.shade50, strokeColor: inkColor, seed: 400),
child: Padding(
padding: const EdgeInsets.all(25.0),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Center(child: Text("COME GIOCARE", style: getSharedTextStyle(themeType, TextStyle(fontSize: 28, fontWeight: FontWeight.w900, color: inkColor, letterSpacing: 2)))),
const SizedBox(height: 20),
TutorialStep(icon: Icons.line_axis, text: "Chiudi i 4 lati di un quadrato per conquistare 1 punto e avere una mossa extra!", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 15),
TutorialStep(icon: Icons.lens_blur, text: "Ma presta attenzione! Ogni quadrato nasconde un'insidia o un regalo!", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 15),
const Divider(color: Colors.black26, thickness: 2),
const SizedBox(height: 10),
Center(child: Text("GLOSSARIO ARENA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 18, fontWeight: FontWeight.w900, color: inkColor)))),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.gold(themeType), iconColor: Colors.amber.shade700, text: "$goldLabel Chiudilo per ottenere +2 Punti.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.bomb(themeType), iconColor: Colors.deepPurple, text: "$bombLabel Non chiuderlo! Perderai -1 Punto.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.swap(themeType), iconColor: Colors.purpleAccent, text: "$swapLabel Inverte istantaneamente i punteggi dei giocatori.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.joker(themeType), iconColor: Colors.green.shade600, text: "$jokerLabel Scegli dove nasconderlo a inizio partita. Se lo chiudi tu +2, se lo chiude l'avversario -1!", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.ice(themeType), iconColor: Colors.cyanAccent, text: "$iceLabel Devi cliccarlo due volte per poterlo rompere e chiudere.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.multiplier(themeType), iconColor: Colors.yellowAccent, text: "$multiplierLabel Non dà punti, ma raddoppia il punteggio della prossima casella che chiudi!", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.block(themeType), iconColor: Colors.grey, text: "$blockLabel Questa casella non esiste. Se la chiudi perdi il turno.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 25),
Center(
child: GestureDetector(
onTap: () => Navigator.pop(context),
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.red.shade200, strokeColor: inkColor, seed: 401),
child: Container(
height: 50, width: 150, alignment: Alignment.center,
child: Text("HO CAPITO!", style: getSharedTextStyle(themeType, TextStyle(fontSize: 18, fontWeight: FontWeight.w900, color: inkColor))),
),
),
),
)
],
),
),
),
)
: Container(
padding: const EdgeInsets.all(25.0),
decoration: BoxDecoration(
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: [theme.background.withOpacity(0.95), theme.background.withOpacity(0.8)]),
borderRadius: BorderRadius.circular(25),
border: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? null : Border.all(color: Colors.white.withOpacity(0.15), width: 1.5),
boxShadow: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? [] : [BoxShadow(color: Colors.black.withOpacity(0.5), blurRadius: 20, offset: const Offset(4, 10))],
),
child: SingleChildScrollView(
physics: const BouncingScrollPhysics(),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Center(child: Text("COME GIOCARE", style: getSharedTextStyle(themeType, TextStyle(fontSize: 24, fontWeight: FontWeight.w900, color: theme.text, letterSpacing: 2)))),
const SizedBox(height: 20),
TutorialStep(icon: Icons.grid_4x4, text: "Chiudi i 4 lati di un quadrato per conquistare 1 punto e avere una mossa extra!", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 15),
TutorialStep(icon: Icons.lens_blur, text: "Ma presta attenzione! Ogni quadrato nasconde un'insidia o un regalo!", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 15),
const Divider(color: Colors.white24, thickness: 1.5),
const SizedBox(height: 10),
Center(child: Text("GLOSSARIO ARENA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 16, fontWeight: FontWeight.w900, color: theme.text.withOpacity(0.7), letterSpacing: 1.5)))),
const SizedBox(height: 15),
TutorialStep(icon: ThemeIcons.gold(themeType), iconColor: Colors.amber, text: "$goldLabel Chiudilo per ottenere +2 Punti.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.bomb(themeType), iconColor: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade ? Colors.greenAccent : Colors.deepPurple, text: "$bombLabel Non chiuderlo! Perderai -1 Punto.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.swap(themeType), iconColor: Colors.purpleAccent, text: "$swapLabel Inverte istantaneamente i punteggi dei giocatori.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.joker(themeType), iconColor: theme.playerBlue, text: "$jokerLabel Scegli dove nasconderlo a inizio partita. Se lo chiudi tu +2, se lo chiude l'avversario -1!", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.ice(themeType), iconColor: Colors.cyanAccent, text: "$iceLabel Devi cliccarlo due volte per poterlo rompere e chiudere.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.multiplier(themeType), iconColor: Colors.yellowAccent, text: "$multiplierLabel Non dà punti, ma raddoppia il punteggio della prossima casella che chiudi!", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 10),
TutorialStep(icon: ThemeIcons.block(themeType), iconColor: Colors.grey, text: "$blockLabel Questa casella non esiste. Se la chiudi perdi il turno.", themeType: themeType, inkColor: inkColor, theme: theme),
const SizedBox(height: 30),
SizedBox(
width: double.infinity, height: 50,
child: ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: theme.playerBlue, foregroundColor: Colors.white, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15))),
onPressed: () => Navigator.pop(context),
child: const Text("CHIUDI", style: TextStyle(fontSize: 16, fontWeight: FontWeight.w900, letterSpacing: 2)),
),
)
],
),
),
);
if (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music) {
dialogContent = AnimatedCyberBorder(child: dialogContent);
}
return Dialog(backgroundColor: Colors.transparent, insetPadding: const EdgeInsets.symmetric(horizontal: 20, vertical: 20), child: dialogContent);
}
}
class TutorialStep extends StatelessWidget {
final IconData icon;
final Color? iconColor;
final String text;
final AppThemeType themeType;
final Color inkColor;
final ThemeColors theme;
const TutorialStep({super.key, required this.icon, this.iconColor, required this.text, required this.themeType, required this.inkColor, required this.theme});
@override
Widget build(BuildContext context) {
return Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Icon(icon, color: iconColor ?? (themeType == AppThemeType.doodle ? inkColor : theme.playerBlue), size: 28),
const SizedBox(width: 15),
Expanded(
child: Text(text, style: getSharedTextStyle(themeType, TextStyle(fontSize: 14, color: themeType == AppThemeType.doodle ? inkColor : theme.text.withOpacity(0.8), height: 1.3))),
),
],
);
}
}
// ===========================================================================
// FILE: lib/ui/home/history_screen.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:intl/intl.dart';
import '../../core/theme_manager.dart';
import '../../services/storage_service.dart';
class HistoryScreen extends StatelessWidget {
const HistoryScreen({super.key});
@override
Widget build(BuildContext context) {
final theme = context.watch<ThemeManager>().currentColors;
final history = StorageService.instance.matchHistory;
return Scaffold(
backgroundColor: theme.background,
appBar: AppBar(
title: Text("STORICO PARTITE", style: TextStyle(fontWeight: FontWeight.w900, color: theme.text, letterSpacing: 2)),
backgroundColor: Colors.transparent,
elevation: 0,
iconTheme: IconThemeData(color: theme.text),
),
body: history.isEmpty
? Center(
child: Text(
"Nessuna partita giocata.\nScendi in campo!",
textAlign: TextAlign.center,
style: TextStyle(color: theme.text.withOpacity(0.5), fontSize: 18, fontWeight: FontWeight.bold),
),
)
: ListView.builder(
padding: const EdgeInsets.all(20),
itemCount: history.length,
itemBuilder: (context, index) {
final match = history[index];
DateTime date = DateTime.parse(match['date']);
String formattedDate = DateFormat('dd MMM yyyy - HH:mm').format(date);
// Leggiamo entrambi i nomi
String myName = match['myName'] ?? "IO"; // Usa 'IO' se è una partita vecchia
String opponent = match['opponent'];
int myScore = match['myScore'];
int oppScore = match['oppScore'];
bool isOnline = match['isOnline'];
bool isWin = myScore > oppScore;
bool isDraw = myScore == oppScore;
Color resultColor = isWin ? Colors.green : (isDraw ? Colors.grey : theme.playerRed);
String resultText = isWin ? "VITTORIA" : (isDraw ? "PAREGGIO" : "SCONFITTA");
return Container(
margin: const EdgeInsets.only(bottom: 15),
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: resultColor.withOpacity(0.5), width: 2),
boxShadow: [
BoxShadow(color: Colors.black.withOpacity(0.2), offset: const Offset(0, 4), blurRadius: 6),
],
),
child: Row(
children: [
// Icona Tipo di Partita
Container(
padding: const EdgeInsets.all(12),
decoration: BoxDecoration(
color: resultColor.withOpacity(0.1),
shape: BoxShape.circle,
),
child: Icon(
isOnline ? Icons.public : (opponent.contains("CPU") ? Icons.smart_toy : Icons.people_alt),
color: resultColor,
size: 28,
),
),
const SizedBox(width: 15),
// Dati Partita (Ora con i nomi chiari)
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(resultText, style: TextStyle(color: resultColor, fontWeight: FontWeight.w900, fontSize: 16, letterSpacing: 1.5)),
const SizedBox(height: 5),
// NOMI GIOCATORI
RichText(
text: TextSpan(
children: [
TextSpan(text: myName, style: TextStyle(color: theme.playerBlue, fontWeight: FontWeight.bold, fontSize: 15)),
TextSpan(text: " vs ", style: TextStyle(color: theme.text.withOpacity(0.5), fontStyle: FontStyle.italic, fontSize: 12)),
TextSpan(text: opponent, style: TextStyle(color: theme.playerRed, fontWeight: FontWeight.bold, fontSize: 15)),
]
)
),
const SizedBox(height: 5),
Text(formattedDate, style: TextStyle(color: theme.text.withOpacity(0.5), fontSize: 12)),
],
),
),
// Punteggio
Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
decoration: BoxDecoration(
color: theme.background,
borderRadius: BorderRadius.circular(15),
border: Border.all(color: theme.gridLine.withOpacity(0.3)),
),
child: Row(
children: [
Text("$myScore", style: TextStyle(fontSize: 22, fontWeight: FontWeight.w900, color: theme.playerBlue)),
Text(" - ", style: TextStyle(fontSize: 18, color: theme.text.withOpacity(0.5))),
Text("$oppScore", style: TextStyle(fontSize: 22, fontWeight: FontWeight.w900, color: theme.playerRed)),
],
),
),
],
),
);
},
),
);
}
}
// ===========================================================================
// FILE: lib/ui/home/home_screen.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/ui/home/home_screen.dart
// ===========================================================================
import 'dart:ui';
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:flutter/services.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'dart:async';
import 'package:app_links/app_links.dart';
import 'package:firebase_auth/firebase_auth.dart';
import 'package:shared_preferences/shared_preferences.dart';
import '../../logic/game_controller.dart';
import '../../core/theme_manager.dart';
import '../../core/app_colors.dart';
import '../game/game_screen.dart';
import '../settings/settings_screen.dart';
import '../../services/storage_service.dart';
import '../../services/audio_service.dart';
import '../../services/multiplayer_service.dart';
import '../multiplayer/lobby_screen.dart';
import 'history_screen.dart';
import '../admin/admin_screen.dart';
import 'package:tetraq/l10n/app_localizations.dart';
import '../../widgets/painters.dart';
import '../../widgets/cyber_border.dart';
import '../../widgets/music_theme_widgets.dart';
import '../../widgets/home_buttons.dart';
import '../../widgets/custom_settings_button.dart';
import 'dialog.dart';
// ===========================================================================
// CLASSE PRINCIPALE HOME
// ===========================================================================
class HomeScreen extends StatefulWidget {
const HomeScreen({super.key});
@override
State<HomeScreen> createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> with WidgetsBindingObserver {
int _debugTapCount = 0;
late AppLinks _appLinks;
StreamSubscription<Uri>? _linkSubscription;
bool _isCreatingRoom = false;
int _selectedRadius = 4;
ArenaShape _selectedShape = ArenaShape.classic;
bool _isTimeMode = true;
bool _isPublicRoom = true;
bool _isLoading = false;
String? _myRoomCode;
bool _roomStarted = false;
final MultiplayerService _multiplayerService = MultiplayerService();
final TextEditingController _codeController = TextEditingController();
@override
void initState() {
super.initState();
WidgetsBinding.instance.addObserver(this);
WidgetsBinding.instance.addPostFrameCallback((_) {
_checkPlayerName();
StorageService.instance.syncLeaderboard();
});
_checkClipboardForInvite();
_initDeepLinks();
}
@override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
_cleanupGhostRoom();
_linkSubscription?.cancel();
_codeController.dispose();
super.dispose();
}
@override
void didChangeAppLifecycleState(AppLifecycleState state) {
if (state == AppLifecycleState.resumed) {
_checkClipboardForInvite();
} else if (state == AppLifecycleState.paused || state == AppLifecycleState.detached) {
_cleanupGhostRoom();
}
}
void _cleanupGhostRoom() {
if (_myRoomCode != null && !_roomStarted) {
FirebaseFirestore.instance.collection('games').doc(_myRoomCode).delete();
_myRoomCode = null;
}
}
void _checkPlayerName() {
if (StorageService.instance.playerName.isEmpty) { _showNameDialog(); }
}
Future<void> _initDeepLinks() async {
_appLinks = AppLinks();
try {
final initialUri = await _appLinks.getInitialLink();
if (initialUri != null) _handleDeepLink(initialUri);
} catch (e) { debugPrint("Errore lettura link iniziale: $e"); }
_linkSubscription = _appLinks.uriLinkStream.listen((uri) { _handleDeepLink(uri); }, onError: (err) { debugPrint("Errore stream link: $err"); });
}
void _handleDeepLink(Uri uri) {
if (uri.scheme == 'tetraq' && uri.host == 'join') {
String? code = uri.queryParameters['code'];
if (code != null && code.length == 5) {
Future.delayed(const Duration(milliseconds: 500), () {
if (mounted) _promptJoinRoom(code.toUpperCase());
});
}
}
}
Future<void> _checkClipboardForInvite() async {
try {
ClipboardData? data = await Clipboard.getData(Clipboard.kTextPlain);
String? text = data?.text;
if (text != null && text.contains("TetraQ") && text.contains("codice:")) {
RegExp regExp = RegExp(r'codice:\s*([A-Z0-9]{5})', caseSensitive: false);
Match? match = regExp.firstMatch(text);
if (match != null) {
String roomCode = match.group(1)!.toUpperCase();
await Clipboard.setData(const ClipboardData(text: ''));
if (mounted && ModalRoute.of(context)?.isCurrent == true) { _promptJoinRoom(roomCode); }
}
}
} catch (e) { debugPrint("Errore lettura appunti: $e"); }
}
Future<void> _createRoom() async {
if (_isLoading) return;
setState(() => _isLoading = true);
try {
String playerName = StorageService.instance.playerName;
if (playerName.isEmpty) playerName = "HOST";
String code = await _multiplayerService.createGameRoom(
_selectedRadius, playerName, _selectedShape.name, _isTimeMode, isPublic: _isPublicRoom
);
if (!mounted) return;
setState(() { _myRoomCode = code; _isLoading = false; _roomStarted = false; });
if (!_isPublicRoom) {
_multiplayerService.shareInviteLink(code);
}
_showWaitingDialog(code);
} catch (e) {
if (mounted) { setState(() => _isLoading = false); _showError("Errore durante la creazione della partita."); }
}
}
Future<void> _joinRoomByCode(String code) async {
if (_isLoading) return;
FocusScope.of(context).unfocus();
code = code.trim().toUpperCase();
if (code.isEmpty || code.length != 5) { _showError("Inserisci un codice valido di 5 caratteri."); return; }
setState(() => _isLoading = true);
try {
String playerName = StorageService.instance.playerName;
if (playerName.isEmpty) playerName = "GUEST";
Map<String, dynamic>? roomData = await _multiplayerService.joinGameRoom(code, playerName);
if (!mounted) return;
setState(() => _isLoading = false);
if (roomData != null) {
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text("Stanza trovata! Partita in avvio..."), backgroundColor: Colors.green));
int hostRadius = roomData['radius'] ?? 4;
String shapeStr = roomData['shape'] ?? 'classic';
ArenaShape hostShape = ArenaShape.values.firstWhere((e) => e.name == shapeStr, orElse: () => ArenaShape.classic);
bool hostTimeMode = roomData['timeMode'] ?? true;
context.read<GameController>().startNewGame(hostRadius, isOnline: true, roomCode: code, isHost: false, shape: hostShape, timeMode: hostTimeMode);
Navigator.pushReplacement(context, MaterialPageRoute(builder: (_) => const GameScreen()));
} else {
_showError("Stanza non trovata, piena o partita già iniziata.");
}
} catch (e) {
if (mounted) { setState(() => _isLoading = false); _showError("Errore di connessione: $e"); }
}
}
void _showError(String message) { ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text(message, style: const TextStyle(color: Colors.white)), backgroundColor: Colors.red)); }
void _showWaitingDialog(String code) {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) {
final theme = context.watch<ThemeManager>().currentColors;
final themeType = context.read<ThemeManager>().currentThemeType;
Widget dialogContent = Column(
mainAxisSize: MainAxisSize.min,
children: [
CircularProgressIndicator(color: theme.playerRed), const SizedBox(height: 25),
Text("CODICE STANZA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 16, fontWeight: FontWeight.bold, color: theme.text.withOpacity(0.6), letterSpacing: 2))),
Text(code, style: getSharedTextStyle(themeType, TextStyle(fontSize: 40, fontWeight: FontWeight.w900, color: theme.playerRed, letterSpacing: 8, shadows: themeType == AppThemeType.doodle ? [] : [Shadow(color: theme.playerRed.withOpacity(0.5), blurRadius: 10)]))),
const SizedBox(height: 25),
Transform.rotate(
angle: themeType == AppThemeType.doodle ? 0.02 : 0,
child: Container(
padding: const EdgeInsets.all(18),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? Colors.white : theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: themeType == AppThemeType.doodle ? theme.text : theme.playerBlue.withOpacity(0.3), width: themeType == AppThemeType.doodle ? 2 : 1.5),
boxShadow: themeType == AppThemeType.doodle
? [BoxShadow(color: theme.text.withOpacity(0.8), offset: const Offset(4, 4))]
: [BoxShadow(color: theme.playerBlue.withOpacity(0.1), blurRadius: 10)]
),
child: Column(
children: [
Icon(_isPublicRoom ? Icons.podcasts : Icons.share, color: theme.playerBlue, size: 32), const SizedBox(height: 12),
Text(_isPublicRoom ? "Sei in Bacheca!" : "Invita un amico", textAlign: TextAlign.center, style: getSharedTextStyle(themeType, TextStyle(color: theme.text, fontWeight: FontWeight.w900, fontSize: 18))),
const SizedBox(height: 8),
Text(_isPublicRoom ? "Aspettiamo che uno sfidante si unisca dalla lobby pubblica." : "Condividi il codice. La partita inizierà appena si unirà.", textAlign: TextAlign.center, style: getSharedTextStyle(themeType, TextStyle(color: themeType == AppThemeType.doodle ? theme.text : theme.text.withOpacity(0.8), fontSize: 14, height: 1.5))),
],
),
),
),
],
);
if (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music) {
dialogContent = AnimatedCyberBorder(child: dialogContent);
} else {
dialogContent = Container(
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? Colors.white.withOpacity(0.95) : theme.background,
borderRadius: BorderRadius.circular(25),
border: Border.all(color: themeType == AppThemeType.doodle ? theme.text : theme.gridLine.withOpacity(0.5), width: 2),
boxShadow: themeType == AppThemeType.doodle ? [BoxShadow(color: theme.text.withOpacity(0.6), offset: const Offset(8, 8))] : []
),
child: dialogContent
);
}
return StreamBuilder<DocumentSnapshot>(
stream: _multiplayerService.listenToRoom(code),
builder: (context, snapshot) {
if (snapshot.hasData && snapshot.data!.exists) {
var data = snapshot.data!.data() as Map<String, dynamic>;
if (data['status'] == 'playing') {
_roomStarted = true;
WidgetsBinding.instance.addPostFrameCallback((_) {
Navigator.pop(context);
context.read<GameController>().startNewGame(_selectedRadius, isOnline: true, roomCode: code, isHost: true, shape: _selectedShape, timeMode: _isTimeMode);
Navigator.pushReplacement(context, MaterialPageRoute(builder: (_) => const GameScreen()));
});
}
}
return PopScope(
canPop: false,
onPopInvoked: (didPop) {
if (didPop) return;
_cleanupGhostRoom();
Navigator.pop(context);
},
child: Dialog(
backgroundColor: Colors.transparent,
insetPadding: const EdgeInsets.all(20),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
dialogContent,
const SizedBox(height: 20),
TextButton(
onPressed: () {
_cleanupGhostRoom();
Navigator.pop(context);
},
child: Text("ANNULLA", style: getSharedTextStyle(themeType, TextStyle(color: Colors.red, fontWeight: FontWeight.w900, fontSize: 20, letterSpacing: 2.0, shadows: themeType == AppThemeType.doodle ? [] : [const Shadow(color: Colors.black, blurRadius: 2)]))),
),
],
),
),
);
},
);
}
);
}
void _promptJoinRoom(String roomCode) {
showDialog(
context: context,
builder: (context) {
final theme = context.watch<ThemeManager>().currentColors;
final themeType = context.read<ThemeManager>().currentThemeType;
return AlertDialog(
backgroundColor: themeType == AppThemeType.doodle ? Colors.white : theme.background,
shape: themeType == AppThemeType.doodle ? RoundedRectangleBorder(borderRadius: BorderRadius.circular(15), side: BorderSide(color: theme.text, width: 2)) : null,
title: Text("Invito Trovato!", style: getSharedTextStyle(themeType, TextStyle(color: theme.text, fontWeight: FontWeight.bold))),
content: Text("Vuoi unirti alla stanza $roomCode?", style: getSharedTextStyle(themeType, TextStyle(color: theme.text))),
actions: [
TextButton(onPressed: () => Navigator.pop(context), child: Text("No", style: getSharedTextStyle(themeType, const TextStyle(color: Colors.red)))),
ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: themeType == AppThemeType.doodle ? Colors.transparent : theme.playerBlue, elevation: 0, side: themeType == AppThemeType.doodle ? BorderSide(color: theme.text, width: 1.5) : BorderSide.none),
onPressed: () {
Navigator.of(context).pop();
_joinRoomByCode(roomCode);
},
child: Text(AppLocalizations.of(context)!.joinMatch, style: getSharedTextStyle(themeType, TextStyle(color: themeType == AppThemeType.doodle ? theme.text : Colors.white, fontWeight: FontWeight.bold))),
),
],
);
}
);
}
// --- FINESTRA DI REGISTRAZIONE/LOGIN ---
void _showNameDialog() {
final TextEditingController nameController = TextEditingController(text: StorageService.instance.playerName);
final TextEditingController passController = TextEditingController();
bool isLoadingAuth = false;
bool _obscurePassword = true;
String _errorMessage = "";
showDialog(
context: context, barrierDismissible: false, barrierColor: Colors.black.withOpacity(0.8),
builder: (context) {
final themeManager = context.watch<ThemeManager>();
final theme = themeManager.currentColors; final themeType = themeManager.currentThemeType;
Color inkColor = const Color(0xFF111122); final loc = AppLocalizations.of(context)!;
return StatefulBuilder(
builder: (context, setStateDialog) {
Future<void> handleAuth(bool isLogin) async {
final name = nameController.text.trim();
final password = passController.text.trim();
setStateDialog(() {
_errorMessage = "";
isLoadingAuth = true;
});
if (name.isEmpty || password.isEmpty) {
setStateDialog(() {
_errorMessage = "Inserisci Nome e Password!";
isLoadingAuth = false;
});
return;
}
if (password.length < 6) {
setStateDialog(() {
_errorMessage = "La password deve avere almeno 6 caratteri!";
isLoadingAuth = false;
});
return;
}
final fakeEmail = "${name.toLowerCase().replaceAll(' ', '')}@tetraq.game";
try {
if (isLogin) {
await FirebaseAuth.instance.signInWithEmailAndPassword(email: fakeEmail, password: password);
final doc = await FirebaseFirestore.instance.collection('leaderboard').doc(FirebaseAuth.instance.currentUser!.uid).get();
if (doc.exists) {
final data = doc.data() as Map<String, dynamic>;
final prefs = await SharedPreferences.getInstance();
await prefs.setInt('totalXP', data['xp'] ?? 0);
await prefs.setInt('wins', data['wins'] ?? 0);
await prefs.setInt('losses', data['losses'] ?? 0);
}
if (mounted) ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text("Bentornato $name! Dati sincronizzati."), backgroundColor: Colors.green));
} else {
await FirebaseAuth.instance.createUserWithEmailAndPassword(email: fakeEmail, password: password);
if (mounted) ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text("Account creato con successo!"), backgroundColor: Colors.green));
}
await StorageService.instance.savePlayerName(name);
if (mounted) Navigator.of(context).pop();
setState(() {});
} on FirebaseAuthException catch (e) {
String msg = "Errore di autenticazione.";
if (e.code == 'email-already-in-use') {
msg = "Nome occupato!\nSe è il tuo account, clicca su ACCEDI.";
} else if (e.code == 'user-not-found' || e.code == 'wrong-password' || e.code == 'invalid-credential') {
msg = "Nome o Password errati!";
}
setStateDialog(() {
_errorMessage = msg;
isLoadingAuth = false;
});
} catch (e) {
setStateDialog(() {
_errorMessage = "Errore imprevisto: $e";
isLoadingAuth = false;
});
}
}
Widget dialogContent = themeType == AppThemeType.doodle
? CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.yellow.shade100, strokeColor: inkColor, seed: 100),
child: SingleChildScrollView(
physics: const BouncingScrollPhysics(),
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 20.0, horizontal: 20.0),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(loc.welcomeTitle, style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontWeight: FontWeight.w900, fontSize: 24, letterSpacing: 2.0)), textAlign: TextAlign.center),
const SizedBox(height: 10),
Text('Scegli Nome e Password.\nTi serviranno per recuperare gli XP!', style: getSharedTextStyle(themeType, TextStyle(color: inkColor.withOpacity(0.8), fontSize: 13)), textAlign: TextAlign.center),
const SizedBox(height: 15),
TextField(
controller: nameController, textCapitalization: TextCapitalization.characters, textAlign: TextAlign.center, maxLength: 8,
style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontSize: 24, fontWeight: FontWeight.bold, letterSpacing: 4)),
decoration: InputDecoration(
hintText: loc.nameHint,
hintStyle: getSharedTextStyle(themeType, TextStyle(color: inkColor.withOpacity(0.3), letterSpacing: 4)),
filled: false, counterText: "",
enabledBorder: UnderlineInputBorder(borderSide: BorderSide(color: inkColor, width: 3)),
focusedBorder: UnderlineInputBorder(borderSide: BorderSide(color: Colors.red.shade200, width: 5))
),
),
const SizedBox(height: 8),
TextField(
controller: passController, obscureText: _obscurePassword, textAlign: TextAlign.center, maxLength: 20,
style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontSize: 20, fontWeight: FontWeight.bold, letterSpacing: 8)),
decoration: InputDecoration(
hintText: "PASSWORD",
hintStyle: getSharedTextStyle(themeType, TextStyle(color: inkColor.withOpacity(0.3), letterSpacing: 4)),
filled: false, counterText: "",
enabledBorder: UnderlineInputBorder(borderSide: BorderSide(color: inkColor, width: 3)),
focusedBorder: UnderlineInputBorder(borderSide: BorderSide(color: Colors.red.shade200, width: 5)),
suffixIcon: IconButton(
icon: Icon(_obscurePassword ? Icons.visibility : Icons.visibility_off, color: inkColor.withOpacity(0.6)),
onPressed: () { setStateDialog(() { _obscurePassword = !_obscurePassword; }); },
),
),
),
const SizedBox(height: 15),
// MESSAGGIO DI ERRORE
if (_errorMessage.isNotEmpty)
Padding(
padding: const EdgeInsets.only(bottom: 10),
child: Text(_errorMessage, style: getSharedTextStyle(themeType, const TextStyle(color: Colors.red, fontSize: 14, fontWeight: FontWeight.bold)), textAlign: TextAlign.center),
),
Text("💡 Nota: Non serve una vera email. Usa una password facile da ricordare!", style: getSharedTextStyle(themeType, TextStyle(color: inkColor.withOpacity(0.6), fontSize: 11, height: 1.3)), textAlign: TextAlign.center),
const SizedBox(height: 15),
isLoadingAuth
? CircularProgressIndicator(color: inkColor)
: Row(
children: [
Expanded(
child: GestureDetector(
onTap: () => handleAuth(true),
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.blue.shade200, strokeColor: inkColor, seed: 101),
child: Container(height: 45, alignment: Alignment.center, child: Text("ACCEDI", style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontSize: 14, fontWeight: FontWeight.bold, letterSpacing: 1.5)))),
),
),
),
const SizedBox(width: 10),
Expanded(
child: GestureDetector(
onTap: () => handleAuth(false),
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.green.shade200, strokeColor: inkColor, seed: 102),
child: Container(height: 45, alignment: Alignment.center, child: Text("REGISTRATI", style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontSize: 14, fontWeight: FontWeight.bold, letterSpacing: 1.5)))),
),
),
),
],
),
],
),
),
),
)
: Container(
decoration: BoxDecoration(color: theme.background, borderRadius: BorderRadius.circular(25), border: Border.all(color: theme.playerBlue.withOpacity(0.5), width: 2), boxShadow: [BoxShadow(color: theme.playerBlue.withOpacity(0.3), blurRadius: 20, spreadRadius: 5)]),
child: SingleChildScrollView(
physics: const BouncingScrollPhysics(),
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 20.0, horizontal: 20.0),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(loc.welcomeTitle, style: getSharedTextStyle(themeType, TextStyle(color: theme.text, fontWeight: FontWeight.w900, fontSize: 20, letterSpacing: 1.5)), textAlign: TextAlign.center),
const SizedBox(height: 10),
Text('Scegli Nome e Password.\nTi serviranno per recuperare gli XP!', style: getSharedTextStyle(themeType, TextStyle(color: theme.text.withOpacity(0.8), fontSize: 13)), textAlign: TextAlign.center),
const SizedBox(height: 15),
TextField(
controller: nameController, textCapitalization: TextCapitalization.characters, textAlign: TextAlign.center, maxLength: 8,
style: getSharedTextStyle(themeType, TextStyle(color: theme.text, fontSize: 24, fontWeight: FontWeight.bold, letterSpacing: 4)),
decoration: InputDecoration(
hintText: loc.nameHint,
hintStyle: getSharedTextStyle(themeType, TextStyle(color: theme.text.withOpacity(0.3), letterSpacing: 4)),
filled: true, fillColor: theme.text.withOpacity(0.05), counterText: "",
enabledBorder: OutlineInputBorder(borderSide: BorderSide(color: theme.gridLine.withOpacity(0.5), width: 2), borderRadius: BorderRadius.circular(15)),
focusedBorder: OutlineInputBorder(borderSide: BorderSide(color: theme.playerBlue, width: 3), borderRadius: BorderRadius.circular(15))
),
),
const SizedBox(height: 10),
TextField(
controller: passController, obscureText: _obscurePassword, textAlign: TextAlign.center, maxLength: 20,
style: getSharedTextStyle(themeType, TextStyle(color: theme.text, fontSize: 20, fontWeight: FontWeight.bold, letterSpacing: 8)),
decoration: InputDecoration(
hintText: "PASSWORD",
hintStyle: getSharedTextStyle(themeType, TextStyle(color: theme.text.withOpacity(0.3), letterSpacing: 4)),
filled: true, fillColor: theme.text.withOpacity(0.05), counterText: "",
enabledBorder: OutlineInputBorder(borderSide: BorderSide(color: theme.gridLine.withOpacity(0.5), width: 2), borderRadius: BorderRadius.circular(15)),
focusedBorder: OutlineInputBorder(borderSide: BorderSide(color: theme.playerBlue, width: 3), borderRadius: BorderRadius.circular(15)),
suffixIcon: IconButton(
icon: Icon(_obscurePassword ? Icons.visibility : Icons.visibility_off, color: theme.text.withOpacity(0.6)),
onPressed: () { setStateDialog(() { _obscurePassword = !_obscurePassword; }); },
),
),
),
const SizedBox(height: 15),
// MESSAGGIO DI ERRORE
if (_errorMessage.isNotEmpty)
Padding(
padding: const EdgeInsets.only(bottom: 10),
child: Text(_errorMessage, style: getSharedTextStyle(themeType, const TextStyle(color: Colors.redAccent, fontSize: 14, fontWeight: FontWeight.bold)), textAlign: TextAlign.center),
),
Text("💡 Nota: Non serve una vera email. Usa una password facile da ricordare!", style: getSharedTextStyle(themeType, TextStyle(color: theme.text.withOpacity(0.6), fontSize: 11, height: 1.3)), textAlign: TextAlign.center),
const SizedBox(height: 20),
isLoadingAuth
? CircularProgressIndicator(color: theme.playerBlue)
: Row(
children: [
Expanded(
child: SizedBox(
height: 45,
child: ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: theme.text.withOpacity(0.1), foregroundColor: theme.text, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)), side: BorderSide(color: theme.playerBlue, width: 1.5)),
onPressed: () => handleAuth(true),
child: Text("ACCEDI", style: getSharedTextStyle(themeType, const TextStyle(fontSize: 13, fontWeight: FontWeight.bold, letterSpacing: 1.0))),
),
),
),
const SizedBox(width: 10),
Expanded(
child: SizedBox(
height: 45,
child: ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: theme.playerBlue, foregroundColor: Colors.white, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15))),
onPressed: () => handleAuth(false),
child: Text("REGISTRATI", style: getSharedTextStyle(themeType, const TextStyle(fontSize: 13, fontWeight: FontWeight.bold, letterSpacing: 1.0))),
),
),
),
],
),
],
),
),
),
);
if (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music) dialogContent = AnimatedCyberBorder(child: dialogContent);
return Dialog(backgroundColor: Colors.transparent, insetPadding: const EdgeInsets.all(20), child: dialogContent);
},
);
},
);
}
void _showMatchSetupDialog(bool isVsCPU) {
int localRadius = 4; ArenaShape localShape = ArenaShape.classic; bool localTimeMode = true;
bool isChaosUnlocked = StorageService.instance.playerLevel >= 10;
final loc = AppLocalizations.of(context)!;
showDialog(
context: context, barrierColor: Colors.black.withOpacity(0.8),
builder: (ctx) {
final themeManager = ctx.watch<ThemeManager>();
final theme = themeManager.currentColors; final themeType = themeManager.currentThemeType;
Color inkColor = const Color(0xFF111122);
return StatefulBuilder(
builder: (context, setStateDialog) {
Widget dialogContent = themeType == AppThemeType.doodle
? Transform.rotate(
angle: 0.015,
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.white.withOpacity(0.95), strokeColor: inkColor, seed: 200),
child: SingleChildScrollView(
physics: const BouncingScrollPhysics(),
child: Padding(
padding: const EdgeInsets.all(25.0),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Row(children: [ SizedBox(width: 40, child: IconButton(padding: EdgeInsets.zero, alignment: Alignment.centerLeft, icon: Icon(Icons.arrow_back_ios_new, color: inkColor, size: 26), onPressed: () => Navigator.pop(ctx))), Expanded(child: Text(isVsCPU ? loc.cpuTitle : loc.localTitle, textAlign: TextAlign.center, style: getSharedTextStyle(themeType, TextStyle(fontSize: 26, fontWeight: FontWeight.w900, color: inkColor, letterSpacing: 2)))), const SizedBox(width: 40) ]),
const SizedBox(height: 25),
if (isVsCPU) ...[
Icon(Icons.smart_toy, size: 50, color: inkColor.withOpacity(0.6)), const SizedBox(height: 10),
Text("MODALITÀ CAMPAGNA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 16, fontWeight: FontWeight.w900, color: inkColor))), const SizedBox(height: 10),
Text("Livello CPU: ${StorageService.instance.cpuLevel}\nForma e dimensioni si adatteranno alla tua bravura!", textAlign: TextAlign.center, style: getSharedTextStyle(themeType, TextStyle(fontSize: 13, color: inkColor.withOpacity(0.8), height: 1.4))), const SizedBox(height: 25),
Divider(color: inkColor.withOpacity(0.3), thickness: 2.5), const SizedBox(height: 20),
] else ...[
Text("FORMA ARENA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 14, fontWeight: FontWeight.w900, color: inkColor.withOpacity(0.6), letterSpacing: 1.5))), const SizedBox(height: 15),
Wrap(
spacing: 12, runSpacing: 12, alignment: WrapAlignment.center,
children: [
NeonShapeButton(icon: Icons.diamond_outlined, label: 'Rombo', isSelected: localShape == ArenaShape.classic, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localShape = ArenaShape.classic)),
NeonShapeButton(icon: Icons.add, label: 'Croce', isSelected: localShape == ArenaShape.cross, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localShape = ArenaShape.cross)),
NeonShapeButton(icon: Icons.donut_large, label: 'Buco', isSelected: localShape == ArenaShape.donut, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localShape = ArenaShape.donut)),
NeonShapeButton(icon: Icons.hourglass_bottom, label: 'Clessidra', isSelected: localShape == ArenaShape.hourglass, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localShape = ArenaShape.hourglass)),
NeonShapeButton(icon: Icons.all_inclusive, label: 'Caos', isSelected: localShape == ArenaShape.chaos, theme: theme, themeType: themeType, isSpecial: true, isLocked: !isChaosUnlocked, onTap: () => setStateDialog(() => localShape = ArenaShape.chaos)),
],
),
const SizedBox(height: 25), Divider(color: inkColor.withOpacity(0.3), thickness: 2.5), const SizedBox(height: 20),
Text("GRANDEZZA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 14, fontWeight: FontWeight.w900, color: inkColor.withOpacity(0.6), letterSpacing: 1.5))), const SizedBox(height: 15),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
NeonSizeButton(label: 'S', isSelected: localRadius == 3, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localRadius = 3)),
NeonSizeButton(label: 'M', isSelected: localRadius == 4, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localRadius = 4)),
NeonSizeButton(label: 'L', isSelected: localRadius == 5, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localRadius = 5)),
NeonSizeButton(label: 'MAX', isSelected: localRadius == 6, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localRadius = 6)),
],
),
const SizedBox(height: 25), Divider(color: inkColor.withOpacity(0.3), thickness: 2.5), const SizedBox(height: 20),
],
Text("TEMPO", style: getSharedTextStyle(themeType, TextStyle(fontSize: 14, fontWeight: FontWeight.w900, color: inkColor.withOpacity(0.6), letterSpacing: 1.5))), const SizedBox(height: 10),
NeonTimeSwitch(isTimeMode: localTimeMode, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localTimeMode = !localTimeMode)), const SizedBox(height: 35),
Transform.rotate(
angle: -0.02,
child: GestureDetector(
onTap: () { Navigator.pop(ctx); context.read<GameController>().startNewGame(localRadius, vsCPU: isVsCPU, shape: localShape, timeMode: localTimeMode); Navigator.push(context, MaterialPageRoute(builder: (_) => const GameScreen())); },
child: CustomPaint(painter: DoodleBackgroundPainter(fillColor: Colors.green.shade200, strokeColor: inkColor, seed: 300), child: Container(height: 65, width: double.infinity, alignment: Alignment.center, child: Text(loc.startGame, style: getSharedTextStyle(themeType, TextStyle(fontSize: 22, fontWeight: FontWeight.w900, letterSpacing: 3.0, color: inkColor))))),
),
)
],
),
),
),
),
)
: Container(
decoration: BoxDecoration(
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: [theme.background.withOpacity(0.95), theme.background.withOpacity(0.8)]),
borderRadius: BorderRadius.circular(25), border: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? null : Border.all(color: Colors.white.withOpacity(0.15), width: 1.5),
boxShadow: themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade || themeType == AppThemeType.music ? [] : [BoxShadow(color: Colors.black.withOpacity(0.5), blurRadius: 20, offset: const Offset(4, 10))],
),
child: SingleChildScrollView(
physics: const BouncingScrollPhysics(),
child: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Row(children: [ SizedBox(width: 40, child: IconButton(padding: EdgeInsets.zero, alignment: Alignment.centerLeft, icon: Icon(Icons.arrow_back_ios_new, color: theme.text, size: 26), onPressed: () => Navigator.pop(ctx))), Expanded(child: Text(isVsCPU ? loc.cpuTitle : loc.localTitle, textAlign: TextAlign.center, style: getSharedTextStyle(themeType, TextStyle(fontSize: 24, fontWeight: FontWeight.w900, color: theme.text, letterSpacing: 2)))), const SizedBox(width: 40) ]),
const SizedBox(height: 20),
if (isVsCPU) ...[
Icon(Icons.smart_toy, size: 50, color: theme.playerBlue), const SizedBox(height: 10),
Text("MODALITÀ CAMPAGNA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 16, fontWeight: FontWeight.w900, color: theme.text, letterSpacing: 1.5))), const SizedBox(height: 10),
Text("Livello CPU: ${StorageService.instance.cpuLevel}\nForma e dimensioni si adatteranno alla tua bravura!", textAlign: TextAlign.center, style: getSharedTextStyle(themeType, TextStyle(fontSize: 13, color: theme.text.withOpacity(0.7), height: 1.4))), const SizedBox(height: 20),
Divider(color: Colors.white.withOpacity(0.05), thickness: 2), const SizedBox(height: 20),
] else ...[
Text("FORMA ARENA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 12, fontWeight: FontWeight.w900, color: theme.text.withOpacity(0.5), letterSpacing: 1.5))), const SizedBox(height: 10),
Wrap(
spacing: 10, runSpacing: 10, alignment: WrapAlignment.center,
children: [
NeonShapeButton(icon: Icons.diamond_outlined, label: 'Rombo', isSelected: localShape == ArenaShape.classic, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localShape = ArenaShape.classic)),
NeonShapeButton(icon: Icons.add, label: 'Croce', isSelected: localShape == ArenaShape.cross, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localShape = ArenaShape.cross)),
NeonShapeButton(icon: Icons.donut_large, label: 'Buco', isSelected: localShape == ArenaShape.donut, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localShape = ArenaShape.donut)),
NeonShapeButton(icon: Icons.hourglass_bottom, label: 'Clessidra', isSelected: localShape == ArenaShape.hourglass, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localShape = ArenaShape.hourglass)),
NeonShapeButton(icon: Icons.all_inclusive, label: 'Caos', isSelected: localShape == ArenaShape.chaos, theme: theme, themeType: themeType, isSpecial: true, isLocked: !isChaosUnlocked, onTap: () => setStateDialog(() => localShape = ArenaShape.chaos)),
],
),
const SizedBox(height: 20), Divider(color: Colors.white.withOpacity(0.05), thickness: 2), const SizedBox(height: 20),
Text("GRANDEZZA", style: getSharedTextStyle(themeType, TextStyle(fontSize: 12, fontWeight: FontWeight.w900, color: theme.text.withOpacity(0.5), letterSpacing: 1.5))), const SizedBox(height: 10),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
NeonSizeButton(label: 'S', isSelected: localRadius == 3, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localRadius = 3)),
NeonSizeButton(label: 'M', isSelected: localRadius == 4, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localRadius = 4)),
NeonSizeButton(label: 'L', isSelected: localRadius == 5, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localRadius = 5)),
NeonSizeButton(label: 'MAX', isSelected: localRadius == 6, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localRadius = 6)),
],
),
const SizedBox(height: 20), Divider(color: Colors.white.withOpacity(0.05), thickness: 2), const SizedBox(height: 20),
],
Text("TEMPO", style: getSharedTextStyle(themeType, TextStyle(fontSize: 12, fontWeight: FontWeight.w900, color: theme.text.withOpacity(0.5), letterSpacing: 1.5))), const SizedBox(height: 10),
NeonTimeSwitch(isTimeMode: localTimeMode, theme: theme, themeType: themeType, onTap: () => setStateDialog(() => localTimeMode = !localTimeMode)), const SizedBox(height: 30),
SizedBox(
width: double.infinity, height: 60,
child: ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: isVsCPU ? Colors.purple.shade400 : theme.playerRed, foregroundColor: Colors.white, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20))),
onPressed: () { Navigator.pop(ctx); context.read<GameController>().startNewGame(localRadius, vsCPU: isVsCPU, shape: localShape, timeMode: localTimeMode); Navigator.push(context, MaterialPageRoute(builder: (_) => const GameScreen())); },
child: Text(loc.startGame, style: const TextStyle(fontSize: 18, fontWeight: FontWeight.w900, letterSpacing: 2)),
),
)
],
),
),
),
);
if (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music) {
dialogContent = AnimatedCyberBorder(child: dialogContent);
}
return Dialog(backgroundColor: Colors.transparent, insetPadding: const EdgeInsets.symmetric(horizontal: 15, vertical: 20), child: dialogContent);
},
);
}
);
}
// ===========================================================================
// INTERFACCIA PRINCIPALE
// ===========================================================================
Widget _buildCyberCard(Widget card, AppThemeType themeType) {
if (themeType == AppThemeType.cyberpunk) return AnimatedCyberBorder(child: card);
return card;
}
@override
Widget build(BuildContext context) {
SystemChrome.setEnabledSystemUIMode(SystemUiMode.immersiveSticky);
SystemChrome.setPreferredOrientations([DeviceOrientation.portraitUp, DeviceOrientation.portraitDown]);
final themeManager = context.watch<ThemeManager>();
final themeType = themeManager.currentThemeType;
final theme = themeManager.currentColors;
Color inkColor = const Color(0xFF111122);
final loc = AppLocalizations.of(context)!;
String? bgImage;
if (themeType == AppThemeType.wood) bgImage = 'assets/images/wood_bg.jpg';
if (themeType == AppThemeType.doodle) bgImage = 'assets/images/doodle_bg.jpg';
if (themeType == AppThemeType.cyberpunk) bgImage = 'assets/images/cyber_bg.jpg';
if (themeType == AppThemeType.music) bgImage = 'assets/images/music_bg.jpg';
if (themeType == AppThemeType.arcade) bgImage = 'assets/images/arcade.jpg';
if (themeType == AppThemeType.grimorio) bgImage = 'assets/images/grimorio.jpg'; // Aggiunto Grimorio
int wins = StorageService.instance.wins;
int losses = StorageService.instance.losses;
String playerName = StorageService.instance.playerName;
if (playerName.isEmpty) playerName = "GUEST";
int level = StorageService.instance.playerLevel;
int currentXP = StorageService.instance.totalXP;
double xpProgress = (currentXP % 100) / 100.0;
Widget uiContent = SafeArea(
child: LayoutBuilder(
builder: (context, constraints) {
return SingleChildScrollView(
physics: const BouncingScrollPhysics(),
child: ConstrainedBox(
constraints: BoxConstraints(minHeight: constraints.maxHeight),
child: IntrinsicHeight(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 20.0, vertical: 20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
// --- NUOVO HEADER FISSATO ---
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
// BLOCCO SINISTRO: AVATAR E NOME
Expanded(
child: Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: _showNameDialog,
child: themeType == AppThemeType.doodle
? CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.white.withOpacity(0.8), strokeColor: inkColor, seed: 1, isCircle: true),
child: SizedBox(width: 50, height: 50, child: Icon(Icons.person, color: inkColor, size: 30)),
)
: SizedBox(
width: 50, height: 50,
child: Stack(
fit: StackFit.expand,
children: [
CircularProgressIndicator(value: xpProgress, color: theme.playerBlue, strokeWidth: 3, backgroundColor: theme.gridLine.withOpacity(0.2)),
Padding(
padding: const EdgeInsets.all(4.0),
child: Container(
decoration: BoxDecoration(shape: BoxShape.circle, boxShadow: [BoxShadow(color: theme.playerBlue.withOpacity(0.3), blurRadius: 10, offset: const Offset(0, 4))]),
child: CircleAvatar(backgroundColor: theme.playerBlue.withOpacity(0.2), child: Icon(Icons.person, color: theme.playerBlue, size: 26)),
),
),
],
),
),
),
const SizedBox(width: 12),
GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: _showNameDialog,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(playerName, style: getSharedTextStyle(themeType, TextStyle(color: themeType == AppThemeType.doodle ? inkColor : theme.text, fontSize: 24, fontWeight: FontWeight.w900, letterSpacing: 1.5, shadows: themeType == AppThemeType.doodle ? [] : [Shadow(color: Colors.black.withOpacity(0.5), offset: const Offset(1, 2), blurRadius: 2)]))),
Text("LIV. $level", style: getSharedTextStyle(themeType, TextStyle(color: themeType == AppThemeType.doodle ? inkColor.withOpacity(0.8) : theme.playerBlue, fontSize: 14, fontWeight: FontWeight.bold, letterSpacing: 1))),
],
),
),
],
),
),
// BLOCCO DESTRO: STATISTICHE E AUDIO
Column(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
GestureDetector(
onTap: () => Navigator.push(context, MaterialPageRoute(builder: (_) => const HistoryScreen())),
child: themeType == AppThemeType.doodle
? Transform.rotate(
angle: 0.04,
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.yellow.shade100, strokeColor: inkColor, seed: 2),
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Icon(Icons.emoji_events, color: inkColor, size: 20), const SizedBox(width: 6),
Text("$wins", style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontWeight: FontWeight.w900))), const SizedBox(width: 12),
Icon(Icons.sentiment_very_dissatisfied, color: inkColor, size: 20), const SizedBox(width: 6),
Text("$losses", style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontWeight: FontWeight.w900))),
],
),
),
),
)
: Container(
padding: const EdgeInsets.symmetric(horizontal: 14, vertical: 10),
decoration: BoxDecoration(
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: [theme.text.withOpacity(0.15), theme.text.withOpacity(0.02)]),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: Colors.white.withOpacity(0.1), width: 1.5),
boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.3), offset: const Offset(2, 4), blurRadius: 8), BoxShadow(color: Colors.white.withOpacity(0.05), offset: const Offset(-1, -1), blurRadius: 2)],
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Icon(themeType == AppThemeType.music ? FontAwesomeIcons.microphone : Icons.emoji_events, color: Colors.amber.shade600, size: 16), const SizedBox(width: 6),
Text("$wins", style: getSharedTextStyle(themeType, const TextStyle(color: Colors.white, fontWeight: FontWeight.w900))), const SizedBox(width: 12),
Icon(themeType == AppThemeType.music ? FontAwesomeIcons.compactDisc : Icons.sentiment_very_dissatisfied, color: theme.playerRed.withOpacity(0.8), size: 16), const SizedBox(width: 6),
Text("$losses", style: getSharedTextStyle(themeType, const TextStyle(color: Colors.white, fontWeight: FontWeight.w900))),
],
),
),
),
const SizedBox(height: 12),
// PULSANTE AUDIO FISSATO A DESTRA
AnimatedBuilder(
animation: AudioService.instance,
builder: (context, child) {
bool isMuted = AudioService.instance.isMuted;
return GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: () {
AudioService.instance.toggleMute();
},
child: themeType == AppThemeType.doodle
? CustomPaint(
painter: DoodleBackgroundPainter(fillColor: Colors.white, strokeColor: inkColor, seed: 99, isCircle: true),
child: SizedBox(
width: 45, height: 45,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isMuted ? Icons.volume_off : Icons.volume_up, color: inkColor, size: 18),
Text(isMuted ? "OFF" : "ON", style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontSize: 10, fontWeight: FontWeight.w900))),
],
)
),
)
: Container(
width: 45, height: 45,
decoration: BoxDecoration(
color: theme.background.withOpacity(0.8),
shape: BoxShape.circle,
border: Border.all(color: theme.gridLine.withOpacity(0.5), width: 1.5),
boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.3), blurRadius: 5, offset: const Offset(0, 4))],
),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isMuted ? Icons.volume_off : Icons.volume_up, color: theme.playerBlue, size: 16),
Text(isMuted ? "OFF" : "ON", style: getSharedTextStyle(themeType, TextStyle(color: theme.text, fontSize: 9, fontWeight: FontWeight.bold))),
],
),
),
);
}
),
],
)
],
),
// --- FINE HEADER FISSATO ---
const Spacer(),
Center(
child: Transform.rotate(
angle: themeType == AppThemeType.doodle ? -0.04 : 0,
child: GestureDetector(
onTap: () {
_debugTapCount++;
if (_debugTapCount == 5) {
StorageService.instance.addXP(2000);
setState(() {});
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text("🛠 DEBUG MODE: +20 Livelli!", style: getSharedTextStyle(themeType, const TextStyle(color: Colors.white, fontWeight: FontWeight.bold))), backgroundColor: Colors.purpleAccent, behavior: SnackBarBehavior.floating, shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)))
);
} else if (_debugTapCount >= 7) {
_debugTapCount = 0;
Navigator.push(context, MaterialPageRoute(builder: (_) => const AdminScreen()));
}
},
child: FittedBox(
fit: BoxFit.scaleDown,
child: Text(
loc.appTitle.toUpperCase(),
style: getSharedTextStyle(themeType, TextStyle(
fontSize: 65,
fontWeight: FontWeight.w900,
color: themeType == AppThemeType.doodle ? inkColor : theme.text,
letterSpacing: 10,
shadows: themeType == AppThemeType.doodle
? [const Shadow(color: Colors.white, offset: Offset(-2.5, -2.5), blurRadius: 0), Shadow(color: Colors.black.withOpacity(0.25), offset: const Offset(2.5, 2.5), blurRadius: 1)]
: themeType == AppThemeType.arcade || themeType == AppThemeType.music ? [] : [BoxShadow(color: Colors.black.withOpacity(0.6), offset: const Offset(3, 6), blurRadius: 8), BoxShadow(color: theme.playerBlue.withOpacity(0.4), offset: const Offset(0, 0), blurRadius: 20)]
))
),
),
),
),
),
const Spacer(),
// --- MENU IN BASE AL TEMA ---
if (themeType == AppThemeType.music) ...[
MusicCassetteCard(title: loc.onlineTitle, subtitle: loc.onlineSub, neonColor: Colors.blueAccent, angle: -0.04, leftIcon: FontAwesomeIcons.sliders, rightIcon: FontAwesomeIcons.globe, themeType: themeType, onTap: () { Navigator.push(context, MaterialPageRoute(builder: (_) => const LobbyScreen())); }),
const SizedBox(height: 12),
MusicCassetteCard(title: loc.cpuTitle, subtitle: loc.cpuSub, neonColor: Colors.purpleAccent, angle: 0.03, leftIcon: FontAwesomeIcons.desktop, rightIcon: FontAwesomeIcons.music, themeType: themeType, onTap: () => _showMatchSetupDialog(true)),
const SizedBox(height: 12),
MusicCassetteCard(title: loc.localTitle, subtitle: loc.localSub, neonColor: Colors.deepPurpleAccent, angle: -0.02, leftIcon: FontAwesomeIcons.headphones, rightIcon: FontAwesomeIcons.headphones, themeType: themeType, onTap: () => _showMatchSetupDialog(false)),
const SizedBox(height: 30),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly, crossAxisAlignment: CrossAxisAlignment.start,
children: [
Expanded(child: MusicKnobCard(title: loc.leaderboardTitle, icon: FontAwesomeIcons.compactDisc, iconColor: Colors.amber, themeType: themeType, onTap: () => showDialog(context: context, builder: (ctx) => const LeaderboardDialog()))),
Expanded(child: MusicKnobCard(title: loc.questsTitle, icon: FontAwesomeIcons.microphoneLines, themeType: themeType, onTap: () => showDialog(context: context, builder: (ctx) => const QuestsDialog()))),
Expanded(child: MusicKnobCard(title: loc.themesTitle, icon: FontAwesomeIcons.palette, themeType: themeType, onTap: () => Navigator.push(context, MaterialPageRoute(builder: (_) => const SettingsScreen())))),
Expanded(child: MusicKnobCard(title: loc.tutorialTitle, icon: FontAwesomeIcons.bookOpen, themeType: themeType, onTap: () => showDialog(context: context, builder: (ctx) => const TutorialDialog()))),
],
),
] else ...[
Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
_buildCyberCard(FeatureCard(title: loc.onlineTitle, subtitle: loc.onlineSub, icon: Icons.public, color: Colors.lightBlue.shade200, theme: theme, themeType: themeType, isFeatured: true, onTap: () { Navigator.push(context, MaterialPageRoute(builder: (_) => const LobbyScreen())); }), themeType),
const SizedBox(height: 12),
_buildCyberCard(FeatureCard(title: loc.cpuTitle, subtitle: loc.cpuSub, icon: Icons.smart_toy, color: Colors.purple.shade200, theme: theme, themeType: themeType, onTap: () => _showMatchSetupDialog(true)), themeType),
const SizedBox(height: 12),
_buildCyberCard(FeatureCard(title: loc.localTitle, subtitle: loc.localSub, icon: Icons.people_alt, color: Colors.red.shade200, theme: theme, themeType: themeType, onTap: () => _showMatchSetupDialog(false)), themeType),
const SizedBox(height: 12),
Row(
children: [
Expanded(child: _buildCyberCard(FeatureCard(title: loc.leaderboardTitle, subtitle: "Top 50 Globale", icon: Icons.leaderboard, color: Colors.amber.shade200, theme: theme, themeType: themeType, onTap: () => showDialog(context: context, builder: (ctx) => const LeaderboardDialog()), compact: true), themeType)),
const SizedBox(width: 12),
Expanded(child: _buildCyberCard(FeatureCard(title: loc.questsTitle, subtitle: "Missioni", icon: Icons.assignment_turned_in, color: Colors.green.shade200, theme: theme, themeType: themeType, onTap: () => showDialog(context: context, builder: (ctx) => const QuestsDialog()), compact: true), themeType)),
],
),
const SizedBox(height: 12),
Row(
children: [
Expanded(child: _buildCyberCard(FeatureCard(title: loc.themesTitle, subtitle: "Personalizza", icon: Icons.palette, color: Colors.teal.shade200, theme: theme, themeType: themeType, onTap: () => Navigator.push(context, MaterialPageRoute(builder: (_) => const SettingsScreen())), compact: true), themeType)),
const SizedBox(width: 12),
Expanded(child: _buildCyberCard(FeatureCard(title: loc.tutorialTitle, subtitle: "Come giocare", icon: Icons.school, color: Colors.indigo.shade200, theme: theme, themeType: themeType, onTap: () => showDialog(context: context, builder: (ctx) => const TutorialDialog()), compact: true), themeType)),
],
),
],
),
],
const SizedBox(height: 10),
],
),
),
),
),
);
},
),
);
return Scaffold(
backgroundColor: bgImage != null ? Colors.transparent : theme.background,
extendBodyBehindAppBar: true,
appBar: AppBar(backgroundColor: Colors.transparent, elevation: 0, iconTheme: IconThemeData(color: theme.text)),
body: Stack(
children: [
// 1. Sfondo base a tinta unita
Container(color: themeType == AppThemeType.doodle ? Colors.white : theme.background),
// 2. Immagine di Sfondo per tutti i temi che la supportano
if (bgImage != null)
Positioned.fill(
child: Image.asset(
bgImage,
fit: BoxFit.cover,
alignment: Alignment.center,
),
),
// 3. Griglia a righe incrociate per il doodle
if (themeType == AppThemeType.doodle)
Positioned.fill(
child: CustomPaint(
painter: FullScreenGridPainter(Colors.blue.withOpacity(0.15)),
),
),
// 4. Patina scura (Cyberpunk, Music, Arcade e Grimorio)
if (bgImage != null && (themeType == AppThemeType.cyberpunk || themeType == AppThemeType.music || themeType == AppThemeType.arcade || themeType == AppThemeType.grimorio))
Positioned.fill(
child: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter, end: Alignment.bottomCenter,
colors: [Colors.black.withOpacity(0.4), Colors.black.withOpacity(0.8)]
)
),
),
),
// 5. Cavi musicali (Tema Musica)
if (themeType == AppThemeType.music)
Positioned.fill(
child: IgnorePointer(
child: CustomPaint(
painter: AudioCablesPainter(),
),
),
),
// 6. UI
Positioned.fill(child: uiContent),
],
),
);
}
}
// ===========================================================================
// FILE: lib/ui/multiplayer/lobby_screen.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/ui/multiplayer/lobby_screen.dart
// ===========================================================================
import 'dart:ui';
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:firebase_auth/firebase_auth.dart';
import 'dart:math' as math;
import '../../logic/game_controller.dart';
import '../../models/game_board.dart';
import '../../core/theme_manager.dart';
import '../../core/app_colors.dart';
import '../../services/multiplayer_service.dart';
import '../../services/storage_service.dart';
import '../game/game_screen.dart';
import 'package:google_fonts/google_fonts.dart';
TextStyle _getTextStyle(AppThemeType themeType, TextStyle baseStyle) {
if (themeType == AppThemeType.doodle) {
return GoogleFonts.permanentMarker(textStyle: baseStyle);
} else if (themeType == AppThemeType.arcade) {
return GoogleFonts.pressStart2p(textStyle: baseStyle.copyWith(
fontSize: baseStyle.fontSize != null ? baseStyle.fontSize! * 0.75 : null,
letterSpacing: 0.5,
));
} else if (themeType == AppThemeType.grimorio) {
return GoogleFonts.cinzelDecorative(textStyle: baseStyle.copyWith(fontWeight: FontWeight.bold));
}
return baseStyle;
}
class _NeonShapeButton extends StatelessWidget {
final IconData icon;
final String label;
final bool isSelected;
final ThemeColors theme;
final AppThemeType themeType;
final VoidCallback onTap;
final bool isLocked;
final bool isSpecial;
const _NeonShapeButton({
required this.icon, required this.label, required this.isSelected,
required this.theme, required this.themeType, required this.onTap,
this.isLocked = false, this.isSpecial = false
});
Color _getDoodleColor() {
switch (label) {
case 'Rombo': return Colors.blue.shade700;
case 'Croce': return Colors.teal.shade700;
case 'Buco': return Colors.pink.shade600;
case 'Clessidra': return Colors.deepPurple.shade600;
case 'Caos': return Colors.blueGrey.shade800;
default: return Colors.blue.shade700;
}
}
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
Color doodleColor = isLocked ? Colors.grey : _getDoodleColor();
double tilt = (label.length % 2 == 0) ? -0.03 : 0.04;
return Transform.rotate(
angle: tilt,
child: GestureDetector(
onTap: isLocked ? null : onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 200),
padding: const EdgeInsets.symmetric(horizontal: 6, vertical: 6),
transform: Matrix4.translationValues(0, isSelected ? 3 : 0, 0),
decoration: BoxDecoration(
color: isSelected ? doodleColor : Colors.white,
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(15), topRight: Radius.circular(8),
bottomLeft: Radius.circular(6), bottomRight: Radius.circular(18),
),
border: Border.all(color: isSelected ? theme.text : doodleColor.withOpacity(0.5), width: isSelected ? 2.5 : 1.5),
boxShadow: isSelected
? [BoxShadow(color: theme.text.withOpacity(0.8), offset: const Offset(3, 4), blurRadius: 0)]
: [BoxShadow(color: doodleColor.withOpacity(0.2), offset: const Offset(2, 2), blurRadius: 0)],
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Icon(isLocked ? Icons.lock : icon, color: isSelected ? Colors.white : doodleColor, size: 20),
const SizedBox(height: 2),
Text(isLocked ? "Liv. 10" : label, style: _getTextStyle(themeType, TextStyle(color: isSelected ? Colors.white : doodleColor, fontSize: 9, fontWeight: FontWeight.w900, letterSpacing: 0.2))),
],
),
),
),
);
}
Color mainColor = isSpecial && !isLocked ? Colors.purpleAccent : theme.playerBlue;
return GestureDetector(
onTap: isLocked ? null : onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 250),
curve: Curves.easeOutCubic,
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 8),
transform: Matrix4.translationValues(0, isSelected ? 2 : 0, 0),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(12),
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: isLocked
? [Colors.grey.withOpacity(0.1), Colors.black.withOpacity(0.2)]
: isSelected
? [mainColor.withOpacity(0.3), mainColor.withOpacity(0.1)]
: [theme.text.withOpacity(0.1), theme.text.withOpacity(0.02)],
),
border: Border.all(
color: isLocked ? Colors.transparent : (isSelected ? mainColor : Colors.white.withOpacity(0.1)),
width: isSelected ? 2 : 1,
),
boxShadow: isLocked ? [] : isSelected
? [BoxShadow(color: mainColor.withOpacity(0.5), blurRadius: 15, spreadRadius: 1, offset: const Offset(0, 0))]
: [
BoxShadow(color: Colors.black.withOpacity(0.4), blurRadius: 6, offset: const Offset(2, 4)),
BoxShadow(color: Colors.white.withOpacity(0.05), blurRadius: 2, offset: const Offset(-1, -1)),
],
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Icon(isLocked ? Icons.lock : icon, color: isLocked ? Colors.grey.withOpacity(0.5) : (isSelected ? Colors.white : theme.text.withOpacity(0.6)), size: 20),
const SizedBox(height: 4),
Text(isLocked ? "Liv. 10" : label, style: _getTextStyle(themeType, TextStyle(color: isLocked ? Colors.grey.withOpacity(0.5) : (isSelected ? Colors.white : theme.text.withOpacity(0.6)), fontSize: 9, fontWeight: isSelected ? FontWeight.w900 : FontWeight.bold))),
],
),
),
);
}
}
class _NeonSizeButton extends StatelessWidget {
final String label;
final bool isSelected;
final ThemeColors theme;
final AppThemeType themeType;
final VoidCallback onTap;
const _NeonSizeButton({required this.label, required this.isSelected, required this.theme, required this.themeType, required this.onTap});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
Color doodleColor = label == 'MAX' ? Colors.red.shade700 : Colors.blueGrey.shade600;
double tilt = (label == 'M' || label == 'MAX') ? 0.05 : -0.04;
return Transform.rotate(
angle: tilt,
child: GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 200),
width: 42, height: 40,
transform: Matrix4.translationValues(0, isSelected ? 3 : 0, 0),
decoration: BoxDecoration(
color: isSelected ? doodleColor : Colors.white,
borderRadius: const BorderRadius.all(Radius.elliptical(25, 20)),
border: Border.all(color: isSelected ? theme.text : doodleColor.withOpacity(0.5), width: 2),
boxShadow: isSelected
? [BoxShadow(color: theme.text.withOpacity(0.8), offset: const Offset(3, 4), blurRadius: 0)]
: [BoxShadow(color: doodleColor.withOpacity(0.2), offset: const Offset(2, 2), blurRadius: 0)],
),
child: Center(
child: Text(label, style: _getTextStyle(themeType, TextStyle(color: isSelected ? Colors.white : doodleColor, fontSize: 13, fontWeight: FontWeight.w900))),
),
),
),
);
}
return GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 250),
curve: Curves.easeOutCubic,
width: 42, height: 42,
transform: Matrix4.translationValues(0, isSelected ? 2 : 0, 0),
decoration: BoxDecoration(
shape: BoxShape.circle,
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: isSelected
? [theme.playerRed.withOpacity(0.3), theme.playerRed.withOpacity(0.1)]
: [theme.text.withOpacity(0.1), theme.text.withOpacity(0.02)],
),
border: Border.all(color: isSelected ? theme.playerRed : Colors.white.withOpacity(0.1), width: isSelected ? 2 : 1),
boxShadow: isSelected
? [BoxShadow(color: theme.playerRed.withOpacity(0.5), blurRadius: 15, spreadRadius: 1)]
: [
BoxShadow(color: Colors.black.withOpacity(0.4), blurRadius: 6, offset: const Offset(2, 4)),
BoxShadow(color: Colors.white.withOpacity(0.05), blurRadius: 2, offset: const Offset(-1, -1)),
],
),
child: Center(
child: Text(label, style: _getTextStyle(themeType, TextStyle(color: isSelected ? Colors.white : theme.text.withOpacity(0.6), fontSize: 12, fontWeight: isSelected ? FontWeight.w900 : FontWeight.bold))),
),
),
);
}
}
class _NeonTimeSwitch extends StatelessWidget {
final bool isTimeMode;
final ThemeColors theme;
final AppThemeType themeType;
final VoidCallback onTap;
const _NeonTimeSwitch({required this.isTimeMode, required this.theme, required this.themeType, required this.onTap});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
Color doodleColor = Colors.orange.shade700;
return Transform.rotate(
angle: -0.015,
child: GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 200),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
transform: Matrix4.translationValues(0, isTimeMode ? 3 : 0, 0),
decoration: BoxDecoration(
color: isTimeMode ? doodleColor : Colors.white,
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(8), topRight: Radius.circular(15),
bottomLeft: Radius.circular(15), bottomRight: Radius.circular(6),
),
border: Border.all(color: isTimeMode ? theme.text : doodleColor.withOpacity(0.5), width: 2.5),
boxShadow: isTimeMode
? [BoxShadow(color: theme.text.withOpacity(0.8), offset: const Offset(4, 5), blurRadius: 0)]
: [BoxShadow(color: doodleColor.withOpacity(0.2), offset: const Offset(2, 2), blurRadius: 0)],
),
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isTimeMode ? Icons.timer : Icons.timer_off, color: isTimeMode ? Colors.white : doodleColor, size: 20),
const SizedBox(width: 8),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text(isTimeMode ? 'A TEMPO' : 'RELAX', style: _getTextStyle(themeType, TextStyle(color: isTimeMode ? Colors.white : doodleColor, fontWeight: FontWeight.w900, fontSize: 12, letterSpacing: 1.0))),
Text(isTimeMode ? '15s a mossa' : 'Senza limiti', style: _getTextStyle(themeType, TextStyle(color: isTimeMode ? Colors.white : doodleColor.withOpacity(0.8), fontSize: 9, fontWeight: FontWeight.bold))),
],
),
],
),
),
),
);
}
return GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 300),
curve: Curves.easeInOut,
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(15),
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: isTimeMode
? [Colors.amber.withOpacity(0.25), Colors.amber.withOpacity(0.05)]
: [theme.text.withOpacity(0.1), theme.text.withOpacity(0.02)],
),
border: Border.all(color: isTimeMode ? Colors.amber : Colors.white.withOpacity(0.1), width: isTimeMode ? 2 : 1),
boxShadow: isTimeMode
? [BoxShadow(color: Colors.amber.withOpacity(0.3), blurRadius: 15, spreadRadius: 2)]
: [
BoxShadow(color: Colors.black.withOpacity(0.4), blurRadius: 6, offset: const Offset(2, 4)),
BoxShadow(color: Colors.white.withOpacity(0.05), blurRadius: 2, offset: const Offset(-1, -1)),
],
),
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isTimeMode ? Icons.timer : Icons.timer_off, color: isTimeMode ? Colors.amber : theme.text.withOpacity(0.5), size: 20),
const SizedBox(width: 8),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text(isTimeMode ? 'A TEMPO' : 'RELAX', style: _getTextStyle(themeType, TextStyle(color: isTimeMode ? Colors.white : theme.text.withOpacity(0.5), fontWeight: FontWeight.w900, fontSize: 11, letterSpacing: 1.5))),
Text(isTimeMode ? '15s a mossa' : 'Senza limiti', style: _getTextStyle(themeType, TextStyle(color: isTimeMode ? Colors.amber.shade200 : theme.text.withOpacity(0.4), fontSize: 9, fontWeight: FontWeight.bold))),
],
),
],
),
),
);
}
}
class _NeonPrivacySwitch extends StatelessWidget {
final bool isPublic;
final ThemeColors theme;
final AppThemeType themeType;
final VoidCallback onTap;
const _NeonPrivacySwitch({required this.isPublic, required this.theme, required this.themeType, required this.onTap});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
Color doodleColor = isPublic ? Colors.green.shade600 : Colors.red.shade600;
return Transform.rotate(
angle: 0.015,
child: GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 200),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
transform: Matrix4.translationValues(0, isPublic ? 3 : 0, 0),
decoration: BoxDecoration(
color: isPublic ? doodleColor : Colors.white,
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(15), topRight: Radius.circular(8),
bottomLeft: Radius.circular(6), bottomRight: Radius.circular(15),
),
border: Border.all(color: isPublic ? theme.text : doodleColor.withOpacity(0.5), width: 2.5),
boxShadow: [BoxShadow(color: isPublic ? theme.text.withOpacity(0.8) : doodleColor.withOpacity(0.2), offset: const Offset(4, 5), blurRadius: 0)],
),
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isPublic ? Icons.public : Icons.lock, color: isPublic ? Colors.white : doodleColor, size: 20),
const SizedBox(width: 8),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text(isPublic ? 'PUBBLICA' : 'PRIVATA', style: _getTextStyle(themeType, TextStyle(color: isPublic ? Colors.white : doodleColor, fontWeight: FontWeight.w900, fontSize: 12, letterSpacing: 1.0))),
Text(isPublic ? 'In Bacheca' : 'Solo Codice', style: _getTextStyle(themeType, TextStyle(color: isPublic ? Colors.white : doodleColor.withOpacity(0.8), fontSize: 9, fontWeight: FontWeight.bold))),
],
),
],
),
),
),
);
}
return GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 300),
curve: Curves.easeInOut,
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(15),
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: isPublic
? [Colors.greenAccent.withOpacity(0.25), Colors.greenAccent.withOpacity(0.05)]
: [theme.playerRed.withOpacity(0.25), theme.playerRed.withOpacity(0.05)],
),
border: Border.all(color: isPublic ? Colors.greenAccent : theme.playerRed, width: isPublic ? 2 : 1),
boxShadow: isPublic
? [BoxShadow(color: Colors.greenAccent.withOpacity(0.3), blurRadius: 15, spreadRadius: 2)]
: [
BoxShadow(color: Colors.black.withOpacity(0.4), blurRadius: 6, offset: const Offset(2, 4)),
],
),
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isPublic ? Icons.public : Icons.lock, color: isPublic ? Colors.greenAccent : theme.playerRed, size: 20),
const SizedBox(width: 8),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text(isPublic ? 'PUBBLICA' : 'PRIVATA', style: _getTextStyle(themeType, TextStyle(color: isPublic ? Colors.white : theme.text.withOpacity(0.8), fontWeight: FontWeight.w900, fontSize: 11, letterSpacing: 1.5))),
Text(isPublic ? 'Tutti ti vedono' : 'Solo con Codice', style: _getTextStyle(themeType, TextStyle(color: isPublic ? Colors.greenAccent.shade200 : theme.playerRed.withOpacity(0.7), fontSize: 9, fontWeight: FontWeight.bold))),
],
),
],
),
),
);
}
}
class _NeonActionButton extends StatelessWidget {
final String label;
final Color color;
final VoidCallback onTap;
final ThemeColors theme;
final AppThemeType themeType;
const _NeonActionButton({required this.label, required this.color, required this.onTap, required this.theme, required this.themeType});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
double tilt = (label == "UNISCITI" || label == "ANNULLA") ? -0.015 : 0.02;
return Transform.rotate(
angle: tilt,
child: GestureDetector(
onTap: onTap,
child: Container(
height: 50,
decoration: BoxDecoration(
color: color,
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(10), topRight: Radius.circular(20),
bottomLeft: Radius.circular(25), bottomRight: Radius.circular(10),
),
border: Border.all(color: theme.text, width: 3.0),
boxShadow: [BoxShadow(color: theme.text.withOpacity(0.9), offset: const Offset(4, 4), blurRadius: 0)],
),
child: Center(
child: FittedBox(
fit: BoxFit.scaleDown,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 10.0),
child: Text(label, style: _getTextStyle(themeType, const TextStyle(fontSize: 20, fontWeight: FontWeight.w900, letterSpacing: 3.0, color: Colors.white))),
),
),
),
),
),
);
}
return GestureDetector(
onTap: onTap,
child: Container(
height: 50,
decoration: BoxDecoration(
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: [color.withOpacity(0.9), color.withOpacity(0.6)]),
borderRadius: BorderRadius.circular(15),
border: Border.all(color: Colors.white.withOpacity(0.3), width: 1.5),
boxShadow: [
BoxShadow(color: Colors.black.withOpacity(0.5), offset: const Offset(4, 8), blurRadius: 12),
BoxShadow(color: color.withOpacity(0.3), offset: const Offset(0, 0), blurRadius: 15, spreadRadius: 1),
],
),
child: Center(
child: FittedBox(
fit: BoxFit.scaleDown,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 10.0),
child: Text(label, style: _getTextStyle(themeType, const TextStyle(fontSize: 16, fontWeight: FontWeight.w900, letterSpacing: 2.0, color: Colors.white, shadows: [Shadow(color: Colors.black, blurRadius: 2, offset: Offset(1, 1))]))),
),
),
),
),
);
}
}
class _AnimatedCyberBorder extends StatefulWidget {
final Widget child;
const _AnimatedCyberBorder({required this.child});
@override
State<_AnimatedCyberBorder> createState() => _AnimatedCyberBorderState();
}
class _AnimatedCyberBorderState extends State<_AnimatedCyberBorder> with SingleTickerProviderStateMixin {
late AnimationController _controller;
@override
void initState() { super.initState(); _controller = AnimationController(vsync: this, duration: const Duration(seconds: 3))..repeat(); }
@override
void dispose() { _controller.dispose(); super.dispose(); }
@override
Widget build(BuildContext context) {
final theme = context.watch<ThemeManager>().currentColors;
return AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return CustomPaint(
painter: _CyberBorderPainter(animationValue: _controller.value, color1: theme.playerBlue, color2: theme.playerRed),
child: Container(
decoration: BoxDecoration(color: Colors.transparent, borderRadius: BorderRadius.circular(20), boxShadow: [BoxShadow(color: theme.playerBlue.withOpacity(0.15), blurRadius: 20, spreadRadius: 2)]),
padding: const EdgeInsets.all(3),
child: widget.child,
),
);
},
child: widget.child,
);
}
}
class _CyberBorderPainter extends CustomPainter {
final double animationValue;
final Color color1;
final Color color2;
_CyberBorderPainter({required this.animationValue, required this.color1, required this.color2});
@override
void paint(Canvas canvas, Size size) {
final rect = Offset.zero & size;
final RRect rrect = RRect.fromRectAndRadius(rect, const Radius.circular(20));
final Paint paint = Paint()
..shader = SweepGradient(colors: [color1, color2, color1, color2, color1], stops: const [0.0, 0.25, 0.5, 0.75, 1.0], transform: GradientRotation(animationValue * 2 * math.pi)).createShader(rect)
..style = PaintingStyle.stroke
..strokeWidth = 3.0
..maskFilter = const MaskFilter.blur(BlurStyle.solid, 3);
canvas.drawRRect(rrect, paint);
}
@override
bool shouldRepaint(covariant _CyberBorderPainter oldDelegate) => oldDelegate.animationValue != animationValue;
}
class LobbyScreen extends StatefulWidget {
final String? initialRoomCode;
const LobbyScreen({super.key, this.initialRoomCode});
@override
State<LobbyScreen> createState() => _LobbyScreenState();
}
class _LobbyScreenState extends State<LobbyScreen> with WidgetsBindingObserver {
final MultiplayerService _multiplayerService = MultiplayerService();
late TextEditingController _codeController;
bool _isLoading = false;
String? _myRoomCode;
String _playerName = '';
// Variabile per gestire l'effetto "sipario"
bool _isCreatingRoom = false;
int _selectedRadius = 4;
ArenaShape _selectedShape = ArenaShape.classic;
bool _isTimeMode = true;
bool _isPublicRoom = true;
bool _roomStarted = false;
@override
void initState() {
super.initState();
WidgetsBinding.instance.addObserver(this);
_codeController = TextEditingController();
_playerName = StorageService.instance.playerName;
if (widget.initialRoomCode != null && widget.initialRoomCode!.isNotEmpty) {
WidgetsBinding.instance.addPostFrameCallback((_) {
setState(() { _codeController.text = widget.initialRoomCode!; });
});
}
}
@override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
_cleanupGhostRoom();
_codeController.dispose();
super.dispose();
}
@override
void didChangeAppLifecycleState(AppLifecycleState state) {
if (state == AppLifecycleState.paused || state == AppLifecycleState.detached) {
_cleanupGhostRoom();
}
}
void _cleanupGhostRoom() {
if (_myRoomCode != null && !_roomStarted) {
FirebaseFirestore.instance.collection('games').doc(_myRoomCode).delete();
_myRoomCode = null;
}
}
Future<void> _createRoom() async {
if (_isLoading) return;
setState(() => _isLoading = true);
try {
String code = await _multiplayerService.createGameRoom(
_selectedRadius, _playerName, _selectedShape.name, _isTimeMode, isPublic: _isPublicRoom
);
if (!mounted) return;
setState(() { _myRoomCode = code; _isLoading = false; _roomStarted = false; });
if (!_isPublicRoom) {
_multiplayerService.shareInviteLink(code);
}
_showWaitingDialog(code);
} catch (e) {
if (mounted) { setState(() => _isLoading = false); _showError("Errore durante la creazione della partita."); }
}
}
Future<void> _joinRoomByCode(String code) async {
if (_isLoading) return;
FocusScope.of(context).unfocus();
code = code.trim().toUpperCase();
if (code.isEmpty || code.length != 5) { _showError("Inserisci un codice valido di 5 caratteri."); return; }
setState(() => _isLoading = true);
try {
Map<String, dynamic>? roomData = await _multiplayerService.joinGameRoom(code, _playerName);
if (!mounted) return;
setState(() => _isLoading = false);
if (roomData != null) {
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text("Stanza trovata! Partita in avvio..."), backgroundColor: Colors.green));
int hostRadius = roomData['radius'] ?? 4;
String shapeStr = roomData['shape'] ?? 'classic';
ArenaShape hostShape = ArenaShape.values.firstWhere((e) => e.name == shapeStr, orElse: () => ArenaShape.classic);
bool hostTimeMode = roomData['timeMode'] ?? true;
context.read<GameController>().startNewGame(hostRadius, isOnline: true, roomCode: code, isHost: false, shape: hostShape, timeMode: hostTimeMode);
Navigator.pushReplacement(context, MaterialPageRoute(builder: (_) => const GameScreen()));
} else {
_showError("Stanza non trovata, piena o partita già iniziata.");
}
} catch (e) {
if (mounted) { setState(() => _isLoading = false); _showError("Errore di connessione: $e"); }
}
}
void _showError(String message) { ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text(message, style: const TextStyle(color: Colors.white)), backgroundColor: Colors.red)); }
void _showWaitingDialog(String code) {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) {
final theme = context.watch<ThemeManager>().currentColors;
final themeType = context.read<ThemeManager>().currentThemeType;
Widget dialogContent = Column(
mainAxisSize: MainAxisSize.min,
children: [
CircularProgressIndicator(color: theme.playerRed), const SizedBox(height: 25),
Text("CODICE STANZA", style: _getTextStyle(themeType, TextStyle(fontSize: 16, fontWeight: FontWeight.bold, color: theme.text.withOpacity(0.6), letterSpacing: 2))),
Text(code, style: _getTextStyle(themeType, TextStyle(fontSize: 40, fontWeight: FontWeight.w900, color: theme.playerRed, letterSpacing: 8, shadows: themeType == AppThemeType.doodle ? [] : [Shadow(color: theme.playerRed.withOpacity(0.5), blurRadius: 10)]))),
const SizedBox(height: 25),
Transform.rotate(
angle: themeType == AppThemeType.doodle ? 0.02 : 0,
child: Container(
padding: const EdgeInsets.all(18),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? Colors.white : theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: themeType == AppThemeType.doodle ? theme.text : theme.playerBlue.withOpacity(0.3), width: themeType == AppThemeType.doodle ? 2 : 1.5),
boxShadow: themeType == AppThemeType.doodle
? [BoxShadow(color: theme.text.withOpacity(0.8), offset: const Offset(4, 4))]
: [BoxShadow(color: theme.playerBlue.withOpacity(0.1), blurRadius: 10)]
),
child: Column(
children: [
Icon(_isPublicRoom ? Icons.podcasts : Icons.share, color: theme.playerBlue, size: 32), const SizedBox(height: 12),
Text(_isPublicRoom ? "Sei in Bacheca!" : "Invita un amico", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(color: theme.text, fontWeight: FontWeight.w900, fontSize: 18))),
const SizedBox(height: 8),
Text(_isPublicRoom ? "Aspettiamo che uno sfidante si unisca dalla lobby pubblica." : "Condividi il codice. La partita inizierà appena si unirà.", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(color: themeType == AppThemeType.doodle ? theme.text : theme.text.withOpacity(0.8), fontSize: 14, height: 1.5))),
],
),
),
),
],
);
if (themeType == AppThemeType.cyberpunk) {
dialogContent = _AnimatedCyberBorder(child: dialogContent);
} else {
dialogContent = Container(
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? Colors.white.withOpacity(0.95) : theme.background,
borderRadius: BorderRadius.circular(25),
border: Border.all(color: themeType == AppThemeType.doodle ? theme.text : theme.gridLine.withOpacity(0.5), width: 2),
boxShadow: themeType == AppThemeType.doodle ? [BoxShadow(color: theme.text.withOpacity(0.6), offset: const Offset(8, 8))] : []
),
child: dialogContent
);
}
return StreamBuilder<DocumentSnapshot>(
stream: _multiplayerService.listenToRoom(code),
builder: (context, snapshot) {
if (snapshot.hasData && snapshot.data!.exists) {
var data = snapshot.data!.data() as Map<String, dynamic>;
if (data['status'] == 'playing') {
_roomStarted = true;
WidgetsBinding.instance.addPostFrameCallback((_) {
Navigator.pop(context);
context.read<GameController>().startNewGame(_selectedRadius, isOnline: true, roomCode: code, isHost: true, shape: _selectedShape, timeMode: _isTimeMode);
Navigator.pushReplacement(context, MaterialPageRoute(builder: (_) => const GameScreen()));
});
}
}
return PopScope(
canPop: false,
onPopInvoked: (didPop) {
if (didPop) return;
_cleanupGhostRoom();
Navigator.pop(context);
},
child: Dialog(
backgroundColor: Colors.transparent,
insetPadding: const EdgeInsets.all(20),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
dialogContent,
const SizedBox(height: 20),
TextButton(
onPressed: () {
_cleanupGhostRoom();
Navigator.pop(context);
},
child: Text("ANNULLA", style: _getTextStyle(themeType, TextStyle(color: Colors.red, fontWeight: FontWeight.w900, fontSize: 20, letterSpacing: 2.0, shadows: themeType == AppThemeType.doodle ? [] : [const Shadow(color: Colors.black, blurRadius: 2)]))),
),
],
),
),
);
},
);
}
);
}
@override
Widget build(BuildContext context) {
final themeManager = context.watch<ThemeManager>();
final themeType = themeManager.currentThemeType;
final theme = themeManager.currentColors;
String? bgImage;
if (themeType == AppThemeType.wood) bgImage = 'assets/images/wood_bg.jpg';
if (themeType == AppThemeType.doodle) bgImage = 'assets/images/doodle_bg.jpg';
if (themeType == AppThemeType.cyberpunk) bgImage = 'assets/images/cyber_bg.jpg';
bool isChaosUnlocked = true;
Color doodlePenColor = const Color(0xFF00008B);
// --- PANNELLO IMPOSTAZIONI STANZA ---
Widget hostPanel = Transform.rotate(
angle: themeType == AppThemeType.doodle ? 0.01 : 0,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 15),
decoration: BoxDecoration(
color: themeType == AppThemeType.cyberpunk ? Colors.black.withOpacity(0.85) : (themeType == AppThemeType.doodle ? Colors.white.withOpacity(0.5) : Colors.transparent),
borderRadius: BorderRadius.only(
topLeft: Radius.circular(themeType == AppThemeType.doodle ? 5 : 20),
topRight: const Radius.circular(20),
bottomLeft: const Radius.circular(20),
bottomRight: Radius.circular(themeType == AppThemeType.doodle ? 5 : 20),
),
border: themeType == AppThemeType.cyberpunk ? null : Border.all(color: themeType == AppThemeType.doodle ? theme.text.withOpacity(0.5) : Colors.white.withOpacity(0.15), width: themeType == AppThemeType.doodle ? 2 : 1.5),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Center(child: Text("IMPOSTAZIONI STANZA", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(fontSize: 12, fontWeight: FontWeight.w900, color: themeType == AppThemeType.doodle ? theme.text : theme.text.withOpacity(0.6), letterSpacing: 2.0)))),
const SizedBox(height: 10),
Text("FORMA ARENA", style: _getTextStyle(themeType, TextStyle(fontSize: 10, fontWeight: FontWeight.w900, color: themeType == AppThemeType.doodle ? theme.text : theme.text.withOpacity(0.5), letterSpacing: 1.5))),
const SizedBox(height: 6),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Expanded(child: _NeonShapeButton(icon: Icons.diamond_outlined, label: 'Rombo', isSelected: _selectedShape == ArenaShape.classic, theme: theme, themeType: themeType, onTap: () => setState(() => _selectedShape = ArenaShape.classic))),
const SizedBox(width: 4),
Expanded(child: _NeonShapeButton(icon: Icons.add, label: 'Croce', isSelected: _selectedShape == ArenaShape.cross, theme: theme, themeType: themeType, onTap: () => setState(() => _selectedShape = ArenaShape.cross))),
const SizedBox(width: 4),
Expanded(child: _NeonShapeButton(icon: Icons.donut_large, label: 'Buco', isSelected: _selectedShape == ArenaShape.donut, theme: theme, themeType: themeType, onTap: () => setState(() => _selectedShape = ArenaShape.donut))),
const SizedBox(width: 4),
Expanded(child: _NeonShapeButton(icon: Icons.hourglass_bottom, label: 'Clessidra', isSelected: _selectedShape == ArenaShape.hourglass, theme: theme, themeType: themeType, onTap: () => setState(() => _selectedShape = ArenaShape.hourglass))),
const SizedBox(width: 4),
Expanded(child: _NeonShapeButton(icon: Icons.all_inclusive, label: 'Caos', isSelected: _selectedShape == ArenaShape.chaos, theme: theme, themeType: themeType, isSpecial: true, isLocked: !isChaosUnlocked, onTap: () => setState(() => _selectedShape = ArenaShape.chaos))),
],
),
const SizedBox(height: 12),
Divider(color: themeType == AppThemeType.doodle ? theme.text.withOpacity(0.5) : Colors.white.withOpacity(0.05), thickness: themeType == AppThemeType.doodle ? 2.5 : 1.5),
const SizedBox(height: 12),
Text("GRANDEZZA", style: _getTextStyle(themeType, TextStyle(fontSize: 10, fontWeight: FontWeight.w900, color: themeType == AppThemeType.doodle ? theme.text : theme.text.withOpacity(0.5), letterSpacing: 1.5))),
const SizedBox(height: 8),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
_NeonSizeButton(label: 'S', isSelected: _selectedRadius == 3, theme: theme, themeType: themeType, onTap: () => setState(() => _selectedRadius = 3)),
_NeonSizeButton(label: 'M', isSelected: _selectedRadius == 4, theme: theme, themeType: themeType, onTap: () => setState(() => _selectedRadius = 4)),
_NeonSizeButton(label: 'L', isSelected: _selectedRadius == 5, theme: theme, themeType: themeType, onTap: () => setState(() => _selectedRadius = 5)),
_NeonSizeButton(label: 'MAX', isSelected: _selectedRadius == 6, theme: theme, themeType: themeType, onTap: () => setState(() => _selectedRadius = 6)),
],
),
const SizedBox(height: 12),
Divider(color: themeType == AppThemeType.doodle ? theme.text.withOpacity(0.5) : Colors.white.withOpacity(0.05), thickness: themeType == AppThemeType.doodle ? 2.5 : 1.5),
const SizedBox(height: 12),
Text("REGOLE E VISIBILITÀ", style: _getTextStyle(themeType, TextStyle(fontSize: 10, fontWeight: FontWeight.w900, color: themeType == AppThemeType.doodle ? theme.text : theme.text.withOpacity(0.5), letterSpacing: 1.5))),
const SizedBox(height: 8),
Row(
children: [
Expanded(child: _NeonTimeSwitch(isTimeMode: _isTimeMode, theme: theme, themeType: themeType, onTap: () => setState(() => _isTimeMode = !_isTimeMode))),
const SizedBox(width: 8),
Expanded(child: _NeonPrivacySwitch(isPublic: _isPublicRoom, theme: theme, themeType: themeType, onTap: () => setState(() => _isPublicRoom = !_isPublicRoom))),
],
)
],
),
),
);
if (themeType == AppThemeType.cyberpunk) {
hostPanel = _AnimatedCyberBorder(child: hostPanel);
}
Widget uiContent = SafeArea(
child: SingleChildScrollView(
physics: const BouncingScrollPhysics(),
// Padding inferiore aumentato a 60 per evitare il taglio dei pulsanti
padding: EdgeInsets.only(left: 20.0, right: 20.0, top: 10.0, bottom: MediaQuery.of(context).padding.bottom + 60.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Transform.rotate(
angle: themeType == AppThemeType.doodle ? -0.02 : 0,
child: Text("MULTIPLAYER", style: _getTextStyle(themeType, TextStyle(fontSize: 20, fontWeight: FontWeight.w900, color: theme.text, letterSpacing: 1, shadows: themeType == AppThemeType.doodle ? [] : [Shadow(color: Colors.black.withOpacity(0.5), offset: const Offset(2, 2), blurRadius: 4)]))),
),
Transform.rotate(
angle: themeType == AppThemeType.doodle ? 0.03 : 0,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 4),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? Colors.white : theme.playerRed.withOpacity(0.2),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: themeType == AppThemeType.doodle ? theme.playerRed : theme.playerRed.withOpacity(0.5), width: themeType == AppThemeType.doodle ? 2.5 : 1.0),
boxShadow: themeType == AppThemeType.doodle ? [BoxShadow(color: theme.text.withOpacity(0.6), offset: const Offset(2, 3), blurRadius: 0)] : []
),
child: Text("$_playerName", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(fontSize: 14, fontWeight: FontWeight.bold, color: theme.playerRed, letterSpacing: 1))),
),
),
],
),
const SizedBox(height: 20),
// --- L'EFFETTO SIPARIO CON ANIMATED SIZE ---
AnimatedSize(
duration: const Duration(milliseconds: 300),
curve: Curves.easeInOut,
alignment: Alignment.topCenter,
child: _isCreatingRoom
? Column( // MENU CREAZIONE (Aperto)
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
hostPanel,
const SizedBox(height: 15),
Row(
children: [
Expanded( // Entrambi in un Expanded "liscio" si dividono il 50% di spazio
child: _NeonActionButton(label: "AVVIA", color: theme.playerRed, onTap: _createRoom, theme: theme, themeType: themeType),
),
const SizedBox(width: 10),
Expanded( // Entrambi in un Expanded "liscio" si dividono il 50% di spazio
child: _NeonActionButton(label: "ANNULLA", color: Colors.grey.shade600, onTap: () => setState(() => _isCreatingRoom = false), theme: theme, themeType: themeType),
),
],
),
],
)
: Column( // MENU BASE (Chiuso)
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
_NeonActionButton(label: "CREA PARTITA", color: theme.playerRed, onTap: () { FocusScope.of(context).unfocus(); setState(() => _isCreatingRoom = true); }, theme: theme, themeType: themeType),
const SizedBox(height: 20),
Row(
children: [
Expanded(child: Divider(color: theme.text.withOpacity(0.4), thickness: themeType == AppThemeType.doodle ? 2 : 1.0)),
Padding(padding: const EdgeInsets.symmetric(horizontal: 10), child: Text("OPPURE", style: _getTextStyle(themeType, TextStyle(color: themeType == AppThemeType.doodle ? theme.text : theme.text.withOpacity(0.5), fontWeight: FontWeight.bold, letterSpacing: 2.0, fontSize: 13)))),
Expanded(child: Divider(color: theme.text.withOpacity(0.4), thickness: themeType == AppThemeType.doodle ? 2 : 1.0)),
],
),
const SizedBox(height: 20),
Transform.rotate(
angle: themeType == AppThemeType.doodle ? 0.02 : 0,
child: Container(
decoration: themeType == AppThemeType.doodle ? BoxDecoration(
color: Colors.white,
borderRadius: const BorderRadius.only(topLeft: Radius.circular(20), bottomRight: Radius.circular(20), topRight: Radius.circular(5), bottomLeft: Radius.circular(5)),
border: Border.all(color: theme.text, width: 2.5),
boxShadow: [BoxShadow(color: theme.text.withOpacity(0.8), offset: const Offset(5, 5), blurRadius: 0)],
) : BoxDecoration(
boxShadow: [BoxShadow(color: theme.playerBlue.withOpacity(0.15), blurRadius: 15, spreadRadius: 1)]
),
child: TextField(
controller: _codeController, textCapitalization: TextCapitalization.characters, textAlign: TextAlign.center, maxLength: 5,
style: _getTextStyle(themeType, TextStyle(fontSize: 28, fontWeight: FontWeight.w900, color: theme.text, letterSpacing: 12, shadows: themeType == AppThemeType.doodle ? [] : [Shadow(color: theme.playerBlue.withOpacity(0.5), blurRadius: 8)])),
decoration: InputDecoration(
contentPadding: const EdgeInsets.symmetric(vertical: 12),
hintText: "CODICE", hintStyle: _getTextStyle(themeType, TextStyle(color: theme.text.withOpacity(0.3), letterSpacing: 10, fontSize: 20)), counterText: "",
filled: themeType != AppThemeType.doodle,
fillColor: themeType == AppThemeType.cyberpunk ? Colors.black.withOpacity(0.85) : theme.text.withOpacity(0.05),
enabledBorder: themeType == AppThemeType.doodle ? InputBorder.none : OutlineInputBorder(borderSide: BorderSide(color: theme.gridLine.withOpacity(0.5), width: 2.0), borderRadius: BorderRadius.circular(15)),
focusedBorder: themeType == AppThemeType.doodle ? InputBorder.none : OutlineInputBorder(borderSide: BorderSide(color: theme.playerBlue, width: 3.0), borderRadius: BorderRadius.circular(15)),
),
),
),
),
const SizedBox(height: 15),
_NeonActionButton(label: "UNISCITI", color: theme.playerBlue, onTap: () => _joinRoomByCode(_codeController.text), theme: theme, themeType: themeType),
],
),
),
const SizedBox(height: 25),
Row(
children: [
Expanded(child: Divider(color: theme.text.withOpacity(0.4), thickness: themeType == AppThemeType.doodle ? 2 : 1.0)),
Padding(padding: const EdgeInsets.symmetric(horizontal: 10), child: Text("LOBBY PUBBLICA", style: _getTextStyle(themeType, TextStyle(color: themeType == AppThemeType.doodle ? theme.text : theme.text.withOpacity(0.5), fontWeight: FontWeight.bold, letterSpacing: 2.0, fontSize: 13)))),
Expanded(child: Divider(color: theme.text.withOpacity(0.4), thickness: themeType == AppThemeType.doodle ? 2 : 1.0)),
],
),
const SizedBox(height: 15),
// --- LA VERA E PROPRIA BACHECA PUBBLICA ---
StreamBuilder<QuerySnapshot>(
stream: _multiplayerService.getPublicRooms(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) {
return Padding(padding: const EdgeInsets.all(20), child: Center(child: CircularProgressIndicator(color: theme.playerBlue)));
}
if (!snapshot.hasData || snapshot.data!.docs.isEmpty) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 20.0),
child: Center(child: Text("Nessuna stanza pubblica al momento.\nCreane una tu!", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(color: theme.text.withOpacity(0.6), height: 1.5)))),
);
}
DateTime now = DateTime.now();
String? myUid = FirebaseAuth.instance.currentUser?.uid;
var docs = snapshot.data!.docs.where((doc) {
var data = doc.data() as Map<String, dynamic>;
if (data['isPublic'] != true) return false;
if (data['hostUid'] != null && data['hostUid'] == myUid) return false;
Timestamp? createdAt = data['createdAt'] as Timestamp?;
if (createdAt != null) {
int ageInMinutes = now.difference(createdAt.toDate()).inMinutes;
if (ageInMinutes > 15) {
FirebaseFirestore.instance.collection('games').doc(doc.id).delete();
return false;
}
}
return true;
}).toList();
if (docs.isEmpty) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 20.0),
child: Center(child: Text("Nessuna stanza pubblica al momento.\nCreane una tu!", textAlign: TextAlign.center, style: _getTextStyle(themeType, TextStyle(color: theme.text.withOpacity(0.6), height: 1.5)))),
);
}
docs.sort((a, b) {
Timestamp? tA = (a.data() as Map<String, dynamic>)['createdAt'] as Timestamp?;
Timestamp? tB = (b.data() as Map<String, dynamic>)['createdAt'] as Timestamp?;
if (tA == null || tB == null) return 0;
return tB.compareTo(tA);
});
return ListView.builder(
shrinkWrap: true,
physics: const NeverScrollableScrollPhysics(),
padding: EdgeInsets.zero,
itemCount: docs.length,
itemBuilder: (context, index) {
var doc = docs[index];
var data = doc.data() as Map<String, dynamic>;
String host = data['hostName'] ?? 'Sconosciuto';
int r = data['radius'] ?? 4;
String shapeStr = data['shape'] ?? 'classic';
bool time = data['timeMode'] ?? true;
String prettyShape = "Rombo";
if (shapeStr == 'cross') prettyShape = "Croce";
else if (shapeStr == 'donut') prettyShape = "Buco";
else if (shapeStr == 'hourglass') prettyShape = "Clessidra";
else if (shapeStr == 'chaos') prettyShape = "Caos";
return Transform.rotate(
angle: themeType == AppThemeType.doodle ? (index % 2 == 0 ? 0.01 : -0.01) : 0,
child: Container(
margin: const EdgeInsets.only(bottom: 12),
padding: const EdgeInsets.all(12),
decoration: BoxDecoration(
color: themeType == AppThemeType.doodle ? Colors.white : theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(15),
border: Border.all(color: themeType == AppThemeType.doodle ? theme.text : theme.playerBlue.withOpacity(0.3), width: themeType == AppThemeType.doodle ? 2 : 1),
boxShadow: themeType == AppThemeType.doodle ? [BoxShadow(color: theme.text.withOpacity(0.6), offset: const Offset(3, 4))] : [],
),
child: Row(
children: [
CircleAvatar(backgroundColor: theme.playerRed.withOpacity(0.2), child: Icon(Icons.person, color: theme.playerRed)),
const SizedBox(width: 12),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text("Stanza di $host", style: _getTextStyle(themeType, TextStyle(color: theme.text, fontWeight: FontWeight.bold, fontSize: 16))),
const SizedBox(height: 4),
Text("Raggio: $r • $prettyShape • ${time ? 'A Tempo' : 'Relax'}", style: _getTextStyle(themeType, TextStyle(color: theme.text.withOpacity(0.6), fontSize: 11))),
],
),
),
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: theme.playerBlue, foregroundColor: Colors.white,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10)),
elevation: themeType == AppThemeType.doodle ? 0 : 2,
side: themeType == AppThemeType.doodle ? BorderSide(color: theme.text, width: 2) : BorderSide.none,
),
onPressed: () => _joinRoomByCode(doc.id),
child: Text("ENTRA", style: _getTextStyle(themeType, const TextStyle(fontWeight: FontWeight.w900, letterSpacing: 1.0))),
)
],
),
),
);
}
);
}
),
const SizedBox(height: 20),
],
),
),
);
return Scaffold(
backgroundColor: bgImage != null ? Colors.transparent : theme.background,
extendBodyBehindAppBar: true,
appBar: AppBar(backgroundColor: Colors.transparent, elevation: 0, iconTheme: IconThemeData(color: theme.text)),
body: Stack(
children: [
Container(
decoration: bgImage != null ? BoxDecoration(image: DecorationImage(image: AssetImage(bgImage), fit: BoxFit.cover)) : null,
child: bgImage != null && themeType == AppThemeType.cyberpunk
? BackdropFilter(filter: ImageFilter.blur(sigmaX: 3.5, sigmaY: 3.5), child: Container(color: Colors.black.withOpacity(0.2)))
: bgImage != null && themeType != AppThemeType.cyberpunk
? BackdropFilter(filter: ImageFilter.blur(sigmaX: 3.5, sigmaY: 3.5), child: Container(color: themeType == AppThemeType.doodle ? Colors.white.withOpacity(0.1) : Colors.transparent))
: null,
),
if (themeType == AppThemeType.doodle)
Positioned(
top: 150, left: -20, right: -20,
child: Stack(
alignment: Alignment.center,
children: [
Transform.rotate(angle: -0.06, child: Icon(Icons.wifi_tethering, size: 450, color: doodlePenColor.withOpacity(0.08))),
Transform.rotate(angle: 0.04, child: Icon(Icons.wifi_tethering, size: 430, color: doodlePenColor.withOpacity(0.06))),
Transform.rotate(angle: 0.01, child: Icon(Icons.wifi_tethering, size: 460, color: doodlePenColor.withOpacity(0.05))),
],
),
)
else
Positioned(
top: 70, left: -50, right: -50,
child: Center(
child: Icon(Icons.wifi_tethering, size: 450, color: theme.playerBlue.withOpacity(0.12)),
),
),
_isLoading ? Center(child: CircularProgressIndicator(color: theme.playerRed)) : uiContent,
],
),
);
}
}
// ===========================================================================
// FILE: lib/ui/settings/settings_screen.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/ui/settings/settings_screen.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../core/theme_manager.dart';
import '../../core/app_colors.dart';
import '../../services/storage_service.dart';
class SettingsScreen extends StatefulWidget {
const SettingsScreen({super.key});
@override
State<SettingsScreen> createState() => _SettingsScreenState();
}
class _SettingsScreenState extends State<SettingsScreen> {
@override
Widget build(BuildContext context) {
final themeManager = context.watch<ThemeManager>();
final theme = themeManager.currentColors;
int playerLevel = StorageService.instance.playerLevel;
return Scaffold(
backgroundColor: theme.background,
appBar: AppBar(
title: Text("SELEZIONA TEMA", style: TextStyle(fontWeight: FontWeight.bold, color: theme.text)),
backgroundColor: Colors.transparent,
elevation: 0,
iconTheme: IconThemeData(color: theme.text),
),
body: ListView(
padding: const EdgeInsets.all(20),
children: [
_ThemeCard(
title: "Quaderno (Doodle)",
subtitle: "Sfondo a quadretti, tratto a penna",
type: AppThemeType.doodle,
previewColors: AppColors.doodle,
requiredLevel: 1,
currentLevel: playerLevel,
),
const SizedBox(height: 15),
_ThemeCard(
title: "Legno & Fiammiferi",
subtitle: "Tavolo di legno, linee come fiammiferi",
type: AppThemeType.wood,
previewColors: AppColors.wood,
requiredLevel: 3,
currentLevel: playerLevel,
),
const SizedBox(height: 15),
_ThemeCard(
title: "Cyberpunk",
subtitle: "Nero profondo, luci al neon",
type: AppThemeType.cyberpunk,
previewColors: AppColors.cyberpunk,
requiredLevel: 7,
currentLevel: playerLevel,
),
const SizedBox(height: 15),
_ThemeCard(
title: "8-Bit Arcade",
subtitle: "Sale giochi, fosfori verdi e pixel",
type: AppThemeType.arcade,
previewColors: AppColors.arcade,
requiredLevel: 10,
currentLevel: playerLevel,
),
const SizedBox(height: 15),
_ThemeCard(
title: "Grimorio",
subtitle: "Incantesimi antichi, rune magiche",
type: AppThemeType.grimorio,
previewColors: AppColors.grimorio,
requiredLevel: 15,
currentLevel: playerLevel,
),
const SizedBox(height: 15),
_ThemeCard(
title: "Musica",
subtitle: "Vinili, cassette e vibrazioni sonore",
type: AppThemeType.music,
previewColors: AppColors.music,
requiredLevel: 20, // Tema Esclusivo di Livello 20!
currentLevel: playerLevel,
),
],
),
);
}
}
class _ThemeCard extends StatelessWidget {
final String title;
final String subtitle;
final AppThemeType type;
final ThemeColors previewColors;
final int requiredLevel;
final int currentLevel;
const _ThemeCard({
required this.title,
required this.subtitle,
required this.type,
required this.previewColors,
required this.requiredLevel,
required this.currentLevel,
});
@override
Widget build(BuildContext context) {
final themeManager = context.watch<ThemeManager>();
bool isSelected = themeManager.currentThemeType == type;
bool isLocked = currentLevel < requiredLevel;
return GestureDetector(
onTap: () {
if (isLocked) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text("Gioca per raggiungere il Liv. $requiredLevel e sbloccare questo tema!", style: const TextStyle(fontWeight: FontWeight.bold, color: Colors.white)),
backgroundColor: Colors.redAccent,
behavior: SnackBarBehavior.floating,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10)),
duration: const Duration(seconds: 2),
)
);
return;
}
themeManager.setTheme(type);
Navigator.pop(context);
},
child: AnimatedContainer(
duration: const Duration(milliseconds: 300),
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: isLocked ? previewColors.background.withOpacity(0.4) : previewColors.background,
borderRadius: BorderRadius.circular(20),
border: Border.all(
color: isSelected
? previewColors.playerBlue
: (isLocked ? Colors.grey.withOpacity(0.3) : previewColors.gridLine.withOpacity(0.5)),
width: isSelected ? 4 : 2,
),
boxShadow: isSelected ? [BoxShadow(color: previewColors.playerBlue.withOpacity(0.4), blurRadius: 10, spreadRadius: 2)] : [],
),
child: Stack(
alignment: Alignment.center,
children: [
Opacity(
opacity: isLocked ? 0.25 : 1.0,
child: Row(
children: [
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(title, style: TextStyle(fontSize: 22, fontWeight: FontWeight.bold, color: previewColors.text)),
Text(subtitle, style: TextStyle(fontSize: 14, color: previewColors.text.withOpacity(0.7))),
],
),
),
Container(width: 20, height: 20, decoration: BoxDecoration(color: previewColors.playerRed, shape: BoxShape.circle, boxShadow: [BoxShadow(color: previewColors.playerRed.withOpacity(0.5), blurRadius: 4)])),
const SizedBox(width: 10),
Container(width: 20, height: 20, decoration: BoxDecoration(color: previewColors.playerBlue, shape: BoxShape.circle, boxShadow: [BoxShadow(color: previewColors.playerBlue.withOpacity(0.5), blurRadius: 4)])),
],
),
),
if (isLocked)
Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(
color: Colors.black.withOpacity(0.85),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: Colors.white.withOpacity(0.2), width: 1.5),
boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.5), blurRadius: 10, offset: const Offset(0, 4))],
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
const Icon(Icons.lock_rounded, color: Colors.white, size: 20),
const SizedBox(width: 8),
Text(
"LIV. $requiredLevel",
style: const TextStyle(color: Colors.white, fontWeight: FontWeight.w900, fontSize: 16, letterSpacing: 2)
),
],
),
),
],
),
),
);
}
}
// ===========================================================================
// FILE: lib/widgets/custom_button.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/widgets/custom_settings_button.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/widgets/custom_settings_button.dart
// ===========================================================================
import 'package:flutter/material.dart';
import '../core/app_colors.dart';
import 'painters.dart'; // Importiamo i painter per i doodle e il font
class NeonShapeButton extends StatelessWidget {
final IconData icon; final String label; final bool isSelected;
final ThemeColors theme; final AppThemeType themeType; final VoidCallback onTap;
final bool isLocked; final bool isSpecial;
const NeonShapeButton({super.key, required this.icon, required this.label, required this.isSelected, required this.theme, required this.themeType, required this.onTap, this.isLocked = false, this.isSpecial = false});
Color _getDoodleColor() {
switch (label) {
case 'Rombo': return Colors.lightBlue.shade200;
case 'Croce': return Colors.green.shade200;
case 'Buco': return Colors.pink.shade200;
case 'Clessidra': return Colors.purple.shade200;
case 'Caos': return Colors.grey.shade300;
default: return Colors.lightBlue.shade200;
}
}
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
Color doodleColor = isLocked ? Colors.grey : _getDoodleColor();
Color inkColor = const Color(0xFF111122);
double tilt = (label.length % 2 == 0) ? -0.05 : 0.04;
return Transform.rotate(
angle: tilt,
child: GestureDetector(
onTap: isLocked ? null : onTap,
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: isSelected ? doodleColor : Colors.white.withOpacity(0.8), strokeColor: inkColor, seed: label.length * 3),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 10),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Icon(isLocked ? Icons.lock : icon, color: inkColor, size: 24),
const SizedBox(height: 2),
Text(isLocked ? "Liv. 10" : label, style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontSize: 11, fontWeight: FontWeight.w900, letterSpacing: 0.5))),
],
),
),
),
),
);
}
Color mainColor = isSpecial && !isLocked ? Colors.purpleAccent : theme.playerBlue;
return GestureDetector(
onTap: isLocked ? null : onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 250), curve: Curves.easeOutCubic, padding: const EdgeInsets.symmetric(horizontal: 14, vertical: 12), transform: Matrix4.translationValues(0, isSelected ? 2 : 0, 0),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(15), border: Border.all(color: isLocked ? Colors.transparent : (isSelected ? mainColor : Colors.white.withOpacity(0.1)), width: isSelected ? 2 : 1),
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: isLocked ? [Colors.grey.withOpacity(0.1), Colors.black.withOpacity(0.2)] : isSelected ? [mainColor.withOpacity(0.3), mainColor.withOpacity(0.1)] : [theme.text.withOpacity(0.1), theme.text.withOpacity(0.02)]),
boxShadow: isLocked ? [] : isSelected ? [BoxShadow(color: mainColor.withOpacity(0.5), blurRadius: 15, spreadRadius: 1, offset: const Offset(0, 0))] : [BoxShadow(color: Colors.black.withOpacity(0.4), blurRadius: 6, offset: const Offset(2, 4)), BoxShadow(color: Colors.white.withOpacity(0.05), blurRadius: 2, offset: const Offset(-1, -1))],
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Icon(isLocked ? Icons.lock : icon, color: isLocked ? Colors.grey.withOpacity(0.5) : (isSelected ? Colors.white : theme.text.withOpacity(0.6)), size: 24),
const SizedBox(height: 6),
Text(isLocked ? "Liv. 10" : label, style: getSharedTextStyle(themeType, TextStyle(color: isLocked ? Colors.grey.withOpacity(0.5) : (isSelected ? Colors.white : theme.text.withOpacity(0.6)), fontSize: 11, fontWeight: isSelected ? FontWeight.w900 : FontWeight.bold))),
],
),
),
);
}
}
class NeonSizeButton extends StatelessWidget {
final String label; final bool isSelected; final ThemeColors theme; final AppThemeType themeType; final VoidCallback onTap;
const NeonSizeButton({super.key, required this.label, required this.isSelected, required this.theme, required this.themeType, required this.onTap});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
Color doodleColor = label == 'MAX' ? Colors.red.shade200 : Colors.cyan.shade100; Color inkColor = const Color(0xFF111122); double tilt = (label == 'M' || label == 'MAX') ? 0.05 : -0.04;
return Transform.rotate(
angle: tilt,
child: GestureDetector(
onTap: onTap,
child: CustomPaint(painter: DoodleBackgroundPainter(fillColor: isSelected ? doodleColor : Colors.white.withOpacity(0.8), strokeColor: inkColor, seed: label.codeUnitAt(0), isCircle: true), child: SizedBox(width: 50, height: 50, child: Center(child: Text(label, style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontSize: 18, fontWeight: FontWeight.w900)))))),
),
);
}
return GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 250), curve: Curves.easeOutCubic, width: 50, height: 50, transform: Matrix4.translationValues(0, isSelected ? 2 : 0, 0),
decoration: BoxDecoration(
shape: BoxShape.circle, border: Border.all(color: isSelected ? theme.playerRed : Colors.white.withOpacity(0.1), width: isSelected ? 2 : 1),
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: isSelected ? [theme.playerRed.withOpacity(0.3), theme.playerRed.withOpacity(0.1)] : [theme.text.withOpacity(0.1), theme.text.withOpacity(0.02)]),
boxShadow: isSelected ? [BoxShadow(color: theme.playerRed.withOpacity(0.5), blurRadius: 15, spreadRadius: 1)] : [BoxShadow(color: Colors.black.withOpacity(0.4), blurRadius: 6, offset: const Offset(2, 4)), BoxShadow(color: Colors.white.withOpacity(0.05), blurRadius: 2, offset: const Offset(-1, -1))],
),
child: Center(child: Text(label, style: getSharedTextStyle(themeType, TextStyle(color: isSelected ? Colors.white : theme.text.withOpacity(0.6), fontSize: 14, fontWeight: isSelected ? FontWeight.w900 : FontWeight.bold)))),
),
);
}
}
class NeonTimeSwitch extends StatelessWidget {
final bool isTimeMode; final ThemeColors theme; final AppThemeType themeType; final VoidCallback onTap;
const NeonTimeSwitch({super.key, required this.isTimeMode, required this.theme, required this.themeType, required this.onTap});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
Color doodleColor = Colors.orange.shade200; Color inkColor = const Color(0xFF111122);
return Transform.rotate(
angle: -0.015,
child: GestureDetector(
onTap: onTap,
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: isTimeMode ? doodleColor : Colors.white.withOpacity(0.8), strokeColor: inkColor, seed: 42),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 12),
child: Row(
mainAxisSize: MainAxisSize.min, mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isTimeMode ? Icons.timer : Icons.timer_off, color: inkColor, size: 28), const SizedBox(width: 12),
Column(crossAxisAlignment: CrossAxisAlignment.start, mainAxisSize: MainAxisSize.min, children: [Text(isTimeMode ? 'A TEMPO' : 'RELAX', style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontWeight: FontWeight.w900, fontSize: 16, letterSpacing: 2.0))), Text(isTimeMode ? '15 sec a mossa' : 'Nessun limite', style: getSharedTextStyle(themeType, TextStyle(color: inkColor.withOpacity(0.8), fontSize: 13, fontWeight: FontWeight.bold)))]),
],
),
),
),
),
);
}
return GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 300), curve: Curves.easeInOut, padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(20), border: Border.all(color: isTimeMode ? Colors.amber : Colors.white.withOpacity(0.1), width: isTimeMode ? 2 : 1),
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: isTimeMode ? [Colors.amber.withOpacity(0.25), Colors.amber.withOpacity(0.05)] : [theme.text.withOpacity(0.1), theme.text.withOpacity(0.02)]),
boxShadow: isTimeMode ? [BoxShadow(color: Colors.amber.withOpacity(0.3), blurRadius: 15, spreadRadius: 2)] : [BoxShadow(color: Colors.black.withOpacity(0.4), blurRadius: 6, offset: const Offset(2, 4)), BoxShadow(color: Colors.white.withOpacity(0.05), blurRadius: 2, offset: const Offset(-1, -1))],
),
child: Row(
mainAxisSize: MainAxisSize.max, mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isTimeMode ? Icons.timer : Icons.timer_off, color: isTimeMode ? Colors.amber : theme.text.withOpacity(0.5), size: 28), const SizedBox(width: 12),
Column(crossAxisAlignment: CrossAxisAlignment.start, mainAxisSize: MainAxisSize.min, children: [Text(isTimeMode ? 'A TEMPO' : 'RELAX', style: getSharedTextStyle(themeType, TextStyle(color: isTimeMode ? Colors.white : theme.text.withOpacity(0.5), fontWeight: FontWeight.w900, fontSize: 14, letterSpacing: 1.5))), Text(isTimeMode ? '15 sec a mossa' : 'Nessun limite', style: getSharedTextStyle(themeType, TextStyle(color: isTimeMode ? Colors.amber.shade200 : theme.text.withOpacity(0.4), fontSize: 11, fontWeight: FontWeight.bold)))]),
],
),
),
);
}
}
class NeonPrivacySwitch extends StatelessWidget {
final bool isPublic;
final ThemeColors theme;
final AppThemeType themeType;
final VoidCallback onTap;
const NeonPrivacySwitch({super.key, required this.isPublic, required this.theme, required this.themeType, required this.onTap});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
Color doodleColor = isPublic ? Colors.green.shade600 : Colors.red.shade600;
return Transform.rotate(
angle: 0.015,
child: GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 200),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
transform: Matrix4.translationValues(0, isPublic ? 3 : 0, 0),
decoration: BoxDecoration(
color: isPublic ? doodleColor : Colors.white,
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(15), topRight: Radius.circular(8),
bottomLeft: Radius.circular(6), bottomRight: Radius.circular(15),
),
border: Border.all(color: isPublic ? theme.text : doodleColor.withOpacity(0.5), width: 2.5),
boxShadow: [BoxShadow(color: isPublic ? theme.text.withOpacity(0.8) : doodleColor.withOpacity(0.2), offset: const Offset(4, 5), blurRadius: 0)],
),
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isPublic ? Icons.public : Icons.lock, color: isPublic ? Colors.white : doodleColor, size: 20),
const SizedBox(width: 8),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text(isPublic ? 'PUBBLICA' : 'PRIVATA', style: getSharedTextStyle(themeType, TextStyle(color: isPublic ? Colors.white : doodleColor, fontWeight: FontWeight.w900, fontSize: 12, letterSpacing: 1.0))),
Text(isPublic ? 'In Bacheca' : 'Solo Codice', style: getSharedTextStyle(themeType, TextStyle(color: isPublic ? Colors.white : doodleColor.withOpacity(0.8), fontSize: 9, fontWeight: FontWeight.bold))),
],
),
],
),
),
),
);
}
return GestureDetector(
onTap: onTap,
child: AnimatedContainer(
duration: const Duration(milliseconds: 300),
curve: Curves.easeInOut,
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(15),
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: isPublic
? [Colors.greenAccent.withOpacity(0.25), Colors.greenAccent.withOpacity(0.05)]
: [theme.playerRed.withOpacity(0.25), theme.playerRed.withOpacity(0.05)],
),
border: Border.all(color: isPublic ? Colors.greenAccent : theme.playerRed, width: isPublic ? 2 : 1),
boxShadow: isPublic
? [BoxShadow(color: Colors.greenAccent.withOpacity(0.3), blurRadius: 15, spreadRadius: 2)]
: [BoxShadow(color: Colors.black.withOpacity(0.4), blurRadius: 6, offset: const Offset(2, 4))],
),
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(isPublic ? Icons.public : Icons.lock, color: isPublic ? Colors.greenAccent : theme.playerRed, size: 20),
const SizedBox(width: 8),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text(isPublic ? 'PUBBLICA' : 'PRIVATA', style: getSharedTextStyle(themeType, TextStyle(color: isPublic ? Colors.white : theme.text.withOpacity(0.8), fontWeight: FontWeight.w900, fontSize: 11, letterSpacing: 1.5))),
Text(isPublic ? 'Tutti ti vedono' : 'Solo con Codice', style: getSharedTextStyle(themeType, TextStyle(color: isPublic ? Colors.greenAccent.shade200 : theme.playerRed.withOpacity(0.7), fontSize: 9, fontWeight: FontWeight.bold))),
],
),
],
),
),
);
}
}
class NeonActionButton extends StatelessWidget {
final String label;
final Color color;
final VoidCallback onTap;
final ThemeColors theme;
final AppThemeType themeType;
const NeonActionButton({super.key, required this.label, required this.color, required this.onTap, required this.theme, required this.themeType});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
double tilt = (label == "UNISCITI" || label == "ANNULLA") ? -0.015 : 0.02;
return Transform.rotate(
angle: tilt,
child: GestureDetector(
onTap: onTap,
child: Container(
height: 50,
decoration: BoxDecoration(
color: color,
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(10), topRight: Radius.circular(20),
bottomLeft: Radius.circular(25), bottomRight: Radius.circular(10),
),
border: Border.all(color: theme.text, width: 3.0),
boxShadow: [BoxShadow(color: theme.text.withOpacity(0.9), offset: const Offset(4, 4), blurRadius: 0)],
),
child: Center(
child: FittedBox(
fit: BoxFit.scaleDown,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 10.0),
child: Text(label, style: getSharedTextStyle(themeType, TextStyle(fontSize: 20, fontWeight: FontWeight.w900, letterSpacing: 3.0, color: Colors.white))),
),
),
),
),
),
);
}
return GestureDetector(
onTap: onTap,
child: Container(
height: 50,
decoration: BoxDecoration(
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: [color.withOpacity(0.9), color.withOpacity(0.6)]),
borderRadius: BorderRadius.circular(15),
border: Border.all(color: Colors.white.withOpacity(0.3), width: 1.5),
boxShadow: [
BoxShadow(color: Colors.black.withOpacity(0.5), offset: const Offset(4, 8), blurRadius: 12),
BoxShadow(color: color.withOpacity(0.3), offset: const Offset(0, 0), blurRadius: 15, spreadRadius: 1),
],
),
child: Center(
child: FittedBox(
fit: BoxFit.scaleDown,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 10.0),
child: Text(label, style: getSharedTextStyle(themeType, const TextStyle(fontSize: 16, fontWeight: FontWeight.w900, letterSpacing: 2.0, color: Colors.white, shadows: [Shadow(color: Colors.black, blurRadius: 2, offset: Offset(1, 1))]))),
),
),
),
),
);
}
}
// ===========================================================================
// FILE: lib/widgets/cyber_border.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../core/theme_manager.dart'; // Import aggiornato
import 'dart:math' as math;
class AnimatedCyberBorder extends StatefulWidget {
final Widget child;
const AnimatedCyberBorder({super.key, required this.child});
@override
State<AnimatedCyberBorder> createState() => _AnimatedCyberBorderState();
}
class _AnimatedCyberBorderState extends State<AnimatedCyberBorder> with SingleTickerProviderStateMixin {
late AnimationController _controller;
@override
void initState() { super.initState(); _controller = AnimationController(vsync: this, duration: const Duration(seconds: 3))..repeat(); }
@override
void dispose() { _controller.dispose(); super.dispose(); }
@override
Widget build(BuildContext context) {
final theme = context.watch<ThemeManager>().currentColors;
return AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return CustomPaint(
painter: CyberBorderPainter(animationValue: _controller.value, color1: theme.playerBlue, color2: theme.playerRed),
child: Container(
decoration: BoxDecoration(color: theme.background.withOpacity(0.9), borderRadius: BorderRadius.circular(15), boxShadow: [BoxShadow(color: theme.playerBlue.withOpacity(0.3), blurRadius: 25, spreadRadius: 2)]),
padding: const EdgeInsets.all(3),
child: widget.child,
),
);
},
child: widget.child,
);
}
}
class CyberBorderPainter extends CustomPainter {
final double animationValue;
final Color color1;
final Color color2;
CyberBorderPainter({required this.animationValue, required this.color1, required this.color2});
@override
void paint(Canvas canvas, Size size) {
final rect = Offset.zero & size;
final RRect rrect = RRect.fromRectAndRadius(rect, const Radius.circular(15));
final Paint paint = Paint()
..shader = SweepGradient(colors: [color1, color2, color1, color2, color1], stops: const [0.0, 0.25, 0.5, 0.75, 1.0], transform: GradientRotation(animationValue * 2 * math.pi)).createShader(rect)
..style = PaintingStyle.stroke
..strokeWidth = 4.0
..maskFilter = const MaskFilter.blur(BlurStyle.solid, 4);
canvas.drawRRect(rrect, paint);
}
@override bool shouldRepaint(covariant CyberBorderPainter oldDelegate) => oldDelegate.animationValue != animationValue;
}
// ===========================================================================
// FILE: lib/widgets/game_over_dialog.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/widgets/game_over_dialog.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../logic/game_controller.dart';
import '../core/theme_manager.dart';
import '../core/app_colors.dart';
import '../services/storage_service.dart';
class GameOverDialog extends StatelessWidget {
const GameOverDialog({super.key});
@override
Widget build(BuildContext context) {
final game = context.read<GameController>();
final themeManager = context.read<ThemeManager>();
final theme = themeManager.currentColors;
final themeType = themeManager.currentThemeType;
int red = game.board.scoreRed;
int blue = game.board.scoreBlue;
bool playerBeatCPU = game.isVsCPU && red > blue;
String myName = StorageService.instance.playerName.toUpperCase();
if (myName.isEmpty) myName = "TU";
// --- LOGICA NOMI ---
String nameRed = myName;
String nameBlue = themeType == AppThemeType.cyberpunk || themeType == AppThemeType.arcade ? "VERDE" : "BLU";
if (game.isOnline) {
nameRed = game.onlineHostName.toUpperCase();
nameBlue = game.onlineGuestName.toUpperCase();
} else if (game.isVsCPU) {
nameRed = myName;
nameBlue = "CPU";
}
// --- DETERMINA IL VINCITORE ---
String winnerText = "";
Color winnerColor = theme.text;
if (red > blue) {
winnerText = "VINCE $nameRed!";
winnerColor = theme.playerRed;
} else if (blue > red) {
winnerText = "VINCE $nameBlue!";
winnerColor = theme.playerBlue;
} else {
winnerText = "PAREGGIO!";
winnerColor = theme.text;
}
return AlertDialog(
backgroundColor: theme.background,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(20),
side: BorderSide(color: winnerColor.withOpacity(0.5), width: 2),
),
title: Text("FINE PARTITA", textAlign: TextAlign.center, style: TextStyle(color: theme.text, fontWeight: FontWeight.bold, fontSize: 22)),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(winnerText, textAlign: TextAlign.center, style: TextStyle(fontSize: 26, fontWeight: FontWeight.w900, color: winnerColor)),
const SizedBox(height: 20),
Container(
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 10),
decoration: BoxDecoration(
color: theme.text.withOpacity(0.05),
borderRadius: BorderRadius.circular(15),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Text("$nameRed: $red", style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold, color: theme.playerRed)),
Text(" - ", style: TextStyle(fontSize: 18, color: theme.text)),
Text("$nameBlue: $blue", style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold, color: theme.playerBlue)),
],
),
),
if (game.isVsCPU) ...[
const SizedBox(height: 15),
Text("Difficoltà CPU: Livello ${game.cpuLevel}", style: TextStyle(fontSize: 14, fontWeight: FontWeight.w500, color: theme.text.withOpacity(0.7))),
]
],
),
actionsPadding: const EdgeInsets.only(left: 20, right: 20, bottom: 20, top: 10),
actionsAlignment: MainAxisAlignment.center,
actions: [
Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
if (playerBeatCPU)
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: winnerColor,
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(vertical: 15),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)),
elevation: 5,
),
onPressed: () {
Navigator.pop(context);
game.increaseLevelAndRestart();
},
child: const Text("PROSSIMO LIVELLO ➔", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16)),
)
else if (game.isOnline)
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: winnerColor == theme.text ? theme.playerBlue : winnerColor,
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(vertical: 15),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)),
elevation: 5,
),
onPressed: () {
Navigator.pop(context);
if (game.board.isGameOver) {
game.requestRematch();
}
},
child: const Text("RIGIOCA ONLINE", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16, letterSpacing: 1.5)),
)
else
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: winnerColor == theme.text ? theme.playerBlue : winnerColor,
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(vertical: 15),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)),
elevation: 5,
),
onPressed: () {
Navigator.pop(context);
game.startNewGame(game.board.radius, vsCPU: game.isVsCPU);
},
child: const Text("RIGIOCA", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16, letterSpacing: 2)),
),
const SizedBox(height: 12),
OutlinedButton(
style: OutlinedButton.styleFrom(
foregroundColor: theme.text,
side: BorderSide(color: theme.text.withOpacity(0.3), width: 2),
padding: const EdgeInsets.symmetric(vertical: 15),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15)),
),
onPressed: () {
if (game.isOnline) {
game.disconnectOnlineGame();
}
Navigator.pop(context);
Navigator.pop(context);
},
child: Text("TORNA AL MENU", style: TextStyle(fontWeight: FontWeight.bold, color: theme.text, fontSize: 14, letterSpacing: 1.5)),
),
],
)
],
);
}
}
// ===========================================================================
// FILE: lib/widgets/home_buttons.dart
// ===========================================================================
import 'package:flutter/material.dart';
import '../core/app_colors.dart'; // Import aggiornato
import 'painters.dart';
class FeatureCard extends StatelessWidget {
final String title;
final String subtitle;
final IconData icon;
final Color color;
final ThemeColors theme;
final AppThemeType themeType;
final VoidCallback onTap;
final bool isFeatured;
final bool compact;
const FeatureCard({super.key, required this.title, required this.subtitle, required this.icon, required this.color, required this.theme, required this.themeType, required this.onTap, this.isFeatured = false, this.compact = false});
@override
Widget build(BuildContext context) {
if (themeType == AppThemeType.doodle) {
double tilt = (title.length % 2 == 0) ? -0.015 : 0.02;
Color inkColor = const Color(0xFF111122);
return Transform.rotate(
angle: tilt,
child: GestureDetector(
onTap: onTap,
child: CustomPaint(
painter: DoodleBackgroundPainter(fillColor: color, strokeColor: inkColor, seed: title.length * 5),
child: Padding(
padding: EdgeInsets.symmetric(horizontal: compact ? 12.0 : 22.0, vertical: compact ? 12.0 : 16.0),
child: Row(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Icon(icon, color: inkColor, size: compact ? 24 : 32),
const SizedBox(width: 12),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [
FittedBox(fit: BoxFit.scaleDown, alignment: Alignment.centerLeft, child: Text(title, style: getSharedTextStyle(themeType, TextStyle(color: inkColor, fontSize: compact ? 16 : 24, fontWeight: FontWeight.w900)))),
if (!compact) ...[ const SizedBox(height: 2), Text(subtitle, style: getSharedTextStyle(themeType, TextStyle(color: inkColor.withOpacity(0.8), fontSize: 14, fontWeight: FontWeight.bold))) ]
],
),
),
if (!compact) Icon(Icons.chevron_right_rounded, color: inkColor.withOpacity(0.6), size: 32),
],
),
),
),
),
);
}
return GestureDetector(
onTap: onTap,
child: Container(
padding: EdgeInsets.symmetric(horizontal: compact ? 12.0 : 20.0, vertical: compact ? 10.0 : 14.0),
decoration: BoxDecoration(
gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: isFeatured ? [color.withOpacity(0.9), color.withOpacity(0.6)] : [color.withOpacity(0.25), color.withOpacity(0.05)]),
borderRadius: BorderRadius.circular(15), border: Border.all(color: color.withOpacity(isFeatured ? 0.5 : 0.2), width: 1.5),
boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.6), offset: const Offset(0, 8), blurRadius: 15), BoxShadow(color: color.withOpacity(isFeatured ? 0.3 : 0.05), offset: const Offset(-1, -1), blurRadius: 5)]
),
child: Row(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Container(
padding: EdgeInsets.all(compact ? 6 : 10),
decoration: BoxDecoration(gradient: LinearGradient(begin: Alignment.topLeft, end: Alignment.bottomRight, colors: [Colors.white.withOpacity(0.3), Colors.white.withOpacity(0.05)]), shape: BoxShape.circle, border: Border.all(color: Colors.white.withOpacity(0.2)), boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.2), blurRadius: 5, offset: const Offset(2, 4))]),
child: Icon(icon, color: isFeatured ? Colors.white : color, size: compact ? 20 : 26),
),
SizedBox(width: compact ? 10 : 20),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [
FittedBox(fit: BoxFit.scaleDown, alignment: Alignment.centerLeft, child: Text(title, style: getSharedTextStyle(themeType, TextStyle(color: isFeatured ? Colors.white : theme.text, fontSize: compact ? 14 : 18, fontWeight: FontWeight.w900, shadows: [Shadow(color: Colors.black.withOpacity(0.5), offset: const Offset(1, 2), blurRadius: 2)])))),
if (!compact) ...[ const SizedBox(height: 2), Text(subtitle, style: getSharedTextStyle(themeType, TextStyle(color: isFeatured ? Colors.white.withOpacity(0.8) : theme.text.withOpacity(0.6), fontSize: 12, fontWeight: FontWeight.bold))) ]
],
),
),
if (!compact) Icon(Icons.chevron_right_rounded, color: isFeatured ? Colors.white.withOpacity(0.7) : color.withOpacity(0.5), size: 30),
],
),
),
);
}
}
// ===========================================================================
// FILE: lib/widgets/music_theme_widgets.dart
// ===========================================================================
// ===========================================================================
// FILE: lib/widgets/music_theme_widgets.dart
// ===========================================================================
import 'package:flutter/material.dart';
import '../core/app_colors.dart';
import 'painters.dart';
class MusicCassetteCard extends StatelessWidget {
final String title;
final String subtitle;
final Color neonColor;
final double angle;
final IconData leftIcon;
final IconData rightIcon;
final VoidCallback onTap;
final AppThemeType themeType;
const MusicCassetteCard({super.key, required this.title, required this.subtitle, required this.neonColor, required this.angle, required this.leftIcon, required this.rightIcon, required this.onTap, required this.themeType});
@override
Widget build(BuildContext context) {
return Transform.rotate(
angle: angle,
child: GestureDetector(
onTap: onTap,
child: Container(
// Aumentato leggermente l'altezza a 125 per evitare l'overflow
height: 125, margin: const EdgeInsets.symmetric(vertical: 8, horizontal: 10), padding: const EdgeInsets.all(12),
decoration: BoxDecoration(
color: const Color(0xFF22222A), borderRadius: BorderRadius.circular(8), border: Border.all(color: Colors.black87, width: 2),
boxShadow: [ BoxShadow(color: neonColor.withOpacity(0.5), blurRadius: 25, spreadRadius: 2), const BoxShadow(color: Colors.black54, offset: Offset(5, 10), blurRadius: 15) ]
),
child: Column(
children: [
Expanded(
child: Container(
decoration: BoxDecoration(color: neonColor.withOpacity(0.15), borderRadius: BorderRadius.circular(4), border: Border.all(color: neonColor.withOpacity(0.5), width: 1.5)),
child: Row(
children: [
Padding(padding: const EdgeInsets.symmetric(horizontal: 12), child: Icon(leftIcon, color: neonColor, size: 28)),
Expanded(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
// Aggiunto minAxisSize per far stare il contenuto stretto
mainAxisSize: MainAxisSize.min,
children: [
Flexible(child: FittedBox(fit: BoxFit.scaleDown, child: Text(title, style: getSharedTextStyle(themeType, TextStyle(color: Colors.white, fontSize: 20, fontWeight: FontWeight.w900, shadows: [Shadow(color: neonColor, blurRadius: 10)]))))),
Flexible(child: FittedBox(fit: BoxFit.scaleDown, child: Text(subtitle, style: getSharedTextStyle(themeType, const TextStyle(color: Colors.white70, fontSize: 11, fontWeight: FontWeight.bold))))),
],
),
),
Padding(padding: const EdgeInsets.symmetric(horizontal: 12), child: Icon(rightIcon, color: neonColor, size: 28)),
],
),
),
),
const SizedBox(height: 10),
Container(
height: 35, width: 180, decoration: BoxDecoration(color: const Color(0xFF0D0D12), borderRadius: BorderRadius.circular(20), border: Border.all(color: Colors.white24, width: 1)),
child: Stack(
alignment: Alignment.center,
children: [
Container(height: 2, width: 120, color: const Color(0xFF333333)),
Row(mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: [ _buildSpool(), _buildSpool() ]),
],
),
),
],
),
),
),
);
}
Widget _buildSpool() {
return Container(
width: 26, height: 26, decoration: BoxDecoration(shape: BoxShape.circle, color: Colors.white70, border: Border.all(color: Colors.black87, width: 5)),
child: Center(child: Container(width: 6, height: 6, decoration: const BoxDecoration(shape: BoxShape.circle, color: Colors.black))),
);
}
}
class MusicKnobCard extends StatelessWidget {
final String title;
final IconData icon;
final VoidCallback onTap;
final AppThemeType themeType;
final Color? iconColor;
const MusicKnobCard({super.key, required this.title, required this.icon, required this.onTap, required this.themeType, this.iconColor});
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onTap,
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Container(
width: 65, height: 65,
decoration: BoxDecoration(
shape: BoxShape.circle, color: const Color(0xFF222222), border: Border.all(color: const Color(0xFF111111), width: 2),
boxShadow: const [BoxShadow(color: Colors.black87, blurRadius: 10, offset: Offset(2, 6)), BoxShadow(color: Colors.white12, blurRadius: 2, offset: Offset(-1, -1))],
),
child: Padding(
padding: const EdgeInsets.all(6.0),
child: Container(
decoration: BoxDecoration(
shape: BoxShape.circle, border: Border.all(color: Colors.black54, width: 1),
gradient: const SweepGradient(colors: [Color(0xFF555555), Color(0xFFAAAAAA), Color(0xFF555555), Color(0xFF222222), Color(0xFF555555)]),
),
child: Padding(
padding: const EdgeInsets.all(4.0),
child: Container(
decoration: const BoxDecoration(shape: BoxShape.circle, color: Color(0xFF1A1A1A)),
child: Center(child: Icon(icon, color: iconColor ?? Colors.white70, size: 20)),
),
),
),
),
),
const SizedBox(height: 10),
FittedBox(fit: BoxFit.scaleDown, child: Text(title, style: getSharedTextStyle(themeType, const TextStyle(color: Colors.white70, fontSize: 11, fontWeight: FontWeight.bold, letterSpacing: 1.0)))),
],
),
);
}
}
// ===========================================================================
// FILE: lib/widgets/painters.dart
// ===========================================================================
import 'package:flutter/material.dart';
import 'package:google_fonts/google_fonts.dart';
import 'dart:math' as math;
import '../core/app_colors.dart'; // Import aggiornato
TextStyle getSharedTextStyle(AppThemeType themeType, TextStyle baseStyle) {
if (themeType == AppThemeType.doodle) {
return GoogleFonts.permanentMarker(textStyle: baseStyle);
} else if (themeType == AppThemeType.arcade) {
return GoogleFonts.pressStart2p(textStyle: baseStyle.copyWith(fontSize: baseStyle.fontSize != null ? baseStyle.fontSize! * 0.75 : null, letterSpacing: 0.5));
} else if (themeType == AppThemeType.grimorio) {
return GoogleFonts.cinzelDecorative(textStyle: baseStyle.copyWith(fontWeight: FontWeight.bold));
} else if (themeType == AppThemeType.music) {
return GoogleFonts.audiowide(textStyle: baseStyle.copyWith(letterSpacing: 1.5));
}
return baseStyle;
}
class DoodleBackgroundPainter extends CustomPainter {
final Color fillColor; final Color strokeColor; final int seed; final bool isCircle;
DoodleBackgroundPainter({required this.fillColor, required this.strokeColor, required this.seed, this.isCircle = false});
@override
void paint(Canvas canvas, Size size) {
final math.Random random = math.Random(seed);
double wobble() => random.nextDouble() * 6 - 3;
final Paint fillPaint = Paint()..color = fillColor..style = PaintingStyle.fill;
final Paint strokePaint = Paint()..color = strokeColor..strokeWidth = 2.5..style = PaintingStyle.stroke..strokeCap = StrokeCap.round..strokeJoin = StrokeJoin.round;
if (isCircle) {
final Rect rect = Rect.fromLTWH(wobble(), wobble(), size.width + wobble(), size.height + wobble());
canvas.save(); canvas.translate(wobble(), wobble()); canvas.drawOval(rect, fillPaint); canvas.restore();
canvas.drawOval(rect, strokePaint);
canvas.save(); canvas.translate(random.nextDouble() * 4 - 2, random.nextDouble() * 4 - 2); canvas.drawOval(rect, strokePaint..strokeWidth = 1.0..color = strokeColor.withOpacity(0.6)); canvas.restore();
} else {
final Path path = Path()..moveTo(wobble(), wobble())..lineTo(size.width + wobble(), wobble())..lineTo(size.width + wobble(), size.height + wobble())..lineTo(wobble(), size.height + wobble())..close();
final Path fillPath = Path()..moveTo(wobble() * 1.5, wobble() * 1.5)..lineTo(size.width + wobble() * 1.5, wobble() * 1.5)..lineTo(size.width + wobble() * 1.5, size.height + wobble() * 1.5)..lineTo(wobble() * 1.5, size.height + wobble() * 1.5)..close();
canvas.drawPath(fillPath, fillPaint);
canvas.drawPath(path, strokePaint);
canvas.save(); canvas.translate(random.nextDouble() * 3 - 1.5, random.nextDouble() * 3 - 1.5); canvas.drawPath(path, strokePaint..strokeWidth = 1.0..color = strokeColor.withOpacity(0.6)); canvas.restore();
}
}
@override bool shouldRepaint(covariant DoodleBackgroundPainter oldDelegate) => oldDelegate.fillColor != fillColor || oldDelegate.strokeColor != strokeColor;
}
class AudioCablesPainter extends CustomPainter {
@override
void paint(Canvas canvas, Size size) {
final paint = Paint()..color = const Color(0xFF151515)..style = PaintingStyle.stroke..strokeWidth = 8.0..strokeCap = StrokeCap.round;
final highlight = Paint()..color = const Color(0xFF3A3A3A)..style = PaintingStyle.stroke..strokeWidth = 2.0..strokeCap = StrokeCap.round;
void drawCable(Path path) { canvas.drawPath(path, paint); canvas.drawPath(path, highlight); }
Path c1 = Path()..moveTo(-20, size.height * 0.2)..quadraticBezierTo(100, size.height * 0.25, 50, size.height * 0.4)..quadraticBezierTo(0, size.height * 0.5, -20, size.height * 0.55); drawCable(c1);
Path c2 = Path()..moveTo(size.width + 20, size.height * 0.4)..quadraticBezierTo(size.width - 100, size.height * 0.5, size.width - 50, size.height * 0.7)..quadraticBezierTo(size.width, size.height * 0.8, size.width + 20, size.height * 0.85); drawCable(c2);
Path c3 = Path()..moveTo(size.width * 0.2, size.height + 20)..quadraticBezierTo(size.width * 0.3, size.height - 80, size.width * 0.5, size.height - 60)..quadraticBezierTo(size.width * 0.7, size.height - 40, size.width * 0.8, size.height + 20); drawCable(c3);
_drawJack(canvas, Offset(80, size.height * 0.38), -0.5);
_drawJack(canvas, Offset(size.width - 60, size.height * 0.68), 0.8);
}
void _drawJack(Canvas canvas, Offset pos, double angle) {
canvas.save(); canvas.translate(pos.dx, pos.dy); canvas.rotate(angle);
canvas.drawRect(const Rect.fromLTWH(-15, -4, 15, 8), Paint()..color = const Color(0xFF151515));
canvas.drawRRect(RRect.fromRectAndRadius(const Rect.fromLTWH(0, -6, 25, 12), const Radius.circular(2)), Paint()..color = const Color(0xFF222222));
canvas.drawRRect(RRect.fromRectAndRadius(const Rect.fromLTWH(2, -4, 21, 8), const Radius.circular(2)), Paint()..color = const Color(0xFF444444));
canvas.drawRect(const Rect.fromLTWH(25, -2, 15, 4), Paint()..color = const Color(0xFFCCCCCC));
canvas.drawRect(const Rect.fromLTWH(40, -1.5, 5, 3), Paint()..color = const Color(0xFFAAAAAA));
canvas.drawLine(const Offset(30, -2), const Offset(30, 2), Paint()..color = Colors.black..strokeWidth = 1.5);
canvas.drawLine(const Offset(35, -2), const Offset(35, 2), Paint()..color = Colors.black..strokeWidth = 1.5);
canvas.restore();
}
@override bool shouldRepaint(covariant CustomPainter oldDelegate) => false;
}