tetraq/lib/widgets/cyber_border.dart
2026-03-14 00:00:01 +01:00

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2.4 KiB
Dart

import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../core/theme_manager.dart'; // Import aggiornato
import 'dart:math' as math;
class AnimatedCyberBorder extends StatefulWidget {
final Widget child;
const AnimatedCyberBorder({super.key, required this.child});
@override
State<AnimatedCyberBorder> createState() => _AnimatedCyberBorderState();
}
class _AnimatedCyberBorderState extends State<AnimatedCyberBorder> with SingleTickerProviderStateMixin {
late AnimationController _controller;
@override
void initState() { super.initState(); _controller = AnimationController(vsync: this, duration: const Duration(seconds: 3))..repeat(); }
@override
void dispose() { _controller.dispose(); super.dispose(); }
@override
Widget build(BuildContext context) {
final theme = context.watch<ThemeManager>().currentColors;
return AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return CustomPaint(
painter: CyberBorderPainter(animationValue: _controller.value, color1: theme.playerBlue, color2: theme.playerRed),
child: Container(
decoration: BoxDecoration(color: theme.background.withOpacity(0.9), borderRadius: BorderRadius.circular(15), boxShadow: [BoxShadow(color: theme.playerBlue.withOpacity(0.3), blurRadius: 25, spreadRadius: 2)]),
padding: const EdgeInsets.all(3),
child: widget.child,
),
);
},
child: widget.child,
);
}
}
class CyberBorderPainter extends CustomPainter {
final double animationValue;
final Color color1;
final Color color2;
CyberBorderPainter({required this.animationValue, required this.color1, required this.color2});
@override
void paint(Canvas canvas, Size size) {
final rect = Offset.zero & size;
final RRect rrect = RRect.fromRectAndRadius(rect, const Radius.circular(15));
final Paint paint = Paint()
..shader = SweepGradient(colors: [color1, color2, color1, color2, color1], stops: const [0.0, 0.25, 0.5, 0.75, 1.0], transform: GradientRotation(animationValue * 2 * math.pi)).createShader(rect)
..style = PaintingStyle.stroke
..strokeWidth = 4.0
..maskFilter = const MaskFilter.blur(BlurStyle.solid, 4);
canvas.drawRRect(rrect, paint);
}
@override bool shouldRepaint(covariant CyberBorderPainter oldDelegate) => oldDelegate.animationValue != animationValue;
}